DVS-9000/9000SF System (With CCP-8000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 1 2nd Edition Software Version 8.00 and Later...
Functions Newly Supported in Version 8.00 The functions newly supported in the DVS-9000 system version 8.00 are as follows. Functions relating to operability Classification Functions supported Menu No. See page Vol.1 Vol.2 Vol.3 Control panel The CCP-6224 2M/E or CCP-6324...
Table of Contents Volume 1 Chapter 1 DVS-9000 Functions Introduction ....................26 Features of the DVS-9000 Production Switcher System......28 Basic Video Processing.................30 Transitions .....................30 Keys.......................34 Wipes.....................35 DME Wipes ...................35 Frame Memory ..................36 Color Backgrounds................36 Copy and Swap..................36 Video Process ..................37 Color Corrector..................37 Simple P/P Software................37...
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Cross-Point Control Block ..............53 Transition Control Block (Standard Type)..........57 Flexi Pad Control Block (Standard Type) ..........62 Key Control Block.................64 Device Control Block (Trackball) ............68 Device Control Block (Joystick) ............71 Device Control Block (Search Dial)............72 Keyframe Control Block ...............75 Numeric Keypad Control Block............78 Fade to Black Control Block ..............80 Auxiliary Bus Control Block (for AUX Buses) ........81 Auxiliary Bus Control Block (for Router Control) .......83...
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Signal Selection ...................141 Basics of Signal Selection ..............142 Bus Selection ..................142 AUX Panel-less Function ..............145 Signal Assignment and Selection ............146 Signal Name Display................149 Transitions....................151 Selecting the Next Transition ..............151 Transition Types..................151 Procedure for Basic Transition Operation..........154 Key Priority Setting..................157 Setting the Key Priority in the Transition Control Block....157 Setting the Key Priority by a Menu Operation........159 Display of the Key Output Status and Key Priority ......161 Selecting the Transition Type by a Menu Operation ......162...
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Chapter 4 Keys Overview......................202 Key Types....................202 Key Modifiers..................204 Key Memory..................207 Key Default ..................208 Key Setting Operations Using Menus............209 Key Setting Menus ................209 Key Type Setting.................210 Chroma Key Composition..............212 Chroma Key Adjustments ..............213 Selecting Key Fill and Key Source .............219 Key Edge Modifications..............222 Masks....................229 Applying a DME Effect to a Key ............233 Specifying the Key Output Destination..........235...
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Setting Wipe Modifiers ...............274 Wipe Modify Clear................291 Wipe Settings for Independent Key Transitions ........293 Basic Procedure for Independent Key Transition Wipe Settings..293 Setting Independent Key Transition Wipe Modifiers ......294 Wipe Snapshots...................298 Wipe Snapshot Operations With the Flexi Pad ........298 Wipe Snapshot Operations With the Menus ........301 Wipe Pattern Operations in the Multifunction Flexi Pad Control Block ...
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Saving, Canceling, and Deleting DME Wipe Snapshots ....349 Chapter 7 Frame Memory Overview......................352 Still Image Operations ................355 Preparations ..................355 Interpreting the Frame Memory Menu ..........356 Selecting an Input Image ..............359 Selecting Outputs and Target Frame Memory ........360 Capturing and Saving an Input Image ..........361 Recalling Still Images .................365 Image Processing.................367 Image Output ..................372...
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Copy by Button Operation ..............407 Misc Menu Operations................409 Port Settings for Control From an External Device ......409 Editing Keyboard Settings..............410 Safe Title Settings ................411 Displaying a List of Transition Rates and Changing the Settings..412 AUX Menu Operations ................414 AUX Bus Settings ................414 Status Menu ....................415 Router Control Menu Operations.............416 Checking the List of Inputs for Each Destination .......416...
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Appendix (Volume 1) Wipe Pattern List ..................447 Standard Wipes..................447 Enhanced Wipes ..................448 Rotary Wipes ..................449 Mosaic Wipes ..................450 Random/Diamond Dust Wipes............452 DME Wipe Pattern List ................453 DME Wipe Patterns Available in One-Channel Mode .......453 DME Wipe Patterns Available in Two-Channel Mode.......461 DME Wipe Patterns Available in Three-Channel Mode.....466 Menu Tree ....................467 Recalling Menus..................467...
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Volume 2 Chapter 11 DME Operations DME......................495 Three-Dimensional Transformations...........496 Transformation Operation Modes ............501 Graphics Display .................504 Three-Dimensional Parameter Display ..........507 Three-Dimensional Transformation Operations........508 Basic Operations..................508 Three-Dimensional Parameter Display ..........513 Entering Three-Dimensional Parameter Values........515 Graphics Display Operation ..............516 Canceling Virtual Images ..............518 DME Special Effect Operations ..............519 Special Effects ..................519 Operations Common to All DME Special Effects ......533...
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Registers ......................703 Keyframes ....................705 Effects....................705 Saving and Recalling Effects ..............705 Effect Attributes ..................705 Effect Editing ..................706 Time Settings..................707 Paths ....................711 Effect Execution ..................717 Master Timelines .................717 Sequence of Keyframe Operations............717 Displaying the Timeline Menu ..............719 Interpreting the Timeline Menu ............719 Settings in the Timeline Menu ............721 Recalling a Register ..................723 Specifying the Region and Edit Points............732...
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Executing Effects in the Keyframe Control Block......759 Setting the Run Mode................761 Executing an Effect in the Flexi Pad Control Block ......762 Executing an Effect in the Multifunction Flexi Pad Control Block ..762 Saving Effects....................764 Creating and Saving a Master Timeline...........766 Creating and Saving a Master Timeline Using the Buttons in the Numeric Keypad Control Block .............766 Creating and Saving a Master Timeline Using the Buttons in the...
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Chapter 15 Utility/Shotbox Utility Execution ..................818 Executing a Utility With the User Preference Buttons (Menu Control Block)..................818 Executing a Utility in the Utility/Shotbox Control Block ....819 Executing Utilities With the Cross-Point Buttons in the Key 2 Row .820 Shotbox ......................822 Shotbox Register Creation.................823 Creating a Shotbox Register in the Numeric Keypad Control Block..823 Creating a Shotbox Register in the Multifunction Flexi Pad Control...
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Recalling a Macro Register and Executing a Macro ......873 Creating and Editing a Macro .............875 Macro Editing Using Menus..............877 Macro Register Editing ...............877 Online Editing of Macro Events............877 Offline Editing of Macro Events ............883 Macro Attachment Assigning ..............889 Setting and Canceling a Macro Attachment........892 Displaying the Macro Attachment List ..........896 Executing a Macro by Macro Attachment...........897 Menu Macros ....................899...
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Displaying the Directory Menu ............937 Creating a New Directory..............937 Renaming a Directory .................938 Deleting a Directory ................938 Copying Files Between Different Unit IDs ..........939 Saving Files Recalled by Autoload ............941 Appendix (Volume 2) SpotLighting....................944 Texture Patterns...................944 Shape Patterns ..................945 Functional Differences With Models of DME..........946 Macro File Editing Rules ................949 Macro File Syntax ................949 Syntax of Event and Continue Statements ..........950...
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Setting the Signal Format ..............981 Setting the Screen Aspect Ratio (Format Menu)........983 Selecting the State After Powering On (Start Up Menu)......984 Saving and Recalling Setup Data ............985 Selecting the State at Start-up .............986 Saving User-Defined Settings .............987 Setting Automatic Loading of Register Data at Power On (Autoload Function) ..................987 Reset and Initialization (Initialize Menu)..........989 Installation and Device Setup (Install/Unit Config Menu) .....990...
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Setting the Assignment of Macro Operation Buttons .......1028 Assigning the Dual Background Bus Mode Switching Function..1028 Assigning the Utility/Shotbox Mode Switching Function ....1029 Assigning the Function to Disable Cross-Point Button Operations to a Button..................1029 Assigning the AUX Bus Control Mode Switching Function ....1030 Assigning Keys to the DSK1 and DSK2 Buttons in the Downstream Key/ Fade-to-Black Control Block ..........1030 Assigning Keys to the Independent Key Transition Control Block...
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Operation Settings (Operation Menu)............1078 Setting the On-Air Tally..............1079 Setting the Transition Rate Display Mode ........1079 Making Settings Relating to Effects..........1080 Setting the First Keyframe When a Rewind is Executed ....1080 Setting the Source and Destination Names ........1081 Settings for the Flexi Pad and Wipe Snapshot Menu ......1082 Setting the Button Operation Mode...........1082 Setting Trackball, Joystick, Search Dial, and Double-Click Sensitivity...
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Settings Relating to Video Switching (Transition Menu) .....1106 Selecting the Bank to Make the Settings...........1106 Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/FM/CCR Menu) ............1109 Switching Video Process Memory On or Off ........1109 Settings for the Show Key Function..........1110 Settings for Key Auto Drop Function ..........1110 Automatically Naming and Saving to Frame Memory .....1111 Selecting the Bank to Make the Settings...........1111...
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Chapter 22 DCU Setup (DCU) Setup Relating to DCU ................1142 Settings Relating to Parallel Inputs (Input Config Menu)....1143 Assigning a GPI Input Port ...............1143 Releasing the Assignment of a GPI Input Port........1144 GPI Input Setting (GPI Input Assign Menu).........1145 Making DCU GPI Input Settings ............1145 Parallel Output Settings (Output Config Menu) ........1149 Assigning a GPI Output Port.............1149 Releasing the Assignment of a GPI Output Port .......1150...
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Setting or Changing the Serial Tally Settings ........1181 Making the Serial Tally Source Address Settings......1181 Clearing a Source Address Setting ............1182 Chapter 24 Simple Connection of the MKS-8080/8082 AUX Bus Remote Panel Procedure for Simple Connection ............1184 Setting Status of the MKS-8080/8082 in Simple Connection....1186 Chapter 25 DIAGNOSIS Checking the Communications Status............1188 Communications Status Display ............1188...
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Chapter 1 DVS-9000 Functions Introduction ....................26 Features of the DVS-9000 Production Switcher System ......28 Basic Video Processing ................30 Transitions ...................30 Keys .....................34 Wipes ....................35 DME Wipes ..................35 Frame Memory ..................36 Color Backgrounds ................36 Copy and Swap ..................36 Video Process ..................37 Color Corrector ..................37...
Introduction This manual is the User’s Guide for the DVS-9000/9000SF Production Switcher system supporting the SDTV signal format only. The DVS-9000 and DVS-9000SF have different numbers of M/E banks and input/output signals, but are otherwise functionally identical. This manual refers to these generically as the “DVS-9000 system,” and describes principally the operation of the system using the CCP-8000 series of center control panels.
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M/E banks Related manuals The following manuals are supplied with the individual products of the DVS- 9000 Production Switcher system. DVS-9000/9000SF-C Switcher Processor Pack • DVS-9000/9000SF-C Operation Manual • DVS-9000/9000SF-C Installation Manual MVE-8000A DME Processor Pack • MVE-8000A Operation Manual •...
DME functionality. Powerful external device interfaces By connecting to a Sony routing switcher or similar, a large system can be built. From the control panel, it is also possible to operate other equipment, including VTRs and disk recorders.
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LCD displays. The signal names, and graphical representations of the patterns associated with buttons provide intuitive feedback, and allow the immediate decisions that are required in a live operating environment. Features of the DVS-9000 Production Switcher System...
Basic Video Processing This section introduces basic functions used for video processing on the switcher. Transitions In the M/E banks and PGM/PST bank, the switch from the current video stream (appearing on the corresponding program monitor) to a new video stream is referred to as a transition.
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Inserting and deleting a key You can insert one or more of the four keys (downstream keys on the PGM/ PST bank). If you select a key which is already inserted, the transition will delete the key. A simultaneous combination of deleting and inserting keys is also possible. Key 1 Insert Delete...
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Simultaneously changing the background and keys You can change any of the four keys (downstream keys on the PGM/PST bank) and the background at the same time. Key 1 Transition Key 2 Changing the background and key 2 simultaneously Key 1 Transition Key 2 Key 4...
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There are two modes for carrying out a transition: auto transitions are carried out by a button operation, and manual transitions are carried out using the fader lever. It is also possible to combine these two modes. Independent Key Transitions In addition to common transitions, it is possible to carry out independent transitions on the keyers of the M/E banks and PGM/PST bank.
Effect of use with an independent key transition The key is inserted with an independent key transition as the background changes with a common transition, providing the following result. Different wipe patterns are applied to Independent key Transition type: the background and key transitions. transition type: wipe wipe...
Masks A mask allows a part of the image to be replaced by the background or a key. To prevent unwanted holes in the background, or if a key is not the desired shape, you can correct this with a mask. Wipes A wipe is a transition from the current video stream to a new video stream, using a wipe pattern.
You can also specify the wipe direction, or set the pattern position, applying various changes and modifiers to the selected DME wipe pattern. For details, see Chapter 6 “DME Wipes” (page 311). Frame Memory Frame memory is a function for using a still image or video (frame memory clip) as material for editing.
• YUV clip For details, see Chapter 9 “Color Corrector” (page 421). Simple P/P Software By installing the BZS-9250 simple P/P software in the DVS-9000/9000SF Switcher Processor, you can use the program/preset function without using M/ E hardware. For details, see “Simple P/P Software” (page 442).
Creation of Special Effects and Management of Data and Operations This section introduces functions used for creation of special effects, control of external devices or switcher operations, and data management. Digital Multi Effects (DME) When used with the switcher, DME allows you to add three-dimensional effects such as image movement, rotation, magnification and shrinking, as well as a wide variety of special effects.
• Disk recorder (Sony disk 9-pin protocol and video disk communications protocol) • Extended VTR (Abekas A53 protocol) For details on the devices that can be connected, consult your Sony representative. You can control an external device by previously registering timeline keyframes.
The following figure shows three keyframes created with a wipe pattern (the circle) in different positions. This is interpolated to create the effect shown. Background A Interpolated images Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Example of keyframes and effect execution You can save the sequence of keyframes representing a single effect in a register.
These conditions are called “attributes” of the snapshot, and can be added when the snapshot is saved or recalled. For details, see Chapter 14 “Snapshots” (Volume 2). Utility The utility function refers to a function whereby you can assign an arbitrary action or a shortcut for frequently used menu to a particular button, then instantly recall the action or menu by pressing the button.
Macro attachment Macro attachment is a function whereby a macro register is assigned to a control panel button or a particular position of a fader lever, linking the execution of the button function or a fader lever operation with a macro execution.
Setup Various settings are required, in order to operate the switcher, control panel, DME, external devices, and so on, connected together in a single system. This is referred to as “setup,” and you can carry out the setup operations from the Engineering Setup menu.
Chapter 2 Menus and Control Panel Names and Functions of Parts of the Control Panel .......47 Control Panel: Example Configuration 1 (With Standard Transition Modules) ........47 Control Panel: Example Configuration 2 (With Simple Transition Modules) ..........50 Control Panel: Example Configuration 3 (With Compact Transition Modules) ........52 Cross-Point Control Block ..............53 Transition Control Block (Standard Type) ..........57...
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CCP-6324 3M/E Control Panel ............104 Cross-Point Control Block (CCP-6224/6324) in the AUX Operating Mode ..................105 Multifunction Flexi Pad Control Block ..........107 Basic Menu Operations ................109 Menu Organization ................109 About the Top Menu List ..............109 Accessing Menus ................110 Displaying a Menu ................118 Interpreting the Menu Screen ............119 Menu Operations ................120 Operation With a Mouse ..............127...
Names and Functions of Parts of the Control Panel Control Panel: Example Configuration 1 (With Standard Transition Modules) The DVS-9000 system control panel comprises a number of modules. The following illustration shows a typical 32-button, 4-M/E configuration, with standard transition modules used in the transition control block.
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Auxiliary bus control block (page 81) M/E-1 bank M/E-2 bank M/E-3 bank PGM/PST (program/ preset) bank Cross-point control block (page 53) Control panel configuration 1 (left side) (with standard transition modules) Names and Functions of Parts of the Control Panel...
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Keyframe control block (page 75) Menu control block (page 85) Key control block (page 64) Device control block (page 68/page 71) Memory card/USB adaptor block (page 86) “Memory Stick”/USB connections block (page 87) Utility/Shotbox control block (page 89) Downstream key control block (page 96) Transition control block (standard type) (page 57) Numeric keypad control block (page 78)
Control Panel: Example Configuration 2 (With Simple Transition Modules) The following illustration shows a typical Except for the simple modules, this is the configuration, with simple transition same configuration as in example modules used in the transition control configuration 1. block.
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Transition control block and Flexi Pad control block (simple type) (page 90) Independent key transition control block (simple type) (page 94) Control panel configuration 2 (right side) (with simple transition modules) Names and Functions of Parts of the Control Panel...
Control Panel: Example Configuration 3 (With Compact Transition Modules) The following illustration shows a typical modules used in the transition control configuration, with compact transition block. Transition control block (compact type) (page 100) Control panel configuration 3 (with compact transition modules) Names and Functions of Parts of the Control Panel...
Cross-Point Control Block In the cross-point control block, you can All operations except those of the [SHIFT] select the signals to be used in this M/E button are the same as for a module with bank or PGM/PST bank. source name displays. There are also modules without the source name displays shown in the following figure.
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into the video on this M/E bank or While the [UTIL] button on the right PGM/PST bank. hand side is held down in Hold mode, To select the key 1 fill signal, check these buttons are assigned to the utility that the right-hand [KEY3] button in 2 bus, and can be used to select the the M/E bank (or the [DSK3] button in...
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c Key bus selection buttons of the source name display, for each source KEY3 button: Press this button, turning it separately. You can set the source name on, to assign the key 1 cross-point display mode and background color in a buttons to the key 3 fill bus.
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• Disabling cross-point button operations For details, see “Setting the Assignment of Macro Operation Buttons” in Chapter 19 (Volume 3). POST MCRO (post macro) button: Use this button to set a macro attachment in post macro mode. For setting in macro only mode, use this in combination with a macro only set button assigned to the utility/shotbox control block or a...
Transition Control Block (Standard Type) In the transition control block, you can common transition and independent key modify the output of the M/E bank or PGM/ transition operations are possible. PST bank, and perform transitions. Both 9 PRIOR SET button 1 Next transition selection buttons 8 Key status display 2 Transition type selection buttons...
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a Next transition selection buttons In a key transition, the key fades in (for Press these buttons, turning them on, to insertion) or out (for removal). determine what the next transition will NAM (non-additive mix): The current and apply to. new video signals are compared, and BKGD: Next transition changes the the signal with the higher luminance...
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c Transition execution section REV (reverse): The wipe proceeds in the Transition indicator: This comprises opposite direction to that when the multiple LEDs, which show the [NORM] button is pressed. progress of the transition. When the VTR/disk recorder/frame Fader lever: Move up or down to carry out memory operation mode is enabled in the transition.
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Move the fader lever to the position of keyer. Press one of the [KEY1] to [KEY4] a particular pattern size, and stop it buttons ([DSK1] to [DSK4] in the PGM/ there, then press this button to set the PST bank), turning it on. pattern limit range.
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corresponding to the button appears in the final program output, the button lights red, and otherwise lights amber. AUTO TRANS (transition) buttons: These correspond to keys 1 to 4 from left to right; press one to carry out an auto transition. The transition rate for an independent key transition can be set in the numeric keypad control block, in the Flexi Pad control block, or...
Flexi Pad Control Block (Standard Type) The Flexi Pad control block is used for effects, and shotbox content, and for saving and recalling wipe snapshots, DME entering the transition rate. wipe snapshots, and snapshots, for recalling 1 Mode selection buttons 5 XPT HOLD status display 6 Numeric display 4 UNDO button...
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MCRO (macro): To save, recall or edit a relevant register button to delete the macro, use this in combination with the data in the register. Again, after a save buttons of the memory recall section. operation on a register, hold down this TRANS RATE (transition rate): To enter button and press the [UNDO] button to the transition rate, press this button,...
Key Control Block Each of the M/E banks and the PGM/PST any desired keyer. In this control block, you bank includes four keyers (for keys 1 to 4), can adjust and modify keys. and you can delegate this control block to 3 Key fill/key source selection buttons 2 Key type selection buttons q;...
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TRANS: By pressing this button, you can To use the signal selected on the key fill bus check the DME channel used for DME as key source (self keying), press the wipes on the M/E or PGM/PST bank. [AUTO SEL] button and [SPLIT] button at Also, by pressing this button, then the same time, so that both are off.
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h Displays • When border, drop border, or shadow is selected, you can use a special color Each display shows the initial letters of the matte or a signal selected on the utility 1 parameter name and the parameter value bus for the edge.
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Lit amber: DME channel that can which the DME channel is allocated is currently be monitored currently selected. Lit green: DME channel currently n AUTO DELEG (auto delegation) assigned to the monitor output button FM FEED (frame memory feed): When When this button is on, the key delegation you press this button, it lights selection state of the key control block is...
Device Control Block (Trackball) The device control block is used for three- for VTR/disk recorder/frame memory clip dimensional transform operations using a operation. DME, for wipe pattern position setting, and 5 MENU button 1 Region selection buttons 3 Trackball M/E1 M/E2 M/E3 USER...
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[M/E1] to [M/E3]: DEV1 (device 1) to MAIN: Press this button to enable main DEV3 (device 3) wipe pattern position setting for normal [P/P]: DEV4 (device 4) transitions. [USER]: FM1CLIP (frame memory SUB: Press this button to enable sub wipe clip 1) pattern position setting for normal [Unused]: FM2CLIP (frame memory...
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For details, see “Controlling the Tape/Disk operations, at a speed determined by the Transport” in Chapter 12 (Volume 2). operating buttons. Turn clockwise for the normal direction, and counterclockwise for c Trackball the reverse direction. When the positioner operation mode is e MENU button enabled By moving this, you can move the pattern...
Device Control Block (Joystick) All functions of the joystick type device trackball and Z-ring operations are carried control block are equivalent to the functions out with the joystick. of the trackball type, except that the MENU button Region selection buttons 1 Joystick M/E1 M/E2...
When the VTR/disk recorder/frame clip operation, at a speed determined by the memory operation mode is enabled operating buttons. Moving the joystick sideways controls the tape transport/disk drive/frame memory Device Control Block (Search Dial) Using the device control block (search frame memory clip, or shot box.
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d DELAY button last set keyframe on the timeline. When the keyframe number is changed and When pressed, this button lights green, the the last register and keyframe change, numeric keypad control block display the display also changes. (timeline changes to DELAY__ : , and you can set setting mode) the start delay time for the selected device.
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When the [TIMELINE] button is rewind, press the [STOP] button or On: stop point of the timeline [ALL STOP] button. When the [TIMELINE] button is PLAY: When pressed, this button lights Off: stop point of Cueup & Play amber, and the device selected with the SET START TC, SET STOP TC, SET device selection buttons plays.
g TIMELINE button i Search dial Press to switch the device selected with the Use this for search and other operations on device selection buttons to timeline setting the material of an external device. mode. For details of the method of use, see “Controlling Tape/Disk Transport”...
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When macro editing is carried out, this current keyframe. Pressing this button button lights red. while holding down the [SHIFT] button inserts a new keyframe before b Edit point specification buttons the current keyframe. GO TO TC (Go to timecode): Press this During macro editing, pressing this button, turning it on, to enter a numeric button registers an event after the...
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g Effect execution section editing, macro event) before the current keyframe (during macro editing, macro RUN: When this button is pressed, the event). effect is run from the first keyframe to SHIFT: Hold down this button, and press the last keyframe. However, if a pause the [INS] button, [MOD] button, or is set on a keyframe, the effect stops at [PASTE] button, to obtain the shifted...
k AUTO INS (auto insert) button function, so that every control panel When editing a macro, press this button, operation you carry out is added to the turning it on, to enable the auto insert macro as an event. Numeric Keypad Control Block The numeric keypad control block is used for entering numeric values for trackball for region selection, for saving and...
b Region selection buttons STORE: Press this button to switch to the These select the functional block (“region”) mode for saving a snapshot, effect, of the control panel to which operations shotbox or macro in a register. apply. RCALL (recall): Press this button to You can select more than one region at the switch to the mode for recalling a same time.
Fade to Black Control Block 3 AUTO button 1 FTB button 2 Preview selection buttons AUTO a FTB (fade to black) button signal (M/E-1 K-PVW, M/E-2 K- Press this button to fade to black the PVW, M/E-3 K-PVW, P/P K-PVW) of program output of the PGM/PST bank, at the M/E or PGM/PST bank the set transition rate.
Auxiliary Bus Control Block (for AUX Buses) There are also models without the selected All operations except those of the [DEST] source name displays and source name button and [SHIFT] button are the same as displays shown in the following figure. for a model with selected source name displays and source name displays.
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b Selected source name displays g KEY button These show the name of the currently While this button is held down, you can use selected signal (source) on the bus the cross-point row of buttons to select key corresponding to the delegation button. signals.
Auxiliary Bus Control Block (for Router Control) Press the [RTR] button, turning it on, to assign the auxiliary bus control block to router control. 7 KEY button 8 2ND button 1 Destination selection buttons qa RTR button 2 Selected source name displays 3 DEST button qs Level selection buttons LEVEL...
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mode, then the description names appear Source [SHIFT] [KEY] Selection here. selection operation 63 to 93 Hold down the c DEST (destination) button [KEY] button, and press the Press this button, turning it on, to display source selection the names of the destinations assigned to button.
k RTR (router) button appear only while the [2ND] button is held down. Press this button, turning it on, to assign the auxiliary bus control block to router j SHIFT button control. While this button is active, the source name l Level selection buttons displays show the shifted signal names.
For details on the devices that can be effect, and setup data. connected, consult your Sony representative. b DEVICE connectors There are three USB connectors. Names and Functions of Parts of the Control Panel...
Do not power the unit off or remove a For details on the devices that can be “Memory Stick” when the “Memory Stick” connected, consult your Sony status indicator is lit. representative. b “Memory Stick” slot Insert “Memory Sticks.” You can use it in About “Memory Sticks”...
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• “Memory Stick PRO” • “Memory Stick Duo” • “Memory Stick PRO Duo” Notes • When using a “Memory Stick PRO,” high-rate data transfer using parallel interface is not supported. • A “MagicGate Memory Stick” can also be used, but this system does not support the MagicGate function.
Utility/Shotbox Control Block 1 Bank selection buttons BANK BANK BANK BANK 2 Memory recall buttons a Bank selection buttons button goes off.) In the case of a shotbox Press any of the [BANK1] to [BANK4] function, pressing the button executes the buttons to select a bank of 24 memory recall assigned shotbox function, and the button buttons.
Transition Control Block and Flexi Pad Control Block (Simple Type) The simple versions of the transition using these simple-type control blocks are control block and Flexi Pad control block also referred to as “simple transitions” in shown in the following figure is designed to this User’s guide.
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Transition Control Block and Flexi Pad Control Block (with INH button) qs INH button XPT HOLD LIMIT A B U 1 2 3 4 LIMIT WIPE NORM WIPE /REV SNAP SHOT TAKE UNDO Memory recall section UNDO button a Transition type selection buttons You can also assign a function to these You can assign these buttons in setup to any buttons to select whether or not the fader...
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c Transition execution section WIPE: The current video is replaced by the new video, using the wipe pattern Fader lever: Move this vertically to carry selected in the Wipe menu. out a transition. DME: This applies a wipe-like transition, When the [KF] button or a transition using the DME effect selected in the type selection button to which the KF DME Wipe menu.
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button, turning it on, enables the the memory recall section for recalling and pattern limit function. executing a macro. f Key status display j XPT HOLD (cross-point hold) status For each of keys 1 and 2, when the key is display inserted, the corresponding ON indicator A bus for which cross-point hold is set...
Independent Key Transition Control Block (Simple Type) The left side of this control block controls In setup you can assign any key to either key 3, and the right side controls key 4. side of this control block. For details, see The control block for key 3 only is “Assigning Keys to the Independent Key described as an example, but the operations...
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• While this button is held down, you can select a key source with the cross-point buttons for the key bus. • If you press this button twice in rapid succession, the key bus selection button [KEY3] in the cross-point control block lights, and a key 3 key bus cross-point can be selected.
Downstream Key Control Block 1 Key delegation buttons 5 Key source name display/key snapshot buttons 4 Key snapshot setting buttons DSK1 DSK2 UNDO WIPE K-SS K-SS DSK3 DSK4 SHIFT STORE DSK1 DSK2 DSK3 DSK4 TAKE TAKE TAKE TAKE 2 Independent key transition type selection buttons 3 Independent key transition execution section a Key delegation buttons...
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e Key source name display/key SHIFT: When setting is made in the Setup menu to allow a different transition snapshot buttons type for inserting or deleting a key, it is These display the selected source name for possible to display and set the each corresponding keyer.
Downstream Key/Fade-to-Black Control Block 4 Key source name display/key snapshot buttons 3 K-SS button 5 FTB button AUTO DSK1 DSK2 K-SS DSK1 DSK2 AUTO AUTO TRANS TRANS 7 Preview selection buttons 2 Independent key transition 1 Key delegation 6 AUTO button execution section buttons a Key delegation buttons...
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an auto transition. The transition PST (preset): When this button is pressed, immediately starts, and the button the signal selected on the background B lights amber. When the transition row of the PGM/PST bank is selected completes, the button goes off. on the edit preview bus.
Transition Control Block (Compact Type) The compact version of the transition also be controlled with the compact control block shown in the following figure transition control block. has fewer buttons than the standard type. Independent key transition operations can 7 PRIOR SET button 1 Next transition selection buttons 6 Key status display 2 Transition type selection buttons...
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the next transition is enabled. The key progressively reduced from 100% to priority after the next transition appears zero in the second half while the new in the key status display. video is maintained at 100%. ALL: Pressing this button turns on a PST (preset) COLOR MIX: In the first preselected set of the [BKGD], [KEY1] transition, the current video is replaced...
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transition of the set transition rate • When the [KEY PRIOR] button is lit, the key priority after the next transition is set. (duration). The transition starts Press the [KEY PRIOR] button as required, immediately, and the button lights to switch between these two modes. amber.
CCP-6224 2M/E Control Panel In this system, you can use the built-in transition control blocks (compact type), CCP-6224 2M/E Control Panel. This panel one device control block (track ball), and has two cross-point control blocks, two one Multifunction Flexi Pad control block. 3Device control block (track ball) 2Transition control block...
CCP-6324 3M/E Control Panel In this system, you can use the built-in transition control blocks (compact type), CCP-6324 3M/E Control Panel. This panel one device control block (trackball), and has three cross-point control blocks, three one Multifunction Flexi Pad control block. 2Transition control block (compact type) 4Multifunction Flexi Pad...
Cross-Point Control Block (CCP-6224/6324) in the AUX Operating Mode On the CCP-6224/6324, when using a [24- button you can switch the control block column] cross-point control block, if the button functions as follows, and select the [PRE MCRO] button is assigned to switch AUX bus and its source signals (AUX to AUX operating mode, by pressing this panel-less function).
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c DEST (destination) button AUX delegation buttons: These select the AUX bus. When you press a button, When you press this button, turning it on, turning it on, this selects the assigned the source name displays show the names bus as the AUX bus. You can make the of the buses assigned to the AUX rightmost button a [SHIFT] button, in delegation buttons.
Multifunction Flexi Pad Control Block You can use the Multifunction Flexi Pad DME wipe snapshot key snapshots, effects, control block for creating, saving, and shot box recall, macro execution, transition recalling snapshots, wipe snapshots, and rate settings, and key adjustments. 2 EDIT ENBL button 4 Alphanumeric display 7 Adjustment knobs...
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assigned to a mode selection button, so To revert the button displays in the before use it is necessary to assign to a memory recall section, press the mode selection button in the Setup [MORE] button once more, or press the menu.
Basic Menu Operations Menu Organization Operations on the DVS-9000 switcher system make frequent use of menu operations. This section describes the menus and their interrelationships. If you display the menus in an external monitor, operated with a mouse, the method of operation is basically the same, but with mouse clicks in place of button presses.
Accessing Menus You can use any of the following methods display a fixed page or the page selected last time you accessed the menu. to access a menu, and the initially displayed • Press the menu page selection button at menu page depends on the method used.
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Independent key transition control block (simple type) Buttons Menus • M/E-1, 2, 3 >Key1, 2, 3, 4 >XX page 209 SHIFT • PGM/PST >DSK1, 2, 3, 4 >XX a) The menu to be recalled depends on the setup of the key assignment. Flexi Pad control block (standard type) Buttons Menus...
Displaying a Menu To display, for example, the M/E-1 >Key1 the page number of the M/E-1 >Key1 >Type menu, which is 1111, and press >Type menu, use either of the following the [Enter] button. (For details of the operations. menu page numbers, see “Menu Tree” •...
d HF buttons Interpreting the Menu These indicate the items within the menu. Screen Depending on the selected item, the menu indications change. Depending on the function, if any one is on, The menu screen consists of the following the status is shown by an orange bar, as in principal parts.
parameters, which can then be controlled • Function grouping: the functions within an HF menu under the VF button by the knobs. • Knob parameters (parameters currently h Knob parameter buttons controlled by the knobs) These show the parameters currently l b (previous) button and B (next) controlled by the knobs and their values.
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Selecting a function settings. (Example: [Chroma Adjust] Press the appropriate function button within button in the Type menu) the function button area. Setting parameters Shape and color of the button Pressing the button turns it on, and it lights, showing the state. This marking on a function button indicates that there are parameters which can be adjusted with the knobs.
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Returning to default state in function This enters the menu default recall groupings mode. Press the [Default Recall] button, Press the knob parameter button you turning it on. want to return to the default state. This enters the menu default recall This returns the knob parameter value mode.
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Top menu selection button VF number Menu number Menu name name (HF number) M/E2 1210-series Key1 1220-series Key2 1230-series Key3 1240-series Key4 1250-series Wipe 1260-series DME Wipe 1270-series Misc M/E3 1310-series Key1 1320-series Key2 1330-series Key3 1340-series Key4 1350-series Wipe 1360-series DME Wipe 1370-series...
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Top menu selection button VF number Menu number Menu name name (HF number) 4110-series Edge 4120-series Video Modify 4131 Freeze 4141 Non-Linear 4150-series Light/Trail 4160-series Input/Output 4170-series Enhanced Video Modify GLB EFF 4210-series Ch1–Ch4 4220-series Ch5–Ch8 KEY FRAME (HF3) 6113 Path a) Menu to return to the default settings for particular functions or for particular knob parameters (for the relevant knob parameters, see page 124)
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Knob parameters to which default recall does not apply Menu name Button name Knob Parameter Menu number 1116 Transition [Wipe] in <ON Transition Type> Transition group Rate Pattern [Wipe] in <OFF Transition Type> Transition group Rate Pattern [Key Blink] and [Edge Blink] in Blink Rate <Blink>...
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Knob parameters subject to restriction on default recall Menu number Menu name Button name Knob Parameter Type >CRK Adjust [Sample Mark] in the <Auto> group Position H 1111.1 Position V Edge >Matte [Position] 1112.1 Adjust Main Mask [Position] 1113 Transition >Wipe [Position] 1116.1 Adjust...
Numeric keypad window Operation With a Mouse If you display the menus in an external 1 Item display monitor, operated with a mouse, then you 2 Max./min. value indication click the mouse instead of pressing a button 3 Input value as described in the previous section, “Menu Operations.”...
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h Trim button Menu)” in Chapter 18 (Volume 3)) as follows: After entering the difference from the 00:00:00:00 to 23:59:59:nn, current value, press this button to confirm where nn = (number of frames per the numeric input. second) – 1. i Enter button f –...
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4 BS button 1 Item display 2 Input string 3 Close button qd Line feed button 7 Space button 0 Left button 6 Shift button 9 Del button 5 Caps Lock button 8 Clear button qa Right button qs Enter button a Item display Note This is the name of the parameter being set...
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h Clear button l Enter button This clears all of the characters in the input This sets the input string as a parameter string. value, and closes the keyboard window if the value has been entered correctly. If the i Del button value has not been entered correctly, the This clears the character immediately after display color changes.
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b Input display A confirmation message appears. This shows the page number entered with the numeric entry section. Press [Yes]. This shuts down the menu system after c Numeric entry section a while, and the menu display changes Enter a page number. to black.
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Use of the color palette window When a parameter is assigned to the knobs and hue, pressing a knob parameter button as a combination of luminance, saturation, displays a color palette window. 1Color palette buttons 2Operation buttons 3Color display 4Numeric keypad a Color palette buttons Swap: If you press two color palette...
d Numeric keypad Use this to enter numeric values for parameters. For details of use, see page 127. Switching Between the Main Menu Site and Subsidiary Menu Site In the [Group Select] box, select the group. For menu transitions, you can store two The group buttons appear.
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Press [Yes]. This deletes the settings. To register a menu on a button You can register 15 buttons in one group. In the Home >Favorites >Shortcut menu, press [Button Edit]. With the cursor, select the group name (in this case a blank button) for the operation.
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To change the button color, press [Color Set]. Button color samples appear. Press the desired color. This completes the assignment of the menu to the button. Repeat steps 2 to 8 to complete the “Favorites” menu. To copy button settings In the Home >Favorites >Button Edit menu, press the copy source button to select it.
Chapter 3 Signal Selection and Transitions Video Processing Flow ................139 Signal Selection ..................141 Basics of Signal Selection ..............142 Bus Selection ..................142 AUX Panel-less Function ..............145 Signal Assignment and Selection ............146 Signal Name Display .................149 Transitions ....................151 Selecting the Next Transition ............151 Transition Types ................151 Procedure for Basic Transition Operation ..........154 Key Priority Setting ..................157...
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Setting the Independent Key Transition Rate ........189 Fade to Black .....................193 Fade to Black Operation ..............193 Setting the Fade to Black Transition Rate .........194 Simple Transition ..................195 Basic Operations for Simple Transitions ...........195 Display of the Key Output Status and Key Priority ......197 Split Fader ..................198 Independent Key Transitions With a Simple Transition Module ..198...
Video Processing Flow The switch from the current video stream (appearing on the corresponding program monitor) to a new video stream is referred to as a transition. The following illustration shows the flow of operations for carrying out a transition on an M/E bank or the PGM/PST bank. Video Processing Flow...
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Select current background video (page 141) Select next transition (page 151) Background Keys 1 to 4 Select new background video (page 141) Make key settings (page 201) Select transition type (page 151) DME wipe Super Preset color Wipe Make wipe settings (page 267) Make DME wipe settings (page 323)
Signal Selection You carry out signal selection with the cross-point buttons in the cross-point control block of each M/E bank or the PGM/PST bank, and the buttons in the auxiliary bus control block. The number of buttons in each cross-point row may be 16, 24, or 32, but here the description is of the 32-button case as an example.
Basics of Signal Selection Each of the M/E banks, PGM/PST bank and auxiliary bus control block has 32 cross-point buttons and three reentry buttons (four in the case of the auxiliary bus control block). These buttons are identified by numbers common to all of the banks and block, and a signal is assigned to each number.
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Bank Bus name Cross-point Delegation operation button row M/E-1, Background A – Background A bus M/E-2, M/E-3 Background B – Background B bus Key 1 bus Key 1 row Turn off the [KEY3] button Key 2 bus Key 2 row Turn off the [KEY4] button Key 3 bus Key 1 row...
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Bank Bus name Cross-point Delegation operation button row Auxiliary AUX1 to AUX48 buses 1st row, 2nd row Turn on the appropriate bus control buttons in accordance with MONITOR 1 to block the signal assignment MONITOR 8 buses made in the Setup menu. Frame memory source 1 and frame memory source 2 buses...
a) Dual background bus mode (see below) can be selected. Dual background bus mode In this mode, the shifted signal on the background A row can be selected on the key 1 row, and the shifted signal on the background B row can be selected on the key 2 row.
Signal Assignment and Selection Assigning signals to buttons Each of the 32 cross-point buttons and reentry buttons has a corresponding button number, to which you assign a signal. In addition to the signals input to the PRIMARY INPUTS 1 to 80 connectors (1 to 34 connectors for the MVS-8000SF/8000ASF/8000GSF) on the rear panel of the switcher, you can also select signals generated within the switcher.
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(The shift button function can be disabled in a Setup menu.) When selecting the signals of button numbers 1 to 31, press the cross-point button for the desired signal. To select button numbers 32 to 62, hold down the shift button, and press the cross-point button for the desired signal.
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Auxiliary bus control block button numbers ([2ND] button lit) Button Number when the shift Number when the shift button is not pressed button is pressed From the left end to the 31st 1 to 31 32 to 62 button Reentry buttons 121 to 124 125 to 128 Inhibiting cross-point button operations...
For details of the setting, see “Cross-Point Settings (Xpt Assign menu)” in Chapter 19 (Volume 3). Notes • For details of audio mixers that can be connected, contact your Sony service or sales representative. • When the signal is switched with a snapshot, keyframe, and so on, the audio mixer is not linked.
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• To display the source names of the key signals assigned to buttons, hold down the [SPLIT] button in the key control block or the [KEY] button in the auxiliary bus control block. When using the AUX panel-less function (see page 145) with the CCP-6224/ 6324 Control Panel, you can use the cross-point control block as an AUX bus control block with the [AUX CTRL] button.
Transitions Selecting the Next Transition To execute a transition, it is first necessary to decide how the image will be changed as a result of the transition. This selection is carried out using the next transition selection buttons (see page 58) in the transition control block of each M/E or PGM/PST bank.
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Note This transition type is not available for an independent key transition. Super mix In this dissolve, the current video is maintained at 100% output for the first half of the transition as the new video is mixed while increasing progressively to 100%, then the current video is progressively reduced from 100% to zero in the second half with the new video maintained at 100% output.
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Note To carry out DME wipes requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 Multi Format DME Processor. For details, see “DME Wipes” (page 35) and Chapter 6 “DME Wipes” (page 311). Clip transitions Linked to a mix (dissolve) or wipe transition, a frame memory clip (movie) is played back.
Procedure for Basic Transition Operation The positions of the principal buttons used for basic transition operation are as follows. 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 BKGD KEY1 KEY2 KEY3 KEY4 Next transition SUPER PRIOR...
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For the transition to change the key priority, set the priority for after the transition. For details of the key priority setting operation, see “Key Priority Setting” (page 157). Select the new video used for the transition. • In the background B row of cross-point buttons, select the new background video.
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– When carrying out a cross fade in some DME wipes (for example, “picture in picture”) – When executing a preset color mix in two-stroke mode • For details of audio mixers that can be used, Sony service or sales representative. Procedure for Basic Transition Operation...
Key Priority Setting Selecting the key priority If a number of keys are already inserted in the current video, you can check or change the key priority, that is to say, the order in which the keys are overlaid. When a key priority ([KEY PRIOR]) is selected as the next transition, you can also change the key priority in the new video.
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1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 Next transition selection buttons BKGD KEY1 KEY2 KEY3 KEY4 KEY PRIOR button SUPER PRIOR COLOR WIPE PRIOR NORM TRANS PRIOR SET button NORM /REV AUTO TRANS LIMIT...
Changing the key priority for after the transition When executing a transition, turning on the next transition selection button [KEY PRIOR] causes the keys to be rearranged based on the set priority. To set the key priority for after the transition, use the following procedure. In the transition control block, hold down the [PRIOR SET] button and press the [KEY PRIOR] button to turn it on.
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For each of <Priority1>, <Priority2>, <Priority3>, and <Priority4>, select a key, to determine the key priority sequence. The keys are inserted in the key priority sequence with priority 1 at the front. Priority 1 Priority 2 Priority 3 Priority 4 Note It is not possible to select the same key for two or more priority numbers.
Display of the Key Output Status and Key Priority You can check whether keys are currently output, and the key priority setting, using the key status display in the transition control block of the M/E or PGM/ PST bank. The display is above the next transition selection buttons [KEY1] to [KEY4] ([DSK1] to [DSK4] buttons in the PGM/PST bank).
Selecting the Transition Type by a Menu Operation You can also select the required transition type by a menu operation. In the M/E or PGM/PST menu, select first VF7 ‘Misc,’ then HF1 ‘Transition.’ The Transition menu appears. Select the required transition type in the <Transition Type> group. The parameter settings can now be adjusted with the knobs according to the selected transition type.
Super Mix Settings You can set the output levels of the current and new video signals at the mid- point of the transition, in the range 0 to 100%. Note This transition type is not available for an independent key transition. In the M/E or PGM/PST menu, select first VF7 ‘Misc,’...
Color Matte Settings You can specify the color matte by luminance, saturation, and hue values. Notes • This transition type is not available for an independent key transition. • In the multi-program mode, you can use a preset color mix only when selecting the background for the next transition.
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When a key is inserted Key fades out When a key is selected as the next transition When no key is selected Key fades in Preset color mix (transition including key) By means of a Setup menu setting, it is possible to preserve the key state while carrying out the color matte mix.
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Knob Parameter Adjustment Setting values Saturation Saturation 0.00 to 100.00 359.99 to 0.00 Color Matte Settings...
Executing a Transition There are two modes of executing a transition: an auto transition by button operation or a manual transition using the fader lever. It is also possible to combine both methods, taking control with the fader lever of an auto transition which has partly completed, or complete a transition started with the fader lever as an auto transition.
For example, in the previous illustration, it can be seen that the transition is more than half completed. When the transition is completed, all of the LEDs go off. Setting the Transition Rate There are three ways of setting the transition rate: using the Flexi Pad control block, Multifunction Flexi Pad control block or numeric keypad control block to enter a numeric value, or using the Misc menu to access the Transition menu for the M/E or PGM/PST bank.
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Note The setting is common to all banks of the switcher. Frame display mode: Values are shown as from 0 to 999 frames. In this display mode, a value entered in timecode input mode is converted for display as a number of frames. Timecode display mode: Values are shown as timecode values, consisting of seconds and frames.
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Enter the desired transition rate with the numeric keypad. If required, press the [TC] button to toggle the input mode (frame input or timecode input). • Enter a value of up to three digits. • To cancel the entry, press any of the six buttons in the leftmost column ([WIPE], [DME], ...) or the [TRANS RATE] button.
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If required, press the [TC] button to toggle the input mode (frame input or timecode input). • Enter a value of up to three digits. • To clear the entry, press the [CLR] button. Press the [ENTER] button. This confirms the entry, and the selected region name and the set transition rate appear in the numeric keypad control block display.
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The button displays in the memory recall section change as shown in the following illustration, and you can select the type of transition for which to set the rate. Press the [KEY1] button. You can now set the M/E-1 block background transition rate. Watching the alphanumeric display, enter the transition rate you want to set with the memory recall section button.
Displaying the transition rates in a menu and changing the settings For each of the M/E and PGM/PST banks, you can display the transition rate, independent key transition rate and fade-to-black transition rate, and change the settings. For more details, see “Displaying a List of Transition Rates and Changing the Settings”...
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1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 BKBD KEY1 KEY2 KEY3 KEY4 SUPER PRIOR COLOR WIPE PRIOR NORM TRANS NORM /REV TRANS PVW button AUTO TRANS LIMIT LIMIT PTN LIMIT button LIMIT SET button Transition control block (standard type) Setting the pattern limit with the fader lever...
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Turn the knobs to adjust the following parameters. Knob Parameter Adjustment Setting values Pattern Limit Pattern limit 0.00 to 100.00% a) 0.00%: Executing the transition does not change the video output at all. b) 100.00%: The transition is the same as when no pattern limit is set, but the cross-point button selections of the background A and B buses do not interchange when the transition completes.
carried out. Moving the fader lever even a little synchronizes the fader lever position with the transition state, and you can move the fader lever either in the forward direction or in the reverse direction. Depending on the Setup settings, the transition may be executed at the instant you press the [PTN LIMIT] button, and the button goes off.
1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 BKBD KEY1 KEY2 KEY3 KEY4 SUPER PRIOR Fader lever COLOR WIPE PRIOR NORM TRANS NORM /REV AUTO TRANS LIMIT LIMIT AUTO TRANS button CUT button Transition control block (standard type) To execute a transition on the M/E or PGM/PST bank by a button operation, use the following procedure in the transition control block.
To pause a partly executed transition: Stop moving the fader lever. To resume a paused transition: Resume moving the fader lever. Combinations of Auto and Manual Transitions Using the [AUTO TRANS] button, the [CUT] button, and the fader lever, use the following procedures.
Once the fader lever is moved to this position, the non-sync state ends, and the next transition (direction shown by the arrow) is possible. Manual transition completed as auto Manual transition completed as transition when moving the fader auto transition when moving the lever upward: Top two LEDs light.
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Flip-flop mode BLACK BLACK Bus fixed mode BLACK Fader lever BLACK Buttons lit BLACK BLACK Flip-flop mode and bus fixed mode In the bus fixed mode there is a fixed relationship between the position of the fader lever and the signal output on each bus. Depending on the direction of the transition, the fader lever must therefore always be moved in a particular direction, as shown in the following table.
Transition Preview With the preview output of the M/E banks and PGM/PST bank, you can check the effect of a transition in advance. To carry out a transition preview, press the [TRANS PVW] button in the transition control block. Carrying out a transition preview In the M/E or PGM/PST bank transition control block, press the [TRANS PVW] button.
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Notes • During a transition, whether executed with the [AUTO TRANS] button or the fader lever, it is not possible to press the [TRANS PVW] button. • In bus fixed mode (see page 179), transition previews are not available. • When using the simple-type transition control block (see page 195), transition previews are not available.
Independent Key Transitions What is an independent key transition? In addition to common transitions, it is possible to carry out independent transitions on the keyers of the M/E banks and PGM/PST bank. These are called “independent key transitions.” By carrying out an independent key transition in combination with a common transition, different transition types can be used for the background and keys.
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The key is deleted, Wipe and mix even if the (dissolve) are independent key carried out transition has not simultaneously. completed. Deleting a key with simultaneous transitions Inserting a key with simultaneous transitions: With the key not inserted, it is inserted simultaneously with the two transitions. If the common transition or independent key transition ends first, the other continues to completion.
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Example: When the independent key transition [AUTO TRANS] button is pressed later The key is deleted, even if the Common transition Independent key independent key (wipe) start transition (mix) start transition has not completed. Time offset execution with the key inserted Time offset execution with the key not inserted: With the key not inserted, it is inserted with the transition whose [AUTO TRANS] button is pressed first.
Basic Independent Key Transition Operations Key source name display/key snapshot buttons Key delegation buttons K-MOD KEY1 KEY2 KEY3 KEY4 K-SS EMBL Independent key transition type K-TR K-SS WIPE ENBL STORE selection buttons KEY1 KEY2 KEY3 KEY4 Independent key transition execution section AUTO AUTO AUTO...
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You can also use the Transition menu to select a desired independent key transition type for each key (see the next section). For details of the wipe settings, see “Wipe Settings for Independent Key Transitions” (page 293). For details of DME wipe settings, see “DME Wipe Settings for Independent Key Transitions”...
If, in the Setup menus, you set insertion/deletion as independent modes, make the settings for insertion in the <On Transition Type> group, and the settings for deletion in the <Off Transition Type> group. Setting the Independent Key Transition Rate There are two ways of setting the transition rate: using the Flexi Pad control block, Multifunction Flexi Pad control block or numeric keypad control block to enter a numeric value, or using the Key menu to access the Transition menu for the M/E or PGM/PST bank.
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Setting the independent key transition rate in the numeric keypad control block Note You cannot use the numeric keypad control block to set the transition rate for a simple transition. In the numeric keypad control block, hold down the [TRANS RATE] button, and in the independent key transition control block, press the delegation button [KEY1] to [KEY4] ([DSK1] to [DSK4] in the PGM/PST bank) for the key for which you want to set the transition rate.
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In the region selection buttons, select the switcher bank. Press the [TRANS SEL] button in the memory recall section. You can select the type of transition for which to set the rate. Press the [KEY1] button. This enables setting of the independent key transition rate for M/E-1 key1. Watching the alphanumeric display, enter the transition rate you want to set with the memory recall section button.
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Displaying the independent key transition rates in a menu and changing the settings For each of the M/E and PGM/PST banks, you can also display the transition rate, independent key transition rate and fade-to-black transition rate, and change the settings. For more details, see “Displaying a List of Transition Rates and Changing the Settings”...
Fade to Black The PGM/PST bank provides a fade-to-black function, controlled with the [FTB] button in the fade to black control block. Note You can also make a Setup menu setting such that a fade-to-black does not apply to particular programs. For details of the setting, see “Settings Relating to Video Switching (Transition Menu)”...
Setting the Fade to Black Transition Rate Setting the fade to black transition rate In the PGM/PST menu, select first VF7 ‘Misc,’ then HF1 ‘Transition.’ The Transition menu appears. Select [FTB]. Turn the knob to set the fade to black transition rate. Knob Parameter Adjustment...
Simple Transition The “simple transitions” refer to the transitions carried out using the simple- type transition control block (or simple-type independent key transition control block). Basic Operations for Simple Transitions Key transition selection buttons Key status display Transition type selection buttons OVER OVER KEY1...
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Carrying out a transition using a simple-type transition control block With the background A row of cross-point buttons in the cross-point control block, select the background video. Using one of the following methods, select the way in which the transition will affect the image.
• To insert a key, select the key signal, and make various settings as required. For details of key settings, see Chapter 4 “Keys” (page 201). Depending on the transition type selected in step 2, make the required settings. For details of the settings, see the following sections: Super mix: “Super Mix Settings”...
Split Fader What does “split fader” mean? The term “split fader” refers to the function of carrying out a transition with the fader lever split into left and right halves, so that the background A and background B buses can be manipulated separately. To use the split fader, the following conditions must be met.
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Key 3 control block Key 4 control block K-SS WIPE K-SS WIPE SHIFT SHIFT KEY3 KEY4 TAKE TAKE Independent key transition execution section Independent key transition type selection buttons The functions of the key 3 control block and key 4 control block are the same. Independent key transition control block (simple type) Carrying out a transition using a simple-type independent key transition control block...
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If, in the Setup menus, you set insertion and deletion as independent modes, make the settings for the next transition in the independent key transition control block. Separate settings are required both when inserting a key and when deleting it. For example, with the key not inserted, if you select the transition type and carry out a transition, this will be the setting when inserting a key.
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Chapter 4 Keys Overview ....................202 Key Types ..................202 Key Modifiers ..................204 Key Memory ..................207 Key Default ..................208 Key Setting Operations Using Menus .............209 Key Setting Menus ................209 Key Type Setting ................210 Chroma Key Composition ..............212 Chroma Key Adjustments ..............213 Selecting Key Fill and Key Source ...........219 Key Edge Modifications ..............222 Masks ....................229 Applying a DME Effect to a Key ............233...
Overview A key is an effect in which a part of the background image is replaced by an image or superimposed text. The signal determining how the background is cut out is termed “key source,” and the signal that replaces the cut-out part is termed “key fill.”...
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quality, but means that the part of the key fill signal which is not to be inserted must be completely black, or it will color the background. You set the clean mode with the Type menu of the respective keyer. (See “Setting the key type in a menu”...
Key wipe pattern key This uses the wipe pattern selected for an independent key transition as the key source. Note on wipe pattern modifiers In a wipe pattern key or key wipe pattern key, you can apply various modifications, depending on the pattern used, and the modifiers in common with a wipe.
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Name Effect Image Drop This applies a border below and to the right border for example, of the key. You can adjust the border width, position, and density. Shadow This applies a shadow below and to the right for example, of the key. You can adjust the shadow width, position, and density.
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Key drop ON mode: The key fill/key source position moves downward by eight scan lines or four scan lines. When a drop border or shadow is selected, it is possible to apply a border to the top edge of the key. Key drop OFF mode: The key fill/key source position does not move.
Background mask: This masks out a part of the background, which will result in the key fill appearing. Masked area (box) Background mask Key mask Main mask and subsidiary (“sub”) mask Each keyer allows two masks to be used simultaneously, and these are referred to as the main mask and the sub mask.
Full mode: All settings except transition (the same parameters as simple mode, Fine Key, key modifiers, main and sub mask settings, chroma key detailed settings, and so on) For the settings for these modes, see “Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/FM/CCR Menu)”...
Key Setting Operations Using Menus There are two ways of making key settings: either using menus, or using the key control block or the Multifunction Flexi Pad control block. This section describes basic procedures for making key settings using the menus, taking the M/E-1 >Key1 menu as an example.
Key Type Setting Setting the key type in a menu In the M/E-1 >Key1 menu, select HF1 ‘Type.’ The Type menu appears. In the <Key Type> group, select the key type. Luminance: luminance key Linear: linear key Chroma: chroma key Color Vector: color vector key Wipe Pattern: wipe pattern key Key Wipe Pattern: key wipe pattern key...
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• When a luminance key or linear key is selected Knob Parameter Adjustment Setting values Clip Reference level for generating the +109.59 to –7.31 key signal Gain Key sensitivity –100.00 to +100.00 Density Key density 0.00 to 100.00 Filter Filter coefficient 1 to 9 a) Setting this value to 1, produces the “through”...
To invert the black and white sense of the key source: Press [Key Invert], turning it on. To adjust the horizontal position or key source width for a luminance key, linear key, or chroma key: Press [Key Position], turning it on, and set the parameters.
Select [Chroma Adjust]. The Chroma Adjust menu appears. Carry out auto chroma key adjustments. Also carry out manual adjustments if necessary to obtain an optimum chroma key image. For the adjustment procedures, see page 213. In the <Mix Mode> group, select [Normal Mix] or [Additive Mix] depending on the desired type of chroma key composition.
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Color cancel If the foreground image includes shades of the background color, turn this function on to remove the color from the foreground image. Chroma key window You can adjust the range over which the key signal is determined as matching the specified hue.
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You can use the Y balance function independently on the key signal for the composition and the key signal for the color cancel function. When applied to the key signal for the composition, this produces the foreground with the color cancel effect applied.
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a) The setting ranges depend on the signal format, screen aspect ratio, and size settings. Select [Auto Start] in the <Auto> group. This executes an auto chroma key based on the color specified by the sample selector, and displays the composite image on the monitor. Making key active adjustments When the key active function is on, the composite image is output to the monitor, and you can watch the monitor while manually adjusting the keying.
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Set [Key Active] on. The chroma key composite image now appears in the monitor. Making key signal adjustments for color cancel When the color cancel function is set on, you can adjust the key signal for color cancel. In the <Color Cancel> group of the Chroma Adjust menu, set [Color Cancel] on.
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• When setting [Y Balance] on and adjusting the ratio in which Y balance is added to the color cancel key Knob Parameter Adjustment Setting values Mixture Ratio of Y balance key 0.00 to 100.00 Adjusting the window Setting the window function on allows you to adjust the detection range used to determine the key signal.
less than a certain luminance are treated as shadows, there is no effect on cutting out of the foreground. In the Chroma Adjust menu, set [Shadow] on. Adjust the following parameters. Knob Parameter Adjustment Setting values Luminance Reference luminance for shadows 0.00 to 100.00 Gain Shadow key gain –100.00 to +100.00...
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The Type menu appears. In the <Key Fill> group, select either of the following for use as key fill. Key Bus: signal selected on the key 1 fill bus Matte: signal from the dedicated color matte generator If you selected [Key Bus] in step 2, select the key fill signal on the key 1 row in the cross-point control block.
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cross-point control block key 1 row, select the key source signal. Alternatively, hold down the key delegation button in the transition control block and press a cross-point button in the key 1 row to select the key source signal. Notes •...
Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Softness of the edge of the 0.00 to 100.00 pattern Select the combining pattern in the <Mix Pattern> group. Key Wipe: The wipe pattern selected for an independent key transition is used for combination.
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Select the edge type in the <Edge> group. For an overview of the key edge modifications, see “Edge modifiers” (page 204). Normal: unadorned edge Border: edge with border applied Drop Border: edge with drop border applied Shadow: edge with shadow applied Outline: edge used as outline Emboss: embossing effect applied to edge If you select [Normal], skip to step 7.
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When drop border or shadow is selected: The setting parameter values depend on the on/off setting of key drop and the selection of 4H mode/ 8H mode (see page 205). • “Key drop OFF” mode Knob Parameter Adjustment Setting values Width Width 0.00 to 8.00...
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When the edge type is outline, in place of the edge fill signal, the selected key fill signal fills the outline, and elsewhere remains as the background. Carry out the following operation, depending on the selection in step 4. When [Utility 1 Bus] is selected: Hold down the [UTIL] button in the cross-point control block, and select the signal in the background A bus row.
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To make separate fine adjustments to the positions of the left, right, top, and bottom of the source edge, press [Fine Key], to set it on, and adjust the following parameters. Parameter group [1/2] Knob Parameter Adjustment Setting values Key top edge position –2.00 to +2.00 Left Key left edge position...
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Knob Parameter Adjustment Setting values Soft Softness of pattern edge 0.00 to 100.00 Pattern Pattern number 1 to 24 a) The patterns are the same as standard wipes. (For details, see “Wipe Pattern List” in (page 447).) To select the pattern, display the Mix Pattern Select menu by pressing [Mix Pattern] in the edge fill Matte Adjust menu.
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• When turning [Aspect] on and setting the aspect ratio of the pattern Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) See page 284. • When turning [Angle] on in the <Rotation> group and inclining the pattern Knob Parameter...
Key Wipe: Use a key wipe. You can change this pattern by pressing [Pattern Select] to open the menu for key wipe pattern selection (Pattern Select menu), and make adjustments by pressing [Pattern Adjust] to open the menu for pattern adjustment (Wipe Adjust menu).
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Bkgd Mask: Masks a part of a background. In the <Mask Source> group, select the mask source. Box: signal from the dedicated box generator Pattern: signal from the dedicated pattern generator Set the mask source parameters. • When a box is selected Knob Parameter Adjustment...
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• When turning [Position] on and setting the pattern position Knob Parameter Adjustment Setting values Position H Horizontal position –200.00 to +200.00 Position V Vertical position –200.00 to +200.00 a) See page 280. • When turning [Multi] on and replicating the pattern Knob Parameter Adjustment...
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The Sub Mask menu appears. In the <Mask Type> group, select the mask type. Key Mask: Masks a part of a key. Bkgd Mask: Masks a part of a background. In the <Mask Source> group, select the mask source. Wipe: wipe pattern selected for a transition If you select [Wipe], select the pattern and make modifier settings in the M/E-1 >Wipe menu (see page 267), then return to this M/E-1 >Key1 menu.
Applying a DME Effect to a Key Note For one M/E bank, DME effects (including DME wipes) can be used in up to two places on the dedicated interface and in only one place on the SDI interface simultaneously. When combining the SDI interface with the dedicated interface, you can apply DME effects to a maximum of three keys.
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To select the video signal for the third channel, hold down the [UTIL] button in the cross-point control block, and carry out the following operation. • If the selected DME is channel 3 or channel 4, turn off the [KEY4] button in the key 2 row, then select the signal in the key 2 row (DME utility 1 bus).
Note In setup (Engineering Setup >Switcher >Device Interface menu), if “Up to 3Keys” is selected, the second channel video signal is also selected on the AUX bus. For details, see “Interfacing With External Devices (Device Interface Menu)” in Chapter 19 (Volume 3). You can check the DME operating status in the Status menu (see page 415).
Using the key processed keyer signals or signals to which a DME effect is applied in frame memory (frame memory feed) To use the key processed keyer key fill and key source signals on the frame memory source buses, in the Processed Key menu, press [FM Feed]. [Ext Proc Key] turns on, and the key fill and key source signals processed on the currently selected keyer are automatically assigned to frame memory source buses 1 and 2.
In the <Blink> group, select [Key Blink] or [Edge Blink] to set it on. Set the blink parameters. • When key blink is selected Knob Parameter Adjustment Setting values Blink Rate Length of blink cycle 1 to 100 Duty Proportion of cycle for which key 0.00 to 100.00 inserted •...
Key Setting Operations With the Key Control Block This section describes the basic procedures for key settings using the key control block. Key delegation buttons M/E delegation buttons Displays Knobs Key type selection buttons SIZER KEY1 KEY2 KEY3 KEY4 TRANS AUTO MATTE SOFT...
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Selecting the bank and keyer To make key settings, first select the bank (from M/E-1 to M/E-3 and PGM/ PST) and keyer, then assign them to the key control block. For example, to set key 1 on M/E-1 with the key control block, use the following procedure.
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• When the [CRK] button is lit green Knob Parameter Adjustment Setting values Clip Chroma key reference level 0 to 100 Gain Key sensitivity –100 (shown as –00) to +100 0 to 359 Density Key density 0 to 100 • When [Key Active] is off, only the parameters Hue and Density are displayed.
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When using a color matte: Press the [MATTE FILL] button, setting it on. The button lights green, and you can now set the parameters with the knobs. Knob Parameter Adjustment Setting values Luminance Color 1 luminance 0 to 100 Saturation Color 1 saturation 0 to 100 Color 1 hue...
• To select key source independently of the key fill signal selected on the key fill bus and paired with key source, hold down the [SPLIT] button, turning it on, then press the desired Key 1 or Key 2 button in the cross-point control block.
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• Separate edge on The border width settings can be made independently for left, right, top, and bottom sides. The separate edge function is only available when luminance key, linear key, or chroma key is selected as the key type. Knob Parameter Adjustment...
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Knob Parameter Adjustment Setting values Position Position 359 to 0 Density Density 0 to 100 a) In the “4H mode” and when [Fine Key] (page 226) is on, the setting value range is 0 to 4. To adjust the edge fill color When [DROP BDR] or [SHDW] is selected, the [MORE] button lights amber.
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a) In the “4H mode” and when [Fine Key] (page 226) is on, the setting value range is 0 to 4. When [Outline] is selected with separate edge on, the [MORE] button lights amber. Pressing the [MORE] button to turn it green then allows you to adjust the key fill density parameter with a knob.
Knob Parameter Adjustment Setting values Luminance Luminance 0 to 100 Saturation Saturation 0 to 100 359 to 0 Density Density 0 to 100 Masks Using the main mask In the key control block, press the [MAIN MASK] button, turning it on. The parameter settings depend on the mask source selected as [Box] or [Pattern] in the <Mask Source>...
Using the subsidiary mask In the key control block, press the [SUB MASK] button, turning it on. The parameter settings depend on the mask source selected as [Wipe] or [Utility 1 Bus] in the <Mask Source> group of the Sub Mask menu for the key. •...
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The later selection is valid, and the button lights green. Using two or three DME channels on one keyer When using the DME dedicated interface, proceed as follows. Select the DME for the first channel (see the previous item, “Assigning a DME to a key”), then select the successive channel for the second channel.
To select the video signal for the fourth channel, hold down the [UTIL] button in the cross-point control block, and carry out the following operation. • If the selected DME is channel 4, turn on the [KEY4] button in the key 2 row, then select the signal in the key 4 row (DME utility 2 bus).
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Select the keyer to be allocated. In the key control block, press [PROC KEY], turning it on. The button lights amber, and on the currently selected keyer, the key fill and key source are assigned to reentry signals PROC V and PROC K. When a DME is selected on the currently selected keyer, the key fill and key source signals to which the DME effect is applied are assigned to PROC V and PROC K.
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Returning the key adjustment values to their defaults Holding down a key type button ([LUM], [LIN], [CRK], [CVK], or [PTN]) recalls the key default values (page 208). Key modify clear When an M/E delegation button is held down, holding down a key delegation button together returns the key settings to the initial status settings.
Key Adjustment Operations With the Multifunction Flexi Pad Control Block This section describes basic key adjustment operations when using the Multifunction Flexi Pad control block. EDIT ENBL button Alphanumeric display Adjustment knobs Mode selection buttons Region selection buttons Adjustment knob displays Memory recall section Selecting the switcher bank and keyer Before carrying out key adjustment, first select the key adjust mode, then select...
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The button displays in the memory recall section now appear as shown in the following illustration. Pressing the [PAGE 1/3] >[PAGE 2/3] buttons further changes the display as follows, then pressing [PAGE 3/3] returns to the original display shown in the illustration. Key Adjustment Operations With the Multifunction Flexi Pad Control Block...
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With these buttons in the memory recall section, you can carry out the following key adjustment. Key Adjustment Operations With the Multifunction Flexi Pad Control Block...
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Selecting the key type [LUM] button: Selects a luminance key. [LIN] button: Selects a linear key. [CRK] button: Selects a chroma key. [WIPE PTN] button: Selects a key wipe pattern key. Adjust the parameters for each type with the adjustment knobs. For details of the parameters, see the following sections.
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Inverting the sense of the key source [KEY INV] button: When this is set to On, the sense of the key source is inverted. Selecting the key fill signal [FILL MAT] button: When this is On, the signal generated by the dedicated color matte generator is selected, and when it is Off, the signal selected on the key 1 fill bus is selected.
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For parameters that can be adjusted with the adjustment knobs, see step 7 in “Key Edge Modications” (page 225). Enabling the set key to be used on the AUX bus [PROC KEY] button: This enables the keyer key fill/key source signal to be subjected to key processing, then used as a reentry signal by selection on the AUX bus.
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Returning the key adjustment values to their defaults Holding down a key type button ([LUM], [LIN], [CRK], [CVK], or [PTN]) recalls the key default values. Key modify clear When the [KEY ADJ] button is held down, holding down the region selection button for the selected region together returns all the key settings of the region to the initial status settings.
Key Snapshots Key settings other than the key on/off status and the key priority can all be instantaneously saved in a dedicated register, for recall when required. A key snapshot comprises three values: a cross-point button number, key memory full mode, and independent key transition, and can be called in any combination.
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The system switches to key snapshot mode, and the key source name display/key snapshot buttons show the status of registers 1 to 4 for key 1. Off: Nothing is saved in the register. Lit orange: Settings are saved in the register. For a register holding a snapshot, the register name is shown as up to eight characters.
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Key snapshot operation on the Multifunction Flexi Pad control block By default, the [KEY SS] key snapshot mode selection button does not appear in the Multifunction Flexi Pad control block. To carry out key snapshot saving and recall in this control block, it is first necessary in the Engineering Setup >Panel >Config >Link/ProgramButton >Multi Function >Mode Sel Assign menu to assign the Key Snapshot mode to a mode selection button.
[TRNS ENBL] button: Recall independent key transition settings. If both are Off, then key memory is enabled, and just the saved key fill and key source signal selections are recalled. Press button [1] for the register you want to recall. The [1] button lights yellow, and the key snapshot is recalled.
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Key 3 control block Key 4 control block Key source name display/key snapshot buttons K-SS button K-SS WIPE K-SS WIPE SHIFT SHIFT KEY3 KEY4 TAKE TAKE The functions of the key 3 control block and key 4 control block are the same. Independent key transition control block (simple type) Saving a key snapshot For example, to save the settings of M/E-1 key 3, use the following procedure.
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Recalling a key snapshot For example, the following procedure recalls the state of the M/E-1 key 3 settings. In the M/E-1 independent key transition control block, press the [K-SS] button in the key 3 control block, turning it on. Press the key source name display/key snapshot button corresponding to the register you want to recall.
Overview A wipe is a transition from the current video stream to a new video stream, using a wipe pattern. Changing the background by means of a wipe is referred to as a “background wipe,” and inserting or deleting a key with a wipe is termed a “key wipe.” There are two types of wipe: those that can be selected in a common transition, and those that can be selected in an independent key transition.
Basic Procedure for Wipe Settings You carry out wipe setting operations principally using the Wipe menu for each of the M/E-1 to M/E-3 and PGM/PST banks. This section describes the basic procedures for wipe settings, taking the M/E- 1 >Wipe menu as an example. For details of independent key transition wipe settings, see “Wipe Settings for Independent Key Transitions”...
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Press the button to select the desired pattern. The parameters change according to the selected pattern, and you can adjust the pattern. • When a polygon wipe is selected (pattern number 49) Knob Parameter Adjustment Setting values Number of points 3 to 64 Star Rate Angularity of star...
Note When Flash Rate is set to 0.00, you cannot change the pattern. In this state, adjusting H Size or V Size has no effect on the pattern. For details of a pattern mix, see the next section. For details of applying pattern modifiers, see “Setting Wipe Modifiers” (page 274).
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Positive NAM Negative NAM Morphing: As the transition progresses, the pattern morphs from the main pattern, through the “mix” combination, to the sub pattern. Basic Procedure for Wipe Settings...
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Parameter settings Main pattern at 100% Start: Point in the course of the transition at which the main pattern Sub pattern at 100% is at 100% End: Point in the course of the transition at which the sub pattern is at 100% 0.00 100.00 Transition (0.00 - 100.00)
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Main and sub modifier link function When carrying out a pattern mix, it is possible to link the modifier settings for the main pattern and sub pattern. There are two modes for this function. FULL LINK (fully linked) mode In this mode, all modifier settings are the same for the main pattern and sub pattern.
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Possible combinations of main pattern and sub pattern Yes: Combination possible No: Combination not possible Main Sub pattern pattern Standard Enhanced Rotary Mosaic Random/ diamond dust Standard Enhanced Rotary Mosaic Random/ diamond dust Select HF2 ‘Pattern Mix.’ The Pattern Mix menu appears. In the <Pattern Mix>...
Semi: semi-linked mode Applying the effect of a diamond dust wipe to the selected pattern (Dust mix) In the Pattern Mix menu, press [Dust Mix], turning it on. Set the following parameters as required. Knob Parameter Adjustment Setting values Mix Ratio Proportion of diamond dust 0.00 to 100.00 pattern in mix...
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Independently set modifiers for the main pattern and sub pattern • Positioner • Rotation • Aspect ratio • Pattern replication (MULTI) • Pairing • Modulation • Spring • Spiral The following sections show examples of modifying the main pattern. Specifying the wipe direction (Direction) You can specify the direction of the wipe: the regular direction is referred to as “normal,”...
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Splitting the wipe pattern (Split) This splits the pattern, making the parts of the wipe move in opposite directions. Split off Split on The parameter Split No specifies the number of splits. The parameter Spacing specifies the spacing between adjacent patterns. In the M/E-1 >Wipe menu, select HF4 ‘Edge/Direction.’...
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Soft: You can adjust the edge softness. Soft border: You can adjust the border width, and the softness of the inner and outer edges of the border. When a border or soft border is selected, the signal filling the border is called edge fill.
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While the [UTIL] button is held down, the background B bus changes to the utility 2 bus. Note To enable the [UTIL] button, its operation mode must be set to [Hold] beforehand. (See “Operation Settings (Operation Menu)” in Chapter 19 (Volume 3).) When ‘Matte’...
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• When Wipe is selected Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Edge softness 0.00 to 100.00 • When Pattern is selected Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Edge softness 0.00 to 100.00 Pattern Pattern number...
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• When turning [Aspect] on and setting the aspect ratio of the pattern Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) See page 284. • When turning [Angle] on in the <Rotation> group and slanting the pattern Knob Parameter...
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• The parameter H Position controls the horizontal position of the pattern. A negative value moves the pattern to the left, and a positive value moves the pattern to the right. • The parameter V Position controls the vertical position of the pattern. A negative value moves the pattern down, and a positive value moves the pattern up.
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Table 2: Buttons assigned to functions Button name Function Toggle Position on or off. X, Y Fix the operating direction. Return the pattern position to the center of the screen. Press the [MAIN] button or [SUB] button, turning it on. Press the [POS] button, turning Position on.
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Speed Through the course of the transition the wipe pattern rotates at a fixed specified speed. The parameter Speed determines the speed of pattern rotation. A value of –100.00 of the parameter Speed corresponds to one turn per second counterclockwise; a value of +100.00 corresponds to one turn per second clockwise.
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In the <Rotation> group, select the rotation type. Angle: Incline the pattern through a fixed angle. Speed: Rotate at a fixed rate. Magnitude: Rotate through a particular angle during the course of the transition. According to the selection in step 2, set the following parameters. •...
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Press [Aspect], turning it on. Set the following parameter Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 Setting the wipe pattern replication (Multi) The same pattern can be repeated horizontally and vertically or both, up to 63 times.
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You can set pattern replication independently for the main pattern and sub pattern. In the M/E-1 >Wipe menu, select HF5 ‘Main Modify.’ The Main Modify menu appears. Press the [Multi] button, turning it on. Set the following parameters. Knob Parameter Adjustment Setting values H Multi...
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Making a wipe pattern like a Venetian blind (Pairing) This slits the pattern into multiple strips, making it like a venetian blind. Pairing off Pairing on H: Create slits in the horizontal direction. V: Create slits in the vertical direction. •...
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Applying modulation to the wipe pattern (Modulation) The pattern signal can be modulated, giving waves on the horizontal or vertical edges, or radially. The parameter Shape determines the form of the modulation. 1: sine wave, 2: triangular wave, 3: rectangular wave Horizontal modulation This modulates the pattern, applying waviness in the horizontal direction to edges.
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The parameter Speed determines the speed of waves. A value of –100.00 generates the maximum counterclockwise speed of waves, and a value of +100.00 the maximum clockwise speed. You can apply modulation independently to the main pattern and sub pattern. In the M/E-1 >Wipe menu, select HF5 ‘Main Modify.’...
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A negative parameter value produces pincushion distortion, and a positive value produces barrel distortion. You can set the spring function independently for the main and sub patterns. In the M/E-1 >Wipe menu, select HF5 ‘Main Modify.’ The Main Modify menu appears. Press [Spring], turning it on.
Set the following parameters. Knob Parameter Adjustment Setting values Magnitude Size and direction of the spiral –100.00 to +100.00 Wave Speed Speed of the lateral waves –100.00 to +100.00 Possible combinations of wipe patterns and modifiers Yes: Can be used No: Cannot be used Modifiers Type of wipe...
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For details of the menu operation to return the wipe state to that set in initial status, see “Returning to default state in function groupings” (page 122). Basic Procedure for Wipe Settings...
Wipe Settings for Independent Key Transitions You carry out independent key transition wipe setting operations using the Wipe Adjust menu for each keyer. For an overview of independent key transitions, see “What is an independent key transition?” (page 183). This section describes the independent key transition wipe settings, taking the M/E-1 >Key1 >Transition >Wipe Adjust menu as an example.
In the Key1 Wipe Adjust menu, select [Pattern Select]. The Pattern Select menu appears. Press the button for the desired pattern. Setting Independent Key Transition Wipe Modifiers Available modifiers You can use the following modifiers with an independent key transition wipe. Note that the available modifiers may depend on the pattern you are using.
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To set the wipe position using the trackball or joystick You can also set the wipe position using the trackball or joystick in the device control block. In the device control block, press the [M/E1], [M/E2], [M/E3], or [P/P] button, turning it on. The buttons in the device control block are assigned to the wipe position setting as follows.
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a) See page 280. To move the pattern from its current position to the center through the course of a transition Press [Auto Center] in the <Position> group, turning it on. Rotating the wipe pattern (Rotation) In the <Rotation> group of the Key1 Wipe Adjust menu, select the rotation type.
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Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) See page 284. Replicating the wipe pattern (Multi) Press [Multi] in the Key1 Wipe Adjust menu, turning it on. Set the following parameters. Knob Parameter Adjustment Setting values H Multi Number of repetitions of pattern 1 to 63...
Wipe Snapshots You can snapshot and save a wipe pattern together with the current settings of its modifiers and pattern limit in a dedicated register for recall when required. There are 10 wipe snapshot registers on each M/E bank and the PGM/PST bank.
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WIPE button Numeric display XPT HOLD A B U 1 2 3 4 WIPE SNAP SHOT UNDO Memory recall buttons UNDO button Flexi Pad control block (simple type) Selecting a wipe pattern in the Flexi Pad control block To select a pattern with a standard type Flexi Pad control block, use the following procedure.
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The entry is confirmed, and now the numeric display shows the pattern number. For the pattern numbers, see “Wipe Pattern List” (page 447). Saving a wipe snapshot Make the wipe settings that you want to save. Make any modifier settings required. For details, see “Setting Wipe Modifiers”...
Recalling a wipe snapshot In the Flexi Pad control block, press the [WIPE] button. This switches the Flexi Pad control block to the wipe snapshot mode. Press the memory recall button for the register from which you want to recall the wipe snapshot. The button lights, and the saved wipe snapshot is recalled.
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Memory recall buttons Button displays In setup you can select whether the memory recall buttons show the pattern number or register name. See “Operation Settings (Operation Menu)” in Chapter 19 (Volume 3). Saving a wipe snapshot from the menu Set up the wipe you want to save. In the Wipe Snapshot menu, press [Store], lighting it amber.
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Note The Flexi Pad and menu settings are linked. A setting in setup determines whether register names or pattern numbers appear. Deleting a wipe snapshot from the menu In the Wipe Snapshot menu, press [Delete]. Press the memory recall button for the wipe snapshot you want to delete. This deletes the wipe snapshot.
Wipe Pattern Operations in the Multifunction Flexi Pad Control Block Recalling a Wipe Snapshot You can recall a wipe snapshot in the Multifunction Flexi Pad control block. To recall a wipe snapshot, use the operations shown in the following illustration. In the Multifunction Flexi Pad control block, press the [WIPE] button.
Press the numeric button (lit orange) in the memory recall section corresponding to the register in which the desired wipe snapshot is stored. The button you pressed lights yellow, and this recalls the saved wipe snapshot. At this point the numeric display shows the register name or pattern number for the pattern.
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SNAP SHOT SHOT MCRO WIPE WIPE EXIT LIMT EDIT TRANS ENBL RATE SOFT LIMT SOFT EDGE CNTR NORM KNOB NORM USER /REV MORE Wipe pattern edge setting buttons BDR (border): Applies a border to the wipe pattern. SOFT BDR (soft border): Softens the applied border. SOFT (soft edge): Softens the edge.
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Parameter group [1/2] Knob Parameter Adjustment Setting values Degree of softening of 0 to100 outside of border Parameter group [2/2] Knob Parameter Adjustment Setting values Luminance 0 to 100 Saturation 0 to 100 359 to 0 • When soft edge is selected Knob Parameter Adjustment...
Buttons for setting the wipe pattern limit PTN LIMT (pattern limit): Enables the following settings for the pattern limit using the control knobs. LIMT SET (limit set): If you change the pattern size with the fader lever then press this button, this sets the current size as the pattern limit. Knob Parameter Adjustment...
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Buttons for registers in which wipe snapshots are already saved light orange. Canceling recall of a wipe snapshot To cancel the operation of recalling a wipe snapshot, press the [UNDO] button. Deleting the date of a saved wipe snapshot Holding down the [DEL] button, press the button for the register in which the wipe snapshot you want to delete is saved.
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Wipe Pattern Operations in the Multifunction Flexi Pad Control Block...
Overview A DME wipe is a wipe transition that uses a DME effect to change from one video image to the next. There are two types of DME wipe: those which can be selected for a normal transition, and those which can be selected for an independent key transition. For details of independent key transitions, see page 183.
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Slide: The new video slides in over the old video. (Pattern numbers: 1001 to 1008 (one-channel mode), 2601 to 2608 (two- channel mode)) Squeeze: The new video appears squeezed over the old video, and progressively expands to cover it. (Pattern numbers: 1021 to 1031 (one-channel mode), 2621 to 2628 (two- channel mode)) Split: The old video splits, and the new video appears in the gap.
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Picture-in-picture: The one-channel mode and two-channel mode differ as follows. In one-channel mode, this completes in two transitions. In the first transition, the old video shrinks, and the new video appears behind it. In the second transition, the old video expands again until it is its original size.
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In three-channel mode, a brick appears over the old video as the image is expanding and rotating, and switches to the new video. (Pattern number: 3601 (three-channel mode)) User programmable DME: Using a DME keyframe effect created with a keyframe operation, this executes a DME wipe. (Pattern numbers: 1901 to 1999 (one-channel mode), 2901 to 2999 (two- channel mode), 3901 to 3999 (three-channel mode)) For details of creating keyframe effects, see “Creating User...
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Transition mode “Compress” The change in the image when the transition mode is set to “Compress” is as follows, in comparison to the case of “Picture-in-picture.” • Example of the image change in the transition mode “Picture-in- picture” (one-channel mode) First stroke Second stroke •...
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At the first transition completion point, if you move the image with the positioner, the transition appears as in the following figure. First transition Transition start completion point Transition end Image created by interpolation Background A Background B Effect execution State before modification Transition mode “frame in-out H”...
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First transition Transition start completion point Transition end Image created by interpolation Background A Background B Effect execution State before modification Transition mode “frame in-out V” This mode is specified when creating a transition effect in the vertical direction. In this mode, in the state at completion of the first transition, you can move the image with the positioner in both horizontal and vertical directions.
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At the first transition completion point, if you move the image with the positioner, the transition appears as in the following figure. First transition Transition start completion point Transition end Image created by interpolation Background A Effect execution Background B State before modification Signals forming part of the background for a DME wipe...
For details, see “Interfacing With External Devices (Device Interface Menu)” in Chapter 19 (Volume 3). DME Wipe Pattern Variation and Modifiers You can modify the selected DME wipe pattern in the same way as an ordinary wipe pattern, as follows. For the setting operations, see “Setting DME Wipe Modifiers”...
• 2851 to 2854, 2861 to 2864 When these pattern numbers are selected, you can set the pattern position for each channel setting when the first transition completes. Pattern limit: You can restrict the range of the transition as desired. However, this is not available for a DME wipe in the independent key transition control block.
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Relation to processed keys When using the DME for a processed key, if you select a DME wipe, an available DME is automatically allocated to the DME wipe. If all of the DME channels are in use, then it is not possible to select a DME wipe. If in a Setup menu a setting has been made for DME allocation, that Setup menu setting takes precedence (see “Setting the assignments of DME channels to use on the individual M/E banks”...
Basic Procedure for DME Wipe Settings You carry out DME wipe setting operations principally using the DME Wipe menu for each bank. This section describes the basic procedures for DME wipe settings, taking the M/E-1 >DME Wipe menu as an example. For details of independent key transition DME wipe settings, see “DME Wipe Settings for Independent Key Transitions”...
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• Split/Door: split and door • Flip Tumble: flip tumble • Mirror/Sphere: mirror and sphere • Character Trail: character trail • Wave/Ripple: wave and ripple • Page Turn/Roll: page turn and page roll • Frame I/O/P in P: frame in/out and picture-in-picture •...
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a) The horizontal center position of the video pasted on Side V. At –100.00 the center is at the left edge of the screen, and at +100.00 the center is at the right edge of the screen. b) The vertical center position of the video pasted on Side V. At –100.00 the center is at the bottom edge of the screen, and at +100.00 the center is at the top edge of the screen.
Parameter group [2/2] Knob Parameter Adjustment Setting values Side H Size X Side H horizontal 0.01 to 8.00 magnification Side H Size Y Side H vertical 0.01 to 8.00 magnification Height Height of brick 0.01 to 100.00 Side H Center X Side H horizontal center –100.00 to +100.00 position...
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To specify the DME wipe direction with a button in the transition control block In the transition control block of each of the M/E-1 to M/E-3 and PGM/PST banks, press the following direction selection buttons. NORM: Normal NORM/REV: Normal/Reverse REV: Reverse Modifying the DME wipe pattern edge In the M/E-1 >DME Wipe menu, select HF4 ‘Edge/Direction.’...
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Display indications when multiple channels are selected at the same time The indications on the knobs show the settings of the lowest-numbered channel. When you turn the knobs to adjust the settings, this changes the settings on the other channels by the same amount. Setting the DME wipe position (Positioner) In the M/E-1 >DME Wipe menu, select HF5 ‘Modify.’...
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In the <Position Select> group, the one of the [Top Left], [Top Right], [Bottom Left], and [Bottom Right] buttons that is on indicates the current display position of the DME wipe pattern. In the <Position> group, press [Position], turning it on. Depending on whether the DME wipe pattern is in one-channel mode or two-channel mode, proceed as follows.
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The Modify menu appears. Depending on whether the selected pattern is in one-channel mode or two- channel mode, proceed as follows. For a pattern in one-channel mode: press [1st Ch], turning it on. For a pattern in two-channel mode: from the <Ch Select> group, select the corresponding channel.
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Knob Parameter Adjustment Setting values Crop the top of the image –100.00 to +100.00 Left Crop the left of the image –100.00 to +100.00 Right Crop the right of the image –100.00 to +100.00 Bottom Crop the bottom of the image –100.00 to +100.00 Display indications when multiple channels are selected at the same time...
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Linear: The cropping is removed linearly through the whole course of the transition (enlarges). Transition Transition Transition Cropping Cropping Cropping 100 (%) 100 (%) 100 (%) [Cut] [Last 5%] [Linear] t: transition execution time y: change in transition and cropping amount Setting the timing of transition completion When the execution mode for a DME wipe crop transition is set to [Last 5%], you can select the timing of transition completion from 70% ([Last 30%]), 95%...
Transition Transition Transition Cropping Cropping Cropping “Dead Zone” 100 (%) 100 (%) 100 (%) [Last 30%] [Last 5%] [Off] t: transition execution time y: change in transition and cropping amount DME Wipe Modify Clear Press [Default Recall] at the lower left of the menu display, turning it on, then press VF6 ‘DME Wipe’...
DME Wipe Settings for Independent Key Transitions You carry out independent key transition DME wipe setting operations using the DME Wipe Adjust menu for each keyer. For an overview of independent key transitions, see page 183. This section describes the independent key transition DME wipe settings, taking the M/E-1 >Key1 >Transition >DME Wipe Adjust menu as an example.
Select the desired DME wipe pattern group with one of the following buttons. In two-channel mode, only Page Turn and Page Roll are selectable. • Slide/Squeeze: slide and squeeze • Split/Door: split and door • Mirror/Sphere: mirror and sphere • Character Trail: character trail •...
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To return the DME wipe pattern position to the center of the screen In the <Position> group, press [Center]. Setting the DME wipe pattern size (Size) For applicable pattern numbers, see page 321. In the Key 1 DME Wipe Adjust menu, press [Size], turning it on. Set the following parameter.
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The Remove From Begin menu appears. For subsequent operations, see step 5 of “To set the action when a DME wipe crop transition is executed” (page 331). To set the timing of transition completion In the <Crop Mode> group of the Key1 DME Wipe Adjust menu, press [Crop], turning it on.
DME Wipe Snapshots You can snapshot and save a DME wipe pattern together with the current settings of its modifiers and pattern limit in a dedicated register for recall when required. There are 10 DME wipe snapshot registers for each of the M/E and P/P banks. To save and recall these registers, use the Flexi Pad control block, the Multifunction Flexi Pad block in each switcher bank or the Menu control block.
DME Snapshot Operations With the Menus In the same way as for wipe snapshots, you can save, recall, and delete DME snapshots. For details of the operating procedures, see “Wipe Snapshot Operations With the Menus” (page 301). DME Wipe Snapshots...
Creating User Programmable DME Patterns With a user programmable DME, you can use DME effects created through the use of keyframes for a transition on the switcher system. Note the following points when creating a keyframe effect for use as a user programmable DME pattern.
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The following transition modes are available. Channels Transition mode Effect group One-channel mode Single transition mode Slide, Split, Door, Page turn, Page roll, Squeeze, Mirror, Sphere, Character Trail, Wave, Ripple, 2D Trans, 3D Trans, Sparkle, Split Slide Flip Tumble Flip Tumble, Mosaic, Defocus Frame in-out Frame in-out Frame in-out...
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• Create the last keyframe with the image inverted so the back side is visible, and with the size at full size. • In the <Transition Mode> group of the Key Frame >DME User PGM menu, select [Flip Tumble]. Notes on frame in-out (one-channel mode) Create a minimum of three keyframes.
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• Either create the first keyframe image outside the screen area, or set the image size to zero so that it cannot be seen within the screen. • Create the first transition to end such that the image can be seen within the screen.
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• During the course of a transition, there is a “dead zone” corresponding to the intermediate point of the whole effect (see following figure), during which the image does not change. Therefore, it is necessary to create the effect so that the image in the intermediate part of the transition is the keyframe for the mid-point of the whole effect.
DME Wipe Pattern Operations in the Multifunction Flexi Pad Control Block Recalling a DME Wipe Snapshot The operation of recalling a DME wipe snapshot in the Multifunction Flexi Pad control block is the same as the operation of recalling a wipe snapshot, except for pressing the [DME WIPE] button to select DME wipe snapshot mode.
For pattern numbers, see “DME Wipe Pattern List” (page 453). Editing the DME Wipe Pattern By pressing the [EDIT ENBL] button to switch the memory recall section to editing mode as shown in the following illustration, you can edit the selected DME wipe pattern with the following buttons.
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You can adjust the parameters selected with these buttons using the control knobs, when the button is lit green. • When border is selected Knob Parameter Adjustment Setting values Border width 0 to 100 Luminance 0 to 100 Saturation 0 to 100 0 to 359 •...
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Buttons for setting DME wipe pattern cropping CROP: Adjusts the DME wipe pattern cropping. 4:3 CROP: Crops a 16:9 image to 4:3. When the [CROP] button is lit green, you can set the cropping ratio of the DME wipe pattern, with the control knobs. Parameter group [1/2] Knob Parameter...
Saving, Canceling, and Deleting DME Wipe Snapshots The operations of saving, canceling, and deleting a DME wipe pattern snapshot you have created are the same as the operations of saving, canceling, and deleting a wipe snapshot. For the operations for wipe snapshots, see “Saving, Canceling, and Deleting Edited Wipe Patterns”...
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DME Wipe Pattern Operations in the Multifunction Flexi Pad Control Block...
Overview Frame memory is a function whereby a frame of input video can be frozen and written to memory, for further use as material for editing. You can also play recorded frame memory clips (movies). Frame capacity The memory capacity for freeze images is a maximum of 444 frames. For details of operating procedures, see “Still Image Operations”...
Input Frame memory source bus 1 Frame memory source bus 2 Output Pair mode By enabling the pair mode, you can link FM1 and FM2, FM3 and FM4, FM5 and FM6, and FM7 and FM8. For example, when a freeze or image processing is carried out on FM1, the same operation is carried out on FM2.
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Notes • When the system is powered off, the folder names are deleted. The folder names need to be saved on media. • The following names cannot be used for folders. Flash1, Flash2 CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9 LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 A folder named “Default”...
Still Image Operations The frame memory functions provides the following still image file functions. • Freezing an input image • Saving a still image • Recalling a still image • Processing an image • Image output • Continuously capturing images (record) •...
Interpreting the Frame Memory Menu The menu screen consists of the following principal parts. The frame memory selection area display is the same for all except the Pattern Adjust/Pattern Select/Field Invert/File (excluding Pair Recombination menu)/ Folder/External HDD menus. 1 Auto store status display 2 Display of available image capacity 4 Pair selection button Frame memory...
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b Display of available image capacity This shows the remaining number of frames. When no more frames can be stored, in pair mode “1” or “0” appears in red, and in single mode “0” appears in red. c Target FM selection buttons Status display Reposition/Lock status display Still/duration display...
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d Pair selection button Select the pair to be displayed in the target FM selection buttons. (in the following figure, the pair of FM1 and FM2 is selected.) Status display The border color shows the status as follows: Blue: selected as the reference channel Amber: selected, but not the reference channel Black: not selected The following information appears on the button.
File information detail display Selected file. When a pair file is selected each press switches the front and the back. Thumbnail indications Still image files and clip files: Still image files are displayed as gray buttons and clip files are displayed as yellow buttons. Single files and pair files: Single files are displayed with shadow and pair files are displayed with no shadow.
When using the signal on frame memory source bus 1 or 2 for the input image, select the signal as described below. For the method of using a color matte signal, see “Freezing an image and writing it to memory” (page 362). Selecting the signal on a frame memory source bus As an example, to select a signal on frame memory source bus 1, use the following procedure.
From the pair selection buttons, press the buttons corresponding to FM1 and FM2. This assigns the signals to FM1 and FM2. To the right of the target FM selection buttons, the FM1 and FM2 output status appears (see page 357). If required, press [Pair], to select the FM operation mode (pair mode).
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Note When the system is powered off, any freeze images written to temporary memory are lost. Freezing an image and writing it to memory To freeze the signal selected as input material, and write it to memory, use the following procedure. In the Frame Memory menu, select VF1 ‘Still’...
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After carrying out the freeze, to return to the state immediately before the freeze, press [Undo] in the <Freeze> group. Notes • All freeze images written to temporary memory are lost when the system is powered off. • If you change the frame memory to use as in step 2 before saving the freeze images written to temporary memory, all the freeze images in temporary memory are lost, unless the auto store function has been enabled in setup.
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When the system is powered off, the file saved in memory is erased. When the system is powered off, the file saved in memory is erased. However, you can recall a backed up file in the Frame Memory menu. For details, see “File Backups” (page 395), and “Restoring backed up files”...
Setting a mask Masks can be set separately for frame memory source buses 1 and 2. To apply a mask to the signal selected on frame memory source bus 1, for example, use the following procedure in the Still >Freeze/Store menu. Press [Box Mask] turning it on.
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Sub file Main file • When [Pair] is off, both single files and pair files appear. Single file In the frame memory selection area, select the FM to be assigned. (See page 361.) If [Direct Recall] is on, press and turn it off. Select the desired folder in the folder selection area.
Press the thumbnail of the clip you want to recall. Press [Recall]. This recalls the still image file, which is assigned to the FM you selected in step 2. To recall in direct recall mode Direct recall means that pressing a thumbnail immediately recalls the file. In this mode, only the front thumbnail file is recalled.
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NAM: Non-additive mix the background image with the signal selected on the frame memory source bus or color matte signal. Combining the background image and input signal In the Frame Memory menu, select VF1 ‘Still’ and HF3 ‘Composite.’ The Composite menu appears. In the frame memory selection area, select the FM to be assigned.
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Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 If you turned [Frgd Color] off in step 6, if required press [Input Adjust] to display the Input Adjust menu, and make the video process (see page 364) and mask (see page 365) settings for the input signal.
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Press [Store]. The keyboard window appears. In the keyboard window, enter the file name (maximum eight characters). In the keyboard window press [Enter]. This saves the freeze image as a still image file in memory. The destination folder is the folder selected in step 4 of “Combining the background image and input signal”...
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• When [Mix] is selected Knob Parameter Adjustment Setting values Mix Rate Mix proportion 0.00 to 100.00 When you selected a pattern key, press [Pattern Adjust]. The Pattern Adjust menu appears. In the menu, set the pattern modifiers as required. •...
Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Edge softness 0.00 to 100.00 When you selected a pattern key or external key, if required press [Key Invert] in the Still >Composite menu to invert the key. Image Output There are two functions related to image output: the reposition function for moving the output image, and the lock function for fixing the output image.
Knob Parameter Adjustment Setting values Position H Move in horizontal direction –200.00 to +200.00 Position V Move in vertical direction –200.00 to +200.00 a) See page 280. The surroundings of the moved image on the screen are filled with black. To return the image moved by the reposition function to the center position, in the <Reposition>...
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Note When using the record function to continuously capture frames, it is not possible to use the mask function. Continuously freezing input images and writing to memory In the Frame Memory menu, select VF1 ‘Still’ and HF4 ‘Animation Record.’ The Animation Record menu appears. Select the desired frame memory.
If required, set video processing for the selected signal. For details of the operating procedures, see “Setting video processing” (page 364). Press [Record], to start recording. When the recording time is set, recording stops once the time has elapsed. Press [Stop] to stop recording. Even if the recording time is set, you can still stop recording before the set time has elapsed.
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Creating an effect with still image files as a keyframe In the Frame Memory menu, select VF1 ‘Still’ and HF5 ‘Create Key Frame.’ The Create Key Frame menu appears. • A thumbnail appears for each group of files having the same characters, except for the last three characters, in the file name.
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If necessary, turn the knob to check the animation effect in the thumbnail display. Knob Parameter Adjustment Setting values Viewer Animate thumbnail display 00:00:00 and upwards of files Using the region selection buttons in the numeric keypad control block or the Multifunction Flexi Pad control block, select one of the regions (User1 to User8) to which the frame memory output signals have been assigned.
Frame Memory Clip Function What is a “frame memory clip”? Movies can be read into frame memory, and recalled and played back. A movie held in frame memory is called a “frame memory clip.” A frame memory clip can be named using up to four characters. (For details of frame memory clip names, see “Continuously Capturing Still Images (Record)”...
Frame Memory Clip Operations For an overview of frame memory clip concepts, see “Frame Memory Clip Function” (page 378). Note During playback of a frame memory clip of the pair assigned to either of the target FM selection buttons (see page 381), frame memory operations may not be performed properly.
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Frame memory Target selection buttons folder selection area Frame memory Pair selection buttons selection area Direct Recall button Clip file selection area In the frame memory selection area, select an assigned target FM. (See page 360) If [Direct Recall] is on, press the button, turning it off. In the folder selection area, select the desired folder.
This recalls the clip file, which is assigned to the FM you selected in step 2. In pair mode, if a clip is selected, the main file is output to FM1, and the sub file to FM2. In single mode, when only one of FM1 and FM2 is selected, the front file on the thumbnail is output.
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Status buttons Current position These show the timecode values for (red bar) the start point, current position, and end point. Playback start point (pale blue bar) Playback end point (yellow bar) When [Pair] is Off, press a target FM selection button to select the target. To set loop playback, press [Loop], turning it on.
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To specify the playback start point To set the current position as the playback start point, in the <Start TC> group, press [Set]. To set a different position, press the [Start] status button, and enter a timecode value from the numeric keypad window. To specify the playback stop point Start playback, and at the desired position press the [STOP] button to stop playback, then in the <Stop TC>...
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To specify the playback stop point Start playback, and at the desired position press the [STOP] button to stop playback, then press the [STOP TC] button. To set to any position, press the [SET STOP TC] button, and enter a timecode from the numeric keypad control block.
When you pressed the [JOG] button: Playback is at a speed corresponding to the turning speed of the Z-ring or the movement speed of the joystick. When you pressed the [SHTL] button: Playback is at a speed corresponding to the rotation angle of the Z-ring or amount of movement of the joystick. When you pressed the [VAR] button: Playback is at a speed corresponding to the rotation angle of the Z-ring or amount of movement of the joystick, in the range –1 to +3 times normal speed.
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Frame memory Pair selection selection area buttons Operation target Folder selection selection buttons area With [Pair] off, press the operation target selection button, to select the operation target. In the folder selection area, select the folder containing the clip to be recorded.
This confirms the clip duration. Creating and Handling Frame Memory Folders You can create, rename, and delete frame memory folders. Creating a new folder In the Frame Memory menu, select VF5 ‘Folder.’ The Folder menu appears. The status area shows a list of the current folder settings.
LPT9 This changes the folder name. Deleting a folder In the Frame Memory >Folder menu, select the folder with the arrow keys or by turning the knobs. Knob Parameter Adjustment Setting values Folder selection 1 to 12 Number of files to select 1 to 12 consecutively from selected file To select all folders, select [All].
Clip Transition Operations A frame memory clip (movie) is played back, linked to a transition using a mix (dissolve) or wipe. The following restrictions apply to the use of a clip transition. • Key frame capture is not possible. • It is not possible to apply a pattern limit. •...
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Clip transition display area Background transition display area Clip display area Press the [Clip] button. The Clip menu appears, and the status area shows a list of clips. Select the clip to use in the clip transition. Return to the Clip Transition menu, and in the <BKGD Transition Type> group, select the background transition type.
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• Turn knob 1 to set the number of frames. (The left end of the reference axis (see following figure) is the position of frame 0.) Position of frame 0 Reference axis Using either of the following methods, set the end point of the background transition.
Image Data Management You can carry out the following operations on the files in which images are saved. • Pair file processing • Move • Delete • Rename • Backup • Restore Note During playback of a frame memory clip of the pair assigned to either of the target FM selection buttons (see page 381), frame memory operations may not be performed properly.
The Pair Recombination menu appears. Press [Couple]. This converts the files output to FM1 and FM2 to a pair. Splitting a pair file into two single files Note Carrying out the following operation automatically switches [Pair] to Off. The following description applies to the case of FM1and FM2, but the procedures are similar for the other cases.
Knob Parameter Adjustment Setting values Selection of number of files in 1 and upwards sequence Select the destination folder and file. Press [Move]. To confirm the move press [Yes], and to cancel press [No]. Deleting Files In the Frame Memory menu, select VF4 ‘File’ and HF5 ‘Delete.’ The Delete menu appears.
Renaming Files In the Frame Memory menu, select VF4 ‘File’ and HF6 ‘Rename’ The Rename menu appears. In the status area, whether pair mode is on or off, all of the saved files appear as thumbnails. Using either of the following methods, select the file to be renamed. If necessary, press the arrow keys to scroll the display.
Press [Backup]. This backs up the saved file. Restoring Files Restoring backed up files To recall files backed up on the hard disk, use the following procedure. In the Frame Memory menu, select VF4 ‘File’ and HF7 ‘Backup/Restore.’ The Backup/Restore menu appears. Press [Restore].
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Chapter 8 Color Backgrounds, Copy and Swap, and Other Settings Color Background ..................398 Color Background Settings Menu .............398 Basic Color Background Setting Operations ........398 Copy and Swap ..................402 Copy and Swap Operations ..............406 Copy and Swap Menu Operations .............406 Copy by Button Operation ..............407 Misc Menu Operations ................409 Port Settings for Control From an External Device ......409 Editing Keyboard Settings ..............410...
Color Background The dedicated generators generate color signals, and these can be used as color backgrounds in video effects. Color background selection There are two color backgrounds, color background 1 and color background 2, which you use by assigning to cross-point buttons. Color combinations (“color mix”) The color generators can output the result of combining two colors, which are color 1 and color 2.
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In the <Matte> group of the Color Bkgd 1 menu, press [Flat Color], turning it on. You can now adjust color 1. Set the following parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 Making a color combination (color mix) To combine color 1 and color 2, use the following procedure.
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Knob Parameter Adjustment Setting values 359.99 to 0.00 If required, set the pattern modifiers. • When turning [Position] on and setting the pattern position Knob Parameter Adjustment Setting values Position H Horizontal position –200.00 to +200.00 Position V Vertical position –200.00 to +200.00 a) See page 280.
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• When turning [Speed] on in the <Rotation> group and rotating the pattern at a constant rate Knob Parameter Adjustment Setting values Speed Rotation rate of pattern –100.00 to +100.00 a) See page 283. • When selecting H (horizontal) or V (vertical) in the <Modulation> group and applying waviness to the pattern (The modulation is always a sine wave.) Knob...
Copy and Swap You can copy and swap the settings among the M/E-1 to M/E-3, and PGM/PST banks or between keyers. The following settings can be copied or swapped. • Overall settings for the M/E-1 to M/E-3, and PGM/PST banks •...
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Target bank Target keyer Target data M/E-1 Keys 1 to 4 Key settings excluding the following data M/E-2 items: M/E-3 • Setup data • Key snapshots PGM/PST Downstream keys 1 to 4 • Key memory Note If a DME is being used on the source keyer for a copy or either keyer for a swap, then if for example there are insufficient DME channels, or the limit on using DME channels within an M/E bank is exceeded, it may not be possible to select the DME.
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DME wipe copy and DME wipe swap in the independent key transition control block You can copy and swap the DME wipe settings among the 16 keyers listed in the following table. Target bank Target keyer Target data M/E-1 Keys 1 to 4 DME wipe settings in the independent M/E-2 key transition control block.
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DME channel copy and swap You can copy and swap the channel data among DME channels 1 to 4 or DME channels 5 to 8. It is not possible to copy or swap the channel data between DME channels 1 to 4 and DME channels 5 to 8.
Copy and Swap Operations Copy and Swap Menu Operations Accessing the Copy/Swap menu In the menu operation section top menu selection buttons, press the [Copy/ Swap] button, then press VF1 ‘Copy/Swap.’ The Copy/Swap menu appears. Here a copy/swap operation on wipe data is described by way of example, using the Copy/Swap >Wipe menu, but the same general procedure applies to all of the following menus.
Using any of the following methods, select the data to be copied or swapped. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knobs to make the setting. Knob Parameter Adjustment...
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M/E copy button operation In the Flexi Pad control block of each M/E bank, use the [SNAPSHOT] button. To copy from M/E-1 to M/E-2 In the M/E-1 Flexi Pad control block, hold down the [SNAPSHOT] button, then press the [SNAPSHOT] button in the M/E-2 Flexi Pad control block. Keyer copy button operation To specify the copy source, use the key delegation buttons in the key control block, and to specify the copy destination, use the key delegation buttons in the...
Misc Menu Operations In the Misc menu, you can carry out the following operations. • Enabling and disabling operation from an external device, System Manager, or an editing keyboard. • Switching the safe title function on or off for each switcher output. •...
DME override In the menu control block, press the top menu selection button [MISC], then select VF1 ‘Enable’ and HF1 ‘Port Enable.’ The Misc >Enable >Port Enable menu appears. In the <DME Override> group, select the DME override mode. DME Override: When a switcher snapshot or effect using a DME is recalled, forcibly select the DME that was used when saving.
Enabling or disabling control from the editing keyboard In the menu control block, press the top menu selection button [MISC], then select VF1 ‘Enable’ and HF2 ‘Plug-In Editor.’ The Misc >Enable >Plug-In Editor menu appears. In the <Control From Plug-In Editor> group, press [Editor Enable]. Each time you press the button toggles between enable and disable.
Press [Safe Title] to set it on or off. Displaying a List of Transition Rates and Changing the Settings In the Transition menu, for each bank you can display a list of the M/E (or PGM/PST) transition rates and independent key (or DSK) transition rates, and change the settings.
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Turn the knob to set the number of frames. Knob Parameter Adjustment Setting values Transition Rate Transition rate 0 to 999 (frames) Note When a clip transition is selected as the transition type, it is not possible to change the transition rate in this menu. To set the independent key transition rate In the <M/E-1 Transition Rate>...
AUX Menu Operations AUX Bus Settings Making video process settings for an AUX bus In the Aux/Mon >Aux Bus menu, using any of the following methods, select the AUX bus to which the settings apply. • Directly press the list in the status area. •...
Status Menu The Status menu shows the following information. • Operating status of the DME Viewing the DME operating status To view the DME operating status, press the top menu selection button [STATS] in the menu control block. This selects VF1 ‘DME Status’ and the Status menu appears. DME status display For each DME channel, you can see how the DME is being used in the corresponding operation block.
Router Control Menu Operations Using the Router >Router Control >Router Control menu, you can carry out router switching operations. Checking the List of Inputs for Each Destination You can check the list of signals currently input for each destination. In the menu control block, press the top menu selection button [RTR], then select VF1 ‘Router Control’...
Switching the Source for Each Destination You can switch the source for each destination with a menu operation. For the assignment of destinations and sources to buttons, use the Setup >Panel >Aux Assign >RTR Mode Setting menu. For details, refer to “Using the Auxiliary Bus Control Block for Router Control”...
Video Process The term “video process” is applied to adjustments to the luminance and hue of the input video signal. There are two types of adjustment, depending on the application: • Adjustment of an individual primary input signal • Image effects on a particular bus Note These types of adjustment may be carried out independently.
Making the adjustments Adjust VIDEO GAIN, Y GAIN, BLACK LEVEL, C GAIN, and HUE DELAY in the following menus. Applicable bus Menu used for operation See page M/E-1 to M/E-3 Key fill buses for keys M/E-1 to M/E-3 menus page 237 banks 1 to 4 Background A and B...
Video Process Settings This section describes operations on the M/E-1 to M/E-3, and PGM/PST background A and B buses, and utility buses 1 and 2. For these operations, use the Misc >Video Process menu in the respective operating bank. For video process settings on other buses, see the following. •...
Preparations The color corrector enables video signal color correction (black balance/white balance adjustment, gamma correction, knee correction, etc.). Note To use the color corrector, the BZS-9420 Color Corrector Software is required. To use the software, you need to obtain a further installation key. For details on obtaining an installation key, see “Making Settings Required to Use the Software”...
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can make all the internal signals of the switcher selectable by a setting in the Setup menu. For details, see “Selecting the Bank to Make the Settings” in Chapter 20 (Volume 3). Selecting the color corrector output signal By assigning the signal output from the color corrector to a cross-point button, you can make that signal available on that button.
Overall Color Corrector Operations Enabling Color Corrector To enable the functions of color corrector 1, for example, use the following procedure. In the CCR menu, press VF1 ‘CCR1’ and any HF. In the <CCR> group, press [CCR], turning it on. This enables the functions of color corrector 1.
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Knob Parameter Adjustment Setting values Left No Select copy source data 1 or 2 Right No Select copy destination 1 or 2 data Press [Copy]. This carries out the copy. Swapping color corrector data Refer to the procedure described in the previous item “Copying color corrector data.”...
Color Corrector Functions This section describes the color corrector functions. For each of the following operations, it is possible to copy or swap data between two color correctors (CCR1 and CCR2). Input Video Processing Operations Carry out the following corrections to a YUV signal before conversion to an RGB signal.
Primary Color Correction Operations Carry out the following corrections to each of the R, G, and B signals. Black balance adjustment: setting the output level for a 0% level input signal. White balance adjustment: setting the output level for a 100% level input signal.
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Depending on the selection in step 3, adjust the following parameters. • When Black or Gamma is selected Knob Parameter Adjustment Setting values Red signal adjustment –100.00 to +100.00 Green Green signal adjustment –100.00 to +100.00 Blue Blue signal adjustment –100.00 to +100.00 Simultaneous RGB adjustment Red value is shown...
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Depending on the selection in step 3, adjust the following parameters. • When Box is selected Knob Parameter Adjustment Setting values Top position –100.00 to +100.00 Left Left position –100.00 to +100.00 Right Right position –100.00 to +100.00 Bottom Bottom position –100.00 to +100.00 Soft Degree of softness of box...
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Knob Parameter Adjustment Setting values V Multi Number of repetitions of pattern 1 to 63 vertically Invert Type Replication layout 1 to 4 a) See “Setting the wipe pattern replication (Multi)” (page 285). • When turning [Aspect] on and setting the aspect ratio of the pattern Knob Parameter Adjustment...
Secondary Color Correction Operations For the six colors R (red), G (green), B (blue), Y (yellow), C (cyan), and M (magenta), adjust the luminance and saturation, and also the hue within a range of ±30 degrees of the center value for each color. You can mask a part of the region to be corrected.
RGB Clip Operations For each of the R, G, and B signals, you can make dark clip and white clip adjustments. Making RGB clip adjustments In the CCR menu, press VF1 ‘CCR1’ and HF4 ‘RGB Clip.’ The RGB Clip menu appears. In the <RGB Clip>...
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Over Bright point Bright/Middle point Under Dark point Middle/Dark point Dark Middle Bright Input signal luminance level There are three modes for luminance processing, as follows. Tint mode: adding a specified color to the original video signal. Color Modify mode: adjusting the original video signal. Y Modify mode: adjusting the output levels of the input luminance signal.
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The Luminance Process menu appears. In the <Luminance Process> group, press [Luminance Process], turning it In the <Mode> group, specify the adjustment mode. Tint: add a specified color to the original video signal. Color Modify: adjust the original video signal. Y Modify: adjust the output levels of the input luminance signal.
Knob Parameter Adjustment Setting values Under D Soft Degree of softness at Under Dark 15.00 to 70.00 point In the <Luminance Process Adjust> group, press [Dark], [Mid], or [Bright], and adjust the following parameters for the three regions. • In tint mode Knob Parameter Adjustment...
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Note When secondary color correction is enabled in the setup settings, this function is disabled. For details, see “Switching the Color Correction Function” in Chapter 18 (Volume 3). Adjusting the color of the specified region (key) In the CCR menu, press VF1 ‘CCR1’ and HF6 ‘Spot CCR/Output.’ The Spot CCR/Output menu appears.
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Knob Parameter Adjustment Setting values 359.99 to 0.00 Gain Key gain –100.00 to +100.00 Press [Window], turning it on, to adjust the key detection range for spot color adjustment. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 0.00 to 100.00...
Knob Parameter Adjustment Setting values Black Level Black level –116.90 to +116.90 To return the parameters to their default settings In the <Outer Out Proc> group, press [Unity]. Output Video Processing Operations Carry out the following corrections are available on the YUV signal. •...
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White clip: setting the maximum level of the luminance signal. Dark clip: setting the minimum level of the luminance signal. Positive clip: setting the maximum amplitude in the positive direction of the color difference signal. Negative clip: setting the maximum amplitude in the negative direction of the color difference signal.
(If the software has been factory installed, the install key is not required.) For the method of obtaining an install key, contact your Sony representative. On that occasion, you may be required to submit the unique device ID of the switcher you are using.
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• A processed key cannot be used. Therefore, it is not possible to apply a DME effect to a downstream key. • As an independent key transition type, wipe and DME wipe cannot be used. Restrictions on executing transitions in the transition control block •...
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Output Fixed assigned outputs connector Standard mode Multi-program mode DSK mode OUT19 Preview Key preview 1 P/P OUT2 OUT20 Clean Key preview 2 P/P OUT3 OUT21 Key preview Clean 1 P/P OUT4 OUT22 Preset Preset Clean 2 a) In DSK mode, the backgrounds that can be selected in the PGM Config menu are restricted to background 1 and background 2.
User programmable DME The illustrations for patterns 1901 to 1999 show an effect register number or register name. 1901 1999 DME Wipe Patterns Available in Two-Channel Mode Slide 2601 2602 2603 2604 2605 2606 2607 2608 Squeeze 2621 2622 2623 2624 2625 2626...
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3D trans 2631 2632 2633 2634 2642 2644 Picture-in-picture 2651 2652 DME Wipe Pattern List...
DME Wipe Patterns Available in Three-Channel Mode Brick 3601 User programmable DME The illustrations for patterns 3901 to 3999 show an effect register number or register name. 3901 3999 DME Wipe Pattern List...
Menu Tree Recalling Menus This section details the menu structure, and shows the top menu selection buttons in the menu control block which are used to access the menus. Top menu selection buttons DISPL MENU FRAME COLOR COPY BKGD /MON COPY MISC SWAP...
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In this section, the numbers for the M/E-1 menus are given as examples. [M/E 1], [M/E 2], and [M/E 3] buttons M/E-1 VF1: Key1 HF1: Type (1111) Chroma Adjust (1111.1) VF2: Key2 Matte Adjust (1111.2) Mix Ptn Select (1112.2) VF3: Key3 Key Priority (1173) Pattern Select (1116.2) VF4: Key4...
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[M/E 1], [M/E 2], and [M/E 3] buttons M/E-1 VF1: Key1 to previous page VF2: Key2 VF3: Key3 VF4: Key4 HF1: Main Pattern (1151) HF2: Pattern Mix (1152) VF5: Wipe HF3: Sub Pattern (1153) HF4: Edge/Direction (1154) Matte Adjust (1154.1) Mix Pattern Select (1154.2) HF5: Main Modify (1155) Multi Adjust (1155.1)
Color Bkgd Menu COLOR [COLOR BKGD] button BKGD Color Bkgd VF1: Color Bkgd1 (2210) Mix Pattern Select (2210.1) VF2: Color Bkgd2 (2220) Mix Pattern Select (2220.1) AUX/MON Menu [AUX MON] button Aux/Mon VF1: Aux Bus (2311) Menu Tree...
Global Effect Menu [GLB EFF] button Global Effect VF1: Ch1-Ch4 HF1: Combiner Priority (4211) VF2: Ch5-Ch8 HF2: Brick (4212) HF3: Shadow (4213) HF7: Combine Gp Select (4217) HF1: Combiner Priority (4221) HF2: Brick (4222) HF3: Shadow (4223) a) When using the MKS-6470 DME HF7: Combine Gp Select (4227) Board Set, the button is indicated as “VF1: Ch1-Ch2”.
Engineering Setup Menu [ENG SETUP] button SETUP HF1: Network Config (7311) Panel Assign (7312.1) HF2: System Config (7312) Switcher Assign (7312.2) Engineering Setup VF1: System Aspect (7313.1) Switcher Aspect (7313.2) VF2: Panel HF3: Format (7313) Detail Information (7316.1) DME Aspect (7313.3) License Management (7316.7) VF3: Switcher HF4: Start Up (7314)
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Link Table Adjust (7321.5) SETUP Link Matrix Adjust (7321.4) Engineering Setup Link Bus Adjust (7321.6) to previous pages VF1: System Key Trans Link (7321.2) VF2: Panel DSK Fader Assign (7321.1) External Bus Link (7321.3) VF3: Switcher HF1: Config (7321) 10 Key Region Assign (7321.7) Transition Module (7321.9) VF4: DME Link/Program Button (7321.8)
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[ENG SETUP] button SETUP Engineering Setup VF1: System to previous pages VF2: Panel VF3: Switcher HF1: Config (7331) M/E Output Assign (7331.1) VF4: DME PGM Config (7331.2) VF5: DCU K-PVW Config (7331.3) VF6: Router/Tally User 1-8 Config (7331.4) Logical M/E Assign (7331.5) to next page DME Config (7331.6) Side Flags (7331.7)
Diagnostic Menu [DIAG] button DIAG Diagnostic VF1: Error Info HF1: Error Status (7411) HF2: Error Log (7412) VF3: System Info LAN Status (7431) Menu Tree...
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The material contained in this manual consists of infor- mation that is the property of Sony Corporation and is intended solely for use by the purchasers of the equip- ment described in this manual. Sony Corporation expressly prohibits the duplication of...
DVS-9000/9000SF System (With CCP-8000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 2 2nd Edition Software Version 8.00 and Later...
MVE-8000A Multi Format DME Processor The MVE-8000A is a “Digital Multi Effects” with multi-format support. To connect the DME to a DVS-9000 series switcher, install an optional MKE- 8021A Input/Output Board in the MVE-8000A and use an SDI interface. Note When using the SDI interface, the following operations are required.
– “Setting the Interface Between the DME and the Switcher” (see Chapter 16 (Volume 3)) – “Setting the AUX Bus Output and Reentry input” (see Chapter 20 (Volume • On the MVE-9000, the method of combiner channel selection is different from that on the BKDS-9470.
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For example, as shown in the following figure, the image moves in a different direction when you move it along the x-axis of the source coordinate space and along the x-axis of the target coordinate space. Source coordinate space Target coordinate space Movement along the x-axes of the source coordinate space and target coordinate space Local coordinate space and global coordinate space...
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The standard values of parameters are as follows, depending on the aspect ratio of your monitor (4:3 or 16:9). Values for 4:3 mode • Origin at center of image (source coordinate space) or center of monitor (target coordinate space) x = 0.00, y = 0.00, z = 0.00 •...
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y-axis z-axis + +2.25 x-axis –4.00 +4.00 x-axis –2.25 z-axis − The plus direction on the y-axis z-axis is depth into the image or monitor screen. Values for x-, y- and z-axes (16:9 mode) Limits of three-dimensional parameters The following table shows the limits of three-dimensional transformation parameters.
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The following table shows the interval between successive detents for each transformation operation mode (see page 501). Operation mode Detent interval Location XYZ 1.0000 Rotation, Spin 0.2500 Axis Location 1.0000 Location Size 0.2500 Aspect 1.0000 Perspective (x, y) 1.0000 Perspective (z) 1.0000 Skew 0.1000...
Source/target conversion occurs in the following operation modes: • Location XYZ • Rotation Transformation Operation Modes The following operation modes are available for three-dimensional DME transformations. These operations are carried out in the device control block (trackball or joystick). (For details, see “Three-Dimensional Transformation Operations”...
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Image rotation in the source coordinate space Rotation around the y-axis Rotation around the x-axis Rotation around the z-axis Image rotation in the target coordinate space Rotation around the y-axis Rotation around the x-axis Rotation around the z-axis Spin When rotating the image in Rotation mode, it may not always be possible to achieve the kind of rotation around an axis that you want.
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Location Size Changes the size of the whole image. • Because shrinking and magnification of the image in the source coordinate space is done in three-dimensional space, magnifying the image emphasizes the sense of perspective. • Because shrinking and magnification of the image in the target coordinate space is a conversion of the two-dimensional image displayed on the monitor, shrinking and magnification does not change the shape of the image.
Perspective In the target coordinate space, changes the perspective on the image by changing an imaginary view point, without changing the position of the image. The x-axis and y-axis values define the position of the view point. The z-axis value defines its distance from the image. Change of view point on Change of view point on Change of distance from...
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Wire frames A wire frame displays an image enclosed in a frames, so that you can check the position and size of the image. If there is a shadow (see page 656), a frame is shown for the shadow as well. Coordinate axes This is a three-dimensional display of coordinates in local or global coordinate space.
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Grid This is a grid pattern representing the whole of the monitor screen. The grid makes it easy to set the position of an image in two-dimensional coordinates. –4 –3 –2 –1 0 +1 +2 +3 +4 –1 –2 –3 Grid (4:3 mode) Shrinking the graphics display You can shrink the graphics display so that you can see beyond the range...
Note The Flex Shadow center axis function is not supported on the MVE-8000A. Three-Dimensional Parameter Display You can display a three-dimensional parameter list for the currently controlled image. When more than one DME channel is selected, the status of the reference channel is displayed.
Three-Dimensional Transformation Operations Use the device control block to carry out three-dimensional DME transformations. For details of three-dimensional DME coordinate space, see “Three- Dimensional Transformations” (page 496). Basic Operations This section explains how to use the device control block (trackball) to carry out three-dimensional transformations.
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Buttons used when the three-dimensional transform operation mode is enabled LOCAL: Enable operations in the DME local coordinate space. GLB (global): Enable operations in the DME global coordinate space. The [LOCAL] and [GLB] buttons can be selected at the same time. SRC (source): Enable operations in the DME source coordinate space.
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CTR (center): Pressing this button changes the values of the three- dimensional parameters currently controlled by the trackball and Z-ring to the closest detent values. Pressing twice in rapid succession returns the parameter values to their defaults. Transforming an image in three-dimensional coordinate space With the region selection buttons, select the target channel of the operation.
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You can move the axis of rotation of the image on the x- and y-axes of the image with the trackball, and on the z-axis with the Z-ring. To magnify or shrink the image: Press the [LOC SIZE] button, turning it on.
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• To change on the z-axis, rotate the Z-ring. Parameter values increase as you rotate clockwise, and decrease as you rotate counterclockwise. However, when you have pressed the [LOC XYZ] button to move the image, z-axis parameters increase as you rotate counterclockwise, and decrease as you rotate clockwise.
Functions assignable to trackball and Z-ring operations Button Usable coordinate Trackball x- Trackball y- Z-ring space direction direction ASP PERS Source Change aspect ratio Change aspect ratio Change aspect ratio on x-axis on y-axis on x- and y-axes simultaneously Target Shift view point on x- Shift view point on y- Change distance...
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Type of three-dimensional space Operation mode for three-dimensional transforms Value of X Value of Y Value of Z a) This shows one of Local Target, Local Source, Global Target, and Global Source. b) This shows one of Loc XYZ, Loc Size, Rot, Spin, Axis Loc, Skew, Asp, and Pers.
Example three-dimensional parameter details Entering Three-Dimensional Parameter Values In addition to setting three-dimensional parameter values with the trackball and Z-ring, you can enter them directly from the numeric keypad control block. Entering three-dimensional parameter values In the device control block, press the [X], [Y], or [Z] button, turning it on. The numeric keypad control block enters a mode in which you can enter parameters for the selected axis.
To enter difference values You can enter difference values by pressing the [+/–] button, entering the difference from the current value, and pressing the [TRIM] button to confirm. The [+/–] button toggles between “+” (plus) and “–” (minus) each time it is pressed.
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Turn [Graphic] on. The system enters graphics display mode, enabling graphics to be displayed in the monitor screen. Turn on the buttons of the graphics you want to show. To show axes: Turn [Axis] on. To show axis names: Turn [Axis Name] on. To show the channel ID: Turn [Ch ID] on.
When the MKE-8021A is installed in the MVE-8000A to provide an SDI interface or when the MVE-9000 is used, it is possible to output graphics to the Monitor Out connector. Canceling Virtual Images When a transformation is executed with an extreme degree of perspective, the part of the image which is beyond the imaginary view point can wrap around and show on the other side.
DME Special Effect Operations You can use DME to add a variety of special effects. Usable function differs depending on the model. For details, see “Functional Differences With Models of DME” (page 946). Special Effects Edge effects Name Effect/Image Border Adds a border to the image frame.
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Name Effect/Image Beveled Edge Gives an image a beveled edge. You can set the edge width and color. The (See page 537.) inner edge softness and edge boundary softness can also be set. Color Lights Key Border Adds borders to keys or gives a key consisting of an outline only. (See page 539.) DME Special Effect Operations...
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Name Effect/Image Art Edge Adds edges to the inner and outer side of the input image. (See page 540.) The following items can be set. • Art edge width and position • Separate softening of the art edge inner and outer sides •...
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Name Effect/Image Flex Shadow Allows a shadow to be added to the image using only one DME channel. (See page 548.) The following settings can be made for the shadow. • The signal to use for the shadow - External: Generate shadow using input key signal. - Internal: Generate shadow using an internally generated, full-size DME key signal.
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Effects for entire image Name Effect/Image Defocus Defocuses the whole image. The degree of defocusing can be set (See page 560.) simultaneously or separately for video and key signals. (However, when the DME dedicated interface is used, the degree of defocusing can be set for video signals only.) You can also cancel the black level leaking that occurs at the edge of the screen when the Defocus effect is used.
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Name Effect/Image Nega Reverses the luminance or chroma of the image. (See page 568.) Contrast Changes the contrast of the luminance and chroma of the image. (See page 568.) Mosaic Divides the image into small tiles so that it looks like a mosaic. You can (See page 569.) specify the size and aspect ratio of the tiles.
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Name Effect/Image Sketch Provides a sketch-like effect based on the outlines of the image, using (See page 570.) different touches such as sketch, edge color, drawing, relief, and sharp. SKETCH Metal Provides a metallic gloss like that from gold, silver, or a rainbow colored (See page 572.) surface.
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Freeze effects Freezes the input video. The video can also be freezed at a specified interval (see page 578). Nonlinear effects Name Effect/Image Wave Produces a wave-like effect in the image. (See page 580.) Mosaic Glass Makes the image rougher and finer at a (See page 585.) specified interval.
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Name Effect/Image Rings Partitions the image into rings that rotate (See page 591.) while moving in the same direction. Broken Glass Partitions the image like broken glass, with (See page 592.) shards flying outward. Flying Bar Divides the image into bars which peel off in (See page 592.) two blocks as they move.
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Name Effect/Image Mirror Partitions the image vertically and (See page 595.) horizontally, creating an image like a reflection in a mirror. Multi Mirror Divides the image into originals and (See page 596.) reflections, lining them up vertically and horizontally. Kaleidoscope Creates an image like a view into a (See page 597.) kaleidoscope.
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Name Effect/Image Page Turn Turns the image like a turning page. (See page 600.) Roll Rolls the image up. (See page 601.) Cylinder Winds the whole image onto a cylinder. (See page 601.) Sphere Winds the whole image onto a sphere. (See page 602.) Explosion Divides the image into fragments which...
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Name Effect/Image Melt Melts the image away from a specified part. (See page 604.) Character Trail Extends the edge of the image like a trail. (See page 606.) Lighting effects Name Effect/Image Lighting Provides the effect of light striking the image. (See page 606.) Normal Specular...
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Recursive effects Name Effect/Image Trail Recursively freezes the input video at (See page 611.) regular intervals so that a trail of afterimages is created. You can make the afterimages stardust trails. Motion Decay Blurs the motion of a moving video by (See page 615.) creating afterimages of the moving video.
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Front Back Front and back sides Signal inversion (Invert effect) Inverts the input video signal and/or key signal horizontally or vertically. You can make separate settings for the front and back (see page 640). Horizontal inversion Input signal Vertical inversion Inversion of input signal Key density adjustment Adjusts the key density for the key signal input to the DME (see page 640).
Color 2 Color 1 Operations Common to All DME Special Effects In this section, explanations of the operating procedures for individual special effects begin with selections from the DME menu. The following are common operations that you must do prior to selecting from the DME menu. In the device control block, select the target DME channel.
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• 4:3 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Border width on left and right Left value shown sides Border width on top and bottom Top value shown sides Border width on all sides Left value shown Density Border density 0.00 to 100.00 Parameter group [2/2]...
When the MVE-8000A is used Press [Border Color], turning it on, and set the following parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 When the BKDS-9470 or MVE-9000 is used Use the buttons in the <Border Fill>...
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Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. • 4:3 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Crop positions on left and right Left value shown sides Crop positions on top and...
Parameter Entered value Setting Left=–1.50 Right=1.50 –1.5 Left=–1.50 Right=1.50 To soften the edges of the image, press [Edge Soft], turning it on, and set the following parameter. Knob Parameter Adjustment Setting values Soft Softness of edges 0.00 to 100.00 Note Edges cannot be softened when the Crop effect is disabled.
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Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. • 4:3 mode Knob Parameter Adjustment Setting values Simultaneously adjust width of left 0.00 to 4.00 and right edges Simultaneously adjust width of top 0.00 to 3.00 and bottom edges...
Knob Parameter Adjustment Setting values Saturation Saturation 0.00 to 100.00 359.99 to 0.00 a) For the All adjustment, the value for Left is shown. To soften the inside of the edges and the boundaries between adjacent edges, turn on [Edge Soft], and adjust the following parameters. Knob Parameter Adjustment...
Note The key border function and Glow function (see page 574) cannot be turned on at the same time. Only the one most recently turned on is effective. Set the following parameters. Knob Parameter Adjustment Setting values Simultaneously adjust width of left 0.00 to 100.00 and right key borders Simultaneously adjust width of top...
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This enables art edges, and you can now use the knobs to adjust the parameters. Note The Defocus, Blur, Key Border, and Glow effects cannot be applied to the Art Edge sections. Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows.
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Parameter group [2/2] Knob Parameter Adjustment Setting values Width of top edge 0.00 to 4.50 Left Width of left edge 0.00 to 8.00 Right Width of right edge 0.00 to 8.00 Bottom Width of bottom edge 0.00 to 4.50 Density Density of edges 0.00 to 100.00 Adjusting the position of art edges...
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Example: Moving the right edge position in the “minus” direction. Left Right Moving in the minus direction Bottom Position after Position before Art edge portion moving moving Softening the inner and outer sides of art edges In the Art Edge menu, press [Soft], turning it on. Adjust the following parameters.
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Rainbow Gradation: Color 3 (see step 2 (page 544)) overwrites Radial Rainbow, giving a gradation effect. Flat Color Gradation Matte Rainbow Matte Radial Gradation Radial Rainbow Rainbow Gradation When you select other than [Flat Color], set the gradation border lines for the selected pattern.
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Radial Gradation and Radial Rainbow parameters Knob Parameter Adjustment Setting values Soft Softness of gradation border 0.00 to 100.00 region Rainbow Gradation parameters The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. •...
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a) –100.00 is four rotations per second in counterclockwise direction. +100.00 is four rotations per second in clockwise direction. 0.00 is no rotation. Color 1 Color 1 Border Position determined by H and V values (When Angle (see step 3) is 0.) Color 2 Color 2 Determined by the value of...
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• Color 3 settings Note Color 3 can be set only when [Rainbow Gradation] is selected in the <Art Edge Source> group. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 Hue Offset Hue range –540.0 to +540.0 Relationship between Hue and Hue Offset For example, when the Hue value of Color 1 is 180.00, and the Hue Offset...
Flex Shadow Settings Notes • The Flex Shadow function is not supported on the MVE-8000A. • “Mix Color” or “Ext Video”can only be applied to one of the background (see page 636), flex shadow, trail (see page 611), and wind (see page 619) effects.
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Knob Parameter Adjustment Setting values Density Density of shadow 0.00 to 100.00 a) The Soft parameter is valid only when [Internal] is selected in the <Flex Shadow Source> group. • 16:9 mode Knob Parameter Adjustment Setting values Move shadow horizontally –8.00 to +8.00 Move shadow vertically –4.50 to +4.50...
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Knob Parameter Adjustment Setting values Size H Enlarge or shrink horizontally 0.00 to 2.00 Size V Enlarge or shrink vertically 0.00 to 2.00 Size All Enlarge or shrink horizontally and Value of Size H vertically shown Softness of shadow 0.00 to 100.00 Soft Density Density of shadow...
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When the default Axis Loc setting is used Picture Axis Loc V Flex shadow Axis Loc position Axis Loc H Shadow skewed Shadow size and Shadow skewed with with Axis Loc set at perspective adjusted Axis Loc set at the the lower left corner with default Axis Loc midpoint on the left...
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Perspective Perspective Perspective Perspective H = –100 H = +100 V = –100 V = +100 Inverting the flex shadow In the <Invert> group of the Flex Drop Shadow menu, select the direction to invert the shadow. H: Invert the shadow in the horizontal direction. The inversion is applied around the axis of the knob 2 parameter Axis Loc V set with [Axis Loc].
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Example 1: When Flex Shadow is enabled on both of two channels. Video Video Over Over Over Under Under Under Shadow Shadow No combine shadow is set. Over Over Over Under Under Under Over Over Over Under Under Under Combine shadow is enabled. Combine shadow is enabled.
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Adjust the following parameter. Knob Parameter Adjustment Setting values Density Density of combine shadow 0.00 to 100.00 Notes • The Combine Shadow effect is applied to all shadows, not only the sections where shadows overlap. • Combine Shadow is enabled when the Flex Shadow effect and the global effect Combiner are enabled.
Press [Skew], turning it on, and use knob 1 to set the Skew H parameter so that the parallel lines appear to emerge from the depth at the right. Wipe Crop Settings Notes • The wipe crop function is not supported on the MVE-8000A. •...
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Knob Parameter Adjustment Setting values Horizontal position –8.00 to +8.00 Vertical position –6.00 to +6.00 –4.50 to +4.50 Size Pattern size 0.00 to 100.00 Pattern Pattern number 1 to 24, 304 a) For 4:3 mode b) For 16:9 mode Note When pattern number 304 is selected, the effect of settings in the <Edge>...
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a) –1.00 represents a whole turn counterclockwise, and +1.00 represents a whole turn clockwise. 0.00 is the original state. • When Speed is selected Knob Parameter Adjustment Setting values Speed Rotation rate of pattern –100.00 to +100.00 a) –100.00 represents a speed of four whole turns counterclockwise per second, and +100.00 represents a speed of four whole turns clockwise per second.
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Modifying the wipe crop pattern edge You can apply a border to the wipe crop pattern, or soften the boundary. In the <Edge> group of the Wipe Crop menu, select one of the following. Border: border Soft: soft edge Soft Border: soft border Depending on the selection in step 1, set the following parameters.
Mix Color: a mix color signal combining color 1 and color 2 (see the next section, “Color Mix Settings”) Ext Video: an external video signal input to the Ext IN connector When Flat Color is selected in step 1 only, adjust the following parameters. Knob Parameter Adjustment...
Knob Parameter Adjustment Setting values Horizontal position –8.00 to +8.00 Vertical position –6.00 to +6.00 –4.50 to +4.50 Size Pattern size 0.00 to 100.00 Soft Softness of the pattern 0.00 to 100.00 Pattern Pattern number 1 to 24 a) For 4:3 mode b) For 16:9 mode To invert the regions of the two colors In the Color Mix menu, press [Color Invert], turning it on.
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The Defocus/Blur menu appears. Press [Defocus], turning it on. The Defocus effect is enabled. You can adjust the defocusing of video and key signals with the knobs. Note On the MVE-8000A, the Defocus and Glow effects cannot be enabled at the same time.
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Parameter group [1/2] Knob Parameter Adjustment Setting values Video All Horizontal and vertical Video H value shown defocusing of video signal Key All Horizontal and vertical Key H value shown defocusing of key signal Parameter group [2/2] Knob Parameter Adjustment Settings values Video H Horizontal defocusing of video...
Blur Settings Applying the Blur effect In the DME menu, select VF2 ‘Video Modify’ and HF1 ‘Defocus/Blur.’ The Defocus/Blur menu appears. Press [Blur], turning it on. The Blur effect is enabled. You can adjust the blurring of video and key signals with the knobs.
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Parameter group [1/2] Knob Parameter Adjustment Settings values V/K All Horizontal and vertical Video H value shown defocusing of video and key signals Video All Horizontal and vertical Video H value shown defocusing of video signal Key All Horizontal and vertical Key H value shown defocusing of key signal Parameter group [2/2]...
Multi Move Settings Applying the Multi Move effect In the DME menu, select VF2 ‘Video Modify’ and HF2 ‘Multi Move.’ The Multi Move menu appears. Press [Multi Move], turning it on. The Multi Move effect is enabled. You can adjust the center point of shrinking, the ratio of shrinking, and the aspect ratio of the shrunken images with the knobs.
Sepia Settings Applying the Sepia effect In the DME menu, select VF2 ‘Video Modify’ and HF3 ‘Color Modify.’ The Color Modify menu appears. Press [Sepia], turning it on. The Sepia effect is enabled. You can adjust the degree of mixing between the sepia image and the original image with the knobs.
Press [Mono], turning it on. The Mono effect is enabled. The color image changes to monochrome. Masking the Mono effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings” (page 575). Posterization and Solarization Settings You can specify the degree of luminance coarsening.
Nega Settings Applying the Nega effect In the DME menu, select VF2 ‘Video Modify’ and HF3 ‘Color Modify.’ The Color Modify menu appears. Press [Nega Y] or [Nega C], turning it on, or press both buttons, turning them on. Nega Y: Reverse the luminance. Nega C: Reverse the chroma.
Video output level Video output level Gain Offset Video input Video input Clip level level Clip, Gain, Offset Masking the Contrast effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings”...
Sketch Settings Applying the Sketch effect In the DME menu, select VF7 ‘Enhanced Video Modify’ and HF1 ‘Sketch.’ The Sketch menu appears. Press [Sketch], turning it on. The Sketch effect is enabled. Select the method for applying outlines in the <Sketch Mode> group. Sketch: Apply an effect like a sketch.
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• When Draw is selected Knob Parameter Adjustment Setting values Mix amount for Draw video and 0.00 to 100.00 input video Clip Reference level for outline –100.00 to +100.00 extraction Gain Image gain for outline extraction –100.00 to +100.00 a) 100.00 gives an image completely transformed by the Sketch effect. 0.00 is the original input image.
• To set the color of the sections other than the outlines for Draw Press [Matte], turning it on, and adjust the following parameters to set the color of the sections other than the outlines. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00...
Knob Parameter Adjustment Setting values Mix Ratio Mix amount for Metal video and 0.00 to 100.00 input video Y Clip Clip level of input signal Y level 0.00 to 100.00 Y Gain Amount of gain for clip adjusted –100.00 to +100.00 input signal Y level Y Offset Offset added to clip and gain...
Set the following parameters. Knob Parameter Adjustment Setting values Start Point where dimming starts (dim –100.00 to +100.00 start point) Gain Degree of dimming 0.00 to 100.00 Press [Flat Color] and set the parameters for the color of the depths of the picture.
This enables the Glow effect. Note When using the MVE-9000/BKDS-9470, the key border function and Glow function cannot be turned on at the same time. The function most recently turned on is effective. Set the parameters. Knob Parameter Adjustment Setting values Clip Reference level for highlight 0.00 to 100.00...
Page 576
In the <Mask> group, press the button for the group of the effect to which you want to apply the mask, turning it on. Effect Gp 1: Posterization, Solarization, Nega, Sepia, Mono, Contrast, Mosaic, Sketch, Metal Effect Gp 2: Defocus, Blur, Glow Note On the MVE-8000A, Effect Gp 1 and Effect Gp 2 cannot be turned on at the same time.
Page 577
• When turning [Aspect] on and adjusting the pattern aspect ratio Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) When a minus value is specified, the picture is extended in the vertical direction. When a plus value is specified, the picture is extended in the horizontal direction. •...
Image 2: State with [Effect Gp1] only set to On Portion 2 has ‘Mono’ Portion 1 has both masked, and ‘Defocus’ ‘Mono’ and ‘Defocus’ only applied. applied. In the state corresponding to image 2, if you switch [Effect Gp2] to On, then the mask should be applied to portion 2 only, but in fact the border or beveled edge is also masked.
Page 579
Applying the Hard Freeze effect In the <Freeze Timing> group, select the signal freeze timing. Frame: Freeze one frame of signal. Field 1: Freeze the first field of signal. In the <Freeze> group, press [Hard Freeze], turning it on. The Hard Freeze is executed, displaying a still image. Applying the Time Strobe effect In the <Freeze Timing>...
Nonlinear Effect Settings You can add a variety of effects, including effects that change the shape of the image as a whole. In the DME menu, select VF4 ‘Non Linear’ and HF1 ‘Type.’ A menu for selecting the various effects appears. Display the menu for the effect that you want to apply by pressing its button.
Page 581
Size not modulated. 1 and 2 are same size. H&V Before modulation Create waves by reducing 1 and expanding 2 the image. SIZE Set the following parameters, according to the selected mode. • When H&V is selected Parameter group [1/2] Knob Parameter Adjustment...
Page 582
Parameter group [2/2] Knob Parameter Adjustment Setting values Vertical direction in which to offset –16.00 to +16.00 Offset V wave phase and amount of movement Vertical direction and speed of –100.00 to +100.00 Speed V waves Slant Slant of waves –8.000 to +8.000 a) Set when Lock is on.
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• When H&V mode is selected Knob Parameter Adjustment Setting values Form H Waveform in horizontal direction 1 to 6 Form V Waveform in vertical direction 1 to 6 • When Size mode is selected Knob Parameter Adjustment Setting values Form H Waveform 1 to 6...
Page 584
• When H&V mode is selected Knob Parameter Adjustment Setting values Size H Amount of horizontal wave 0.00 to 100.00 modulation Offset H Center point of horizontal –8.000 to +8.000 modulation range Size V Amount of vertical wave 0.00 to 100.00 modulation Offset V Center point of vertical...
Page 585
• When Size mode is selected Knob Parameter Adjustment Setting values Envelope H Smoothness of envelope 0.00 to 100.00 To reverse the wave range To reverse the horizontal wave range set with [Range]: Press [Range Rev H], turning it on. To reverse the vertical wave range set with [Range]: Press [Range Rev V], turning it on.
Page 586
Parameter group [1/2] Knob Parameter Adjustment Setting values Amp V Amplitude of twist in vertical direction 0.00 to 100.00 Freq V Frequency of twist in vertical direction 0.00 to 100.00 Amount of movement in twist phase –16.00 to +16.00 Offset V in the vertical direction Speed and direction of twist –100.00 to +100.00...
Page 587
To apply the Ripple effect With the Ripple menu displayed, use the following procedure. In the <Mode> group, select the ripple modulation mode. Radial: Points on radii of the same length from the center of the ripples behave in the same way. Angular: Points at the same angle from the center of the ripples behave in the same way.
Page 588
Knob Parameter Adjustment Setting values Freq A Ripple frequency along periphery 0.00 to 100.00 Direction along periphery in which –8.000 to +8.000 Offset A to offset ripple phase and amount of movement Ripple direction along periphery –100.00 to +100.00 Speed A and speed Amp R Ripple amplitude along radius...
Page 589
Parameter group [1/2] Knob Parameter Adjustment Setting values Shape Ripple shape 1 to 4 Parameter group [2/2] Knob Parameter Adjustment Setting values Aspect Ripple aspect ratio –100.00 to +100.00 Angle Ripple angle –8.000 to +8.000 a) Set when Lock is on. b) Set when Lock is off.
Page 590
Set the following parameters. • When Radial or Shape mode is selected Knob Parameter Adjustment Setting values Size R Amount of ripple modulation 0.00 to 100.00 along radius Offset R Center of modulation range –8.000 to +8.000 along radius • When Angular mode is selected Knob Parameter Adjustment...
Page 591
Rings settings You can set the degree of transition, the degree of randomness in the distance moved by each block, the amount of movement, the width of the partitions, the degree of randomness in partition width, the center point, the starting angle, and other parameters.
Page 592
Broken Glass settings You can set the degree of transition, the degree of randomness in the distance moved by each block, the amount of movement, the width of the partitions, the degree of randomness in partition width, the center point, the starting angle, and other parameters.
Page 593
Blind settings There are two modes: Bar and Wedge. You can set the number of rotations by blocks, the perspective, the width and position of blocks, the direction, the center position, and other parameters. To apply the Blind effect With the Blind menu displayed, use the following procedure. In the <Mode>...
Page 594
Knob Parameter Adjustment Setting values Vertical center position –6.000 to +6.000 Split settings You can set the degree to which the image is split, the split positions, and other parameters. To apply the Split effect With the Split menu displayed, use the following procedure. In the <Mode>...
Page 595
Parameter group [1/2] Knob Parameter Adjustment Setting values Transition H Degree of transition in horizontal 0.000 to 100.000 direction Random H Degree of randomness in distance 0.00 to 100.00 moved by blocks in horizontal direction Skew H Degree of skew in horizontal direction 0.00 to 100.00 Width H Horizontal width of partition 0.00 to 100.00...
Page 596
Top to Bottom: Reflect top side on bottom. Bottom to Top: Reflect bottom side on top. Top to Left to Right Bottom SONY SO S To set the position of the border between original and reflection Press [Position]. Set the following parameters.
Page 597
Set the following parameters. Knob Parameter Adjustment Setting values Horizontal original image center –4.000 to +4.000 position Vertical original image center –4.000 to +4.000 position Kaleidoscope settings You can set the number of blocks, the partition reference point and angle, horizontal and vertical offsets, a reflection position, and other parameters.
Page 598
You can also choose to display only the portion of the image that is seen through the lens. To apply the Lens effect With the Lens menu displayed, use the following procedure. In the <Mode> group, select the lens shape. •...
Page 599
Parameter group [2/2] Knob Parameter Adjustment Setting values Curve V Vertical curve ratio –100.00 to +100.00 Size V Vertical size 0.00 to 100.00 To make only the lens part visible Press [Lens Only], turning it on. The parts of the image outside the lens are removed. To set the lens center position Press [Position], turning it on.
Page 600
Knob Parameter Adjustment Setting values Position H Horizontal curve center position –4.000 to +4.000 Position V Vertical curve center position –3.000 to +3.000 Page Turn settings There are four modes: H&V, H, V, and Off. You can select the turn position, the radius of the turned portion, the amount and angle of turning, and the input video for the front and back pages.
Page 601
2nd Ch: Use the 2nd channel video signal. To select “2nd Ch,” it is first necessary to select the second DME on the keyer using DME. Adjust the following parameters, according to the selected input signal. • When Flat is selected Knob Parameter Adjustment...
Page 602
The procedure for selecting the input signal in the <Back Video> group is the same as for the Page Turn menu. For details about operation, see “Page Turn settings” (page 600). Sphere settings You can set the degree of winding onto the sphere, the radius, the horizontal position of the wound image, and front and back side output for the image.
Page 603
Knob Parameter Adjustment Setting values Spiral Degree of curvature of transition –100.00 to +100.00 path • When Rectangle, Star, Heart, or Ellipse was selected in step 1 Knob Parameter Adjustment Setting values Transition Degree of transition 0.00 to 100.00 Curve Degree to which image periphery 0.00 to 100.00 expands...
Page 604
Knob Parameter Adjustment Setting values Center Amount of rotation in center of swirl –8.000 to +8.000 Outer Amount of rotation outside of Area –8.000 to +8.000 Area Region of swirl 0.00 to 100.00 To make the tip of the swirl stardust Press [Pixel], turning it on.
Page 605
Knob Parameter Adjustment Setting values Transition Degree of transition 0.00 to 100.00 Curve Degree to which image stretches 0.00 to 100.00 Random Degree of jaggies at melted part 0.00 to 100.00 To make wave settings for melting part, press [Border] and set the following parameters.
Knob Parameter Adjustment Setting values Random Degree to which pixel positions 0.00 to 100.00 become more randomized further from the center Character Trail settings You can set the effect starting position, the degree of expansion, the slant angle of the effect region, and trail direction, the degree to which the image disappears, the trail type and amount of stardust, and other parameters.
Page 607
Mat: An effect like light striking paper, cloth, or another diffusively reflective surface. Note The function for setting the bar mode of the lighting area is not supported on the MVE-8000A. Applying the Lighting effect In the DME menu, select VF5 ‘Light/Trail’ and HF1 ‘Lighting.’ The Lighting menu appears.
Page 608
a) You can make the Lighting effect more effective by adjusting [Total Ambient] to lower the brightness of the entire image. This setting is used both by this effect and by the Spotlighting effect. Note The Total Ambient parameter is not supported on the MVE-8000A. •...
Page 609
Knob Parameter Adjustment Setting values X-value of bar center point –8.00 to +8.00 Y-value of bar center point –6.00 to +6.00 –4.50 to +4.50 Angle of bar –8.00 to +8.00 Angle Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 a) For 4:3 b) For 16:9...
Page 610
Knob Parameter Adjustment Setting values X-value of bar center point –8.00 to +8.00 Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 Setting the color of the shade in the shade area Turn [Shade Color] on. Adjust the following parameters.
Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 With no selection made in With a selection made in the <Bar Light Mode> the <Bar Light Mode> group group Width Bar Light Diffuse Light Diffuse Light Bar Light...
Page 612
Applying the Trail effect In the DME menu, select VF5 ‘Light/Trail’ and HF2 ‘Trail.’ The Trail menu appears. Press [Trail], turning it on. The Trail effect is enabled. You can adjust the parameters with the knobs. Set the parameters. Knob Parameter Adjustment Setting values...
Page 613
Freeze Video: Use freeze images of the input video as source of the trail. Flat Color: Use a flat color matte as source of the trail. You can set the following parameters with the knobs. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00...
Page 614
Defocusing the afterimage portion (Defocus) Note The function to defocus the trail afterimage portion is not supported on the MVE-8000A. Press [Defocus], turning it on. Set the following parameters. Knob Parameter Adjustment Setting values Defocus V Defocusing of the video 0.00 to 100.00 signal Defocus K...
Select one of the following in the <Combine Process> group. Combine –> Trail: Add the Trail effect after the combine. As the trail parameters, the data for the channel with the lowest number among the channels being combined is enabled. Trail –>...
Page 616
a) At the setting 0.00, there is no afterimage. At a setting of 100.00, the afterimage does not decay. In the <Decay Mix Mode> group, select the way in which the video signal is blurred. Soft: mix the live image and the afterimage. Hard: show the lighter of the live image and afterimage.
Keyframe Strobe Settings Note When you turn on keyframe strobe, if the Trail, Motion Decay or Wind effect is on, it automatically goes off. (See “Note” in the section “Trail.”) Leaving a trail of afterimages of the image In the DME menu, select VF5 ‘Light/Trail’ and HF4 ‘KF Strobe.’ The KF Strobe menu appears.
Page 618
Frame: freeze in frame units. Field: freeze in field units. Erasing the afterimages that remain in memory whenever a keyframe is passed Press [KF Strobe Eraser], turning it on. When the effect passes a keyframe, the afterimage is erased before writing a new afterimage.
Select one of the following in the <Combine Process> group. Combine –> KF STRB: Add the Keyframe Strobe effect after the combine. As parameters, the data for the channel with the lowest number among the channels being combined is enabled. KF STRB –>...
Page 620
Selecting the signal for the afterimage portion In the <Wind Source> group, select the image to fill the afterimage portion. Notes • “Mix Color”or “Ext Video”can only be applied to one of the background (see page 636), flex shadow (see page 548), trail (see page 611), and wind effects. If you select “Mix Color”or “Ext Video”...
Knob Parameter Adjustment Setting values Amp H Horizontal amplitude of the 0.00 to 100.00 wave Freq H Horizontal frequency of the –100.00 to +100.00 wave Amp V Vertical amplitude of the 0.00 to 100.00 wave Freq V Vertical frequency of the –100.00 to +100.00 wave For details of Priority, Wind Freeze Timing, Wind Eraser, Defocus, Dust, and...
Page 622
Non Linear: Spotlighting effect is applied to an area to which a DME nonlinear effect is applied. Note The BZS-9471 or BZDM-9050 is required to enable Texture and Non Linear settings. Test sphere function A test sphere is a translucent sphere virtually embedded in the center of the input picture to provide an intuitive way for you to check the position and direction of the spotlight.
Page 623
Texture deformations You can change the texture pattern, position, and size, and use the repetition function. The following figure shows examples of a texture pattern repeated in the X and Y directions. Original image Repetition in X Repetition in Y Repetition in X and Y direction direction...
Page 624
Linking and unlinking image and spotlight The spotlight can move together with a DME image, or be fixed in place. Source: Place the light source in source coordinate space. The spotlight is linked and moves when the image moves. Target: Place the light source in target coordinate space. The spotlight does not move, even when the image moves.
Page 625
Light shape Creates the light shape. • Select the shape pattern For shape patterns, see “Shape Patterns” (page 945). • Set the size, degree of deformation, softness, and rotation. Ring settings Shines the light with a hole in the middle, like a doughnut. Adjust the following parameters.
Page 626
Test sphere The direction of a ray is defined by longitude and latitude. • Longitude: A direction (angle), expressed as a plus value for clockwise rotation in the plus direction with respect to the X axis of the input picture. •...
Page 627
The integral part of a setting value is used when moving a light source with keyframes. For example, when the longitude of a light source rotates in the clockwise direction from 0.88 (315°) to 0.12 (45°), it rotates in the counterclockwise direction (the angle grows smaller) if the above values are used.
Page 628
In the <Surface Select> group, select the state of the surface struck by the light. Flat: The image surface is unchanged, causing the selected light source to appear as the effect. Texture: A texture appears on the surface of the image. Non Linear: The Spotlighting effect is applied to an area to which a DME nonlinear effect is applied.
Page 629
If you selected Texture in step 4, select the way it is applied in the <Surface Axis> group. Move: The texture moves together with the DME image. Fix: The texture does not move, even if the DME image moves. For the difference between these application methods, see “Coordinate axis on surface of image”...
Page 630
To set a test sphere In the Spot Lighting menu, press [Test Sphere], turning it on. A test sphere effect appears on the image surface. Adjust the following parameter. Knob Parameter Adjustment Setting values Distance of light –100.00 to +100.00 a) Light appears from Z direction.
Page 631
Press [Light 1], turning it on. This enables the Light 1 light source, and you can now use the knobs to adjust the parameters. Set the following parameters. Knob Parameter Adjustment Setting values Total Brightness of whole image 0.00 to 100.00 Ambient Intensity Intensity (brightness) of the light...
Page 632
When you selected Line Knob Parameter Adjustment Setting values Movement in X-axis direction –6.00 to +6.00 Movement in Y-axis direction –6.00 to +6.00 Movement in Z-axis direction –6.00 to +6.00 Longitude Longitude –8.00 to +8.00 a) Minus moves left, plus moves right. b) Minus moves down, plus moves up.
Page 633
Notes • If you select [Multiply] in the <Fill Blending Mode> group of the Light Color Adjust menu (see page 635), the light effect is not applied to the background, even if you select BKGD or Both. • If the setting of [Brilliancy] in the <Fill Source> group of the Light Color Adjust menu (see page 635) is 100.00, the light effect is not applied to the background, even if you select BKGD or Both.
Page 634
Knob Parameter Adjustment Setting values Speed Rotation direction and speed –100.00 to +100.00 a) –100.00 is four rotations per second in the counterclockwise direction, and +100.00 is four rotations per second in the clockwise direction. 0.00 stops the rotation. To change the light to a ring shape Note If you select Parallel or Whole (see page 631) in the <Spot Mode>...
Page 635
To add color to the light source In the Light 1 menu, press [Light Color Adjust]. The Light Color Adjust menu appears. In the <Fill Blending Mode> group, select how the light and image should be blended. Mix: Light as if reflected from a mirror. Multiply: Light as if reflected from a dull surface (diffuse reflection).
Two lists appear in the status area. The list on the left shows the copy or swap sources, and the list on the right shows the copy or swap destinations. Do one of the following to select the target data. •...
Selecting the signal to insert in the background When using the BKDS-9470 or MVE-9000, you can select the signal to insert in the background. With [Bkgd] set on, use the following procedure. In the <Bkgd Fill> group, select one of the following. Flat Color: single color Mix Color: mix color signal set in the Color Mix menu (see page 559) Ext Video: an external video signal input to the Ext IN connector...
signals. If they are the back side, you can select the back signals. Video and key signals are selected with the cross-point control blocks of each M/E bank or the PGM/PST bank. Shaped Video Settings For each of the front and back sides of the image, specifies whether to handle input video from the switcher as shaped video (key processed signals).
Page 639
Also, when the shaped video output is on, it is recommended that the switcher key type be set to linear key. About the relationship between shaped video output and effects When the shaped video output is off, the video signal before key processing is output.
Edge Soft: The Edge Soft effect is applied to the key signal only. The video signal does not change. Shadow, Flex Shadow, Combine Shadow: The key signal density changes. The video signal does not change. Fade: The key signal changes according to depth data. The video signal does not change.
Knob Parameter Adjustment Setting values Key Density Key density 0.00 to 100.00 Key Source Selection You can select either the key signals received from the switcher or the key signals generated in the DME for application to the front and back of the image. Selecting the key source signals Note When the shaped video setting (see page 638) is on, it is not possible to select...
Interpolation Settings Specifies the methods used for interpolation processing of input video signals and input key signals. For input video signals, you can select from the following four methods. • Detect changes in the luminance and chrominance signals separately, and switch automatically between fields and frames.
Page 643
Knob Parameter Adjustment Setting values Mode Degree of motion detection 1 to 4 In the <Key Field/Frame Mode> group, select the interpolation method for the key signal. Adaptive: Detect changes in the luminance component of the key signal separately, and switch automatically between fields and frames. Field: Do interpolation in field units.
Global Effect Operations Global effects are special effects created by combining the images of successive channels. The Global Effect menu is used to add these effects. The following types of global effects are available. Global effects Name Effect/Image Combiner Automatically combines the selected images when multiple channels are selected on one keyer or for one transition.
Combiner Settings When multiple channels are selected on one keyer or for one transition, the Combiner automatically combines the selected images. Up to four channels can be combined. You can also control the way in which the combination is carried out, as a mix or an overlap with priority set automatically.
Page 646
Combination of Ch1, Ch2, and Ch3 Combiner Combination of Ch1 and Ch2 / combination of Ch3 and Ch4 Combiner Combiner Global Effect Operations...
Page 647
Combination of Ch1, Ch2, Ch3, and Ch4 Combiner Mixing Ch1 and Ch2 Mix1 If the Mix1 setting is 70, the proportion of the channels in the mixed portion in the previous illustration is as shown in the following table. Combination Indication in figure Ch1 and Ch2 Mixing Ch1, Ch2, and Ch3...
Page 648
If the Mix1 setting is 70 and the Mix2 setting is 40, the proportions of the channels in the mixed portions in the previous illustration are as shown in the following table. Combination Indication in figure Ch1 and Ch2 – Ch2 and Ch3 –...
Page 649
Setting the combiners The setting menu differs according to the combiner usage status. This section shows the cases of “Ch1+Ch2+Ch3” and “Ch1+Ch2, Ch3+Ch4” as examples. For details of operating procedures when using an SDI interface, see “Procedure for combine operation when using an SDI interface” (page 650). In the Global Effect >Ch1- Ch4 menu, select HF1 ‘Combiner Priority.’...
Page 650
Combiner1 Priority1: Ch1 Combiner1 Priority2: Ch2 Combiner2 Priority1: Ch4 Combiner2 Priority2: Ch3 Procedure for combine operation when using an SDI interface Use the following procedure only when the DME being used is the MVE- 8000A or MVE-9000 with an SDI interface. Note It is not possible to select MVE-8000A or MVE-9000 channels with buttons in the key control block.
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Mixing the images of up to four consecutive channels In the Combiner Priority menu, press [Mix], turning it on. Adjust the following parameters. For case “Ch1+Ch2” Knob Parameter Adjustment Setting values Mix degree 0.00 to 100.00 a) See “Mixing Ch1 and Ch2” (page 647). For case “Ch1+Ch2+Ch3”...
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Knob Parameter Adjustment Setting values Mix2 Mix degree for channels 0.00 to 100.00 2 and 3 a) See “Pairwise mixing of Ch1 and Ch2, and Ch3 and Ch4” (page 648). Automatically setting the priority of overlapping images To set the system so that the priority of overlapping images is automatically determined by their position on the z-axis, in the Combiner Priority menu, press [Auto], turning it on.
Crossing images from channels 1 and 2, and channels 3 and 4 in three dimensions Note The three-dimensional crossing function is not supported on the MVE-8000A. In the Combiner Priority menu, press [Combiner1 Depth], turning it on. Set the following parameter. Knob Parameter Adjustment...
Page 654
Combinations of Ch2, Ch3, and Ch4 Upper side: Ch2 image Side V: Ch3 image Side H: Ch4 image You can adjust the height of the brick, the overlap between the three images and the way to insert the side images. Applying the Brick effect In the Global Effect >Ch1 - Ch4 menu, select HF2 ‘Brick.’...
Page 655
• 4:3 mode Knob Parameter Adjustment Setting values Position of left crop –4.00 to +4.00 Position of top crop –3.00 to +3.00 Rotation Angle of rotation, when rotated 0/90/180/270° around the Z-axis of the source space • 16:9 mode Knob Parameter Adjustment Setting values...
The part of the image defined by Top, Left, Right, and Bottom is magnified or shrunk to fit into Side V or Side H. To invert the image in a side face For example, to invert the image on the front of Side H in the <Side H Front> group, press the following buttons, turning them on.
Page 657
Applying the Drop Shadow effect The Shadow menu allows you to apply the Drop Shadow effect. To access the Shadow menu, in the Global Effect>Ch1 - Ch4 menu select HF3 ‘Shadow.’ Depending on the selected combiner channels, the valid buttons differ as follows.
Page 658
Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 To combine the video images after applying a shadow Use the Combiner function to select channel 1 + channel 2 and channel 3 + channel 4, then turn [Ch 1 Shadow] and [Ch 3 Shadow] on.
Chapter 12 External Devices Control of External Devices ..............660 Shared Functions for External Device Control .........661 Control of P-Bus Devices .................663 Creating and Editing the P-Bus Timeline ..........663 P-Bus Trigger ..................666 Control of GPI Devices ................668 GPI Timeline Creation and Editing ...........668 Control of VTRs, Extended VTRs, and Disk Recorders ......672 Manual Operation ................672 Controlling the Tape/Disk Transport ..........673...
• Disk recorder (Sony disk 9-pin protocol and video disk communications protocol) • Extended VTR (Abekas A53 protocol) For details on the devices that can be connected, consult your Sony representative. Use the Device menu to carry out operations for controlling above external devices.
Shared Functions for External Device Control Keyframe functions There are 99 registers, numbered 1 to 99, holding external device control data as keyframe data. The following are the keyframe functions that can be used. • RECALL (1-99), STORE (1-99), RECALL UNDO, STORE UNDO, empty register search, AUTO SAVE, RECALL MODE (RECALL, RECALL &...
Page 662
File related functions As effect data, you can save and recall, using the File menu. Control of External Devices...
Control of P-Bus Devices You can control P-Bus devices from this system through the 9-pin serial port of a DCU. P-Bus device control modes There are two modes of P-Bus device control, as follows. Trigger: Operating a previously specified button outputs the command for an action assigned to that button.
Page 664
Setting an action In the Device menu, press VF2 ‘P-Bus Timeline.’ The Device >P-Bus Timeline menu appears. The status area shows two lists. The left list is for setting combinations of devices and actions. The settings in this list will be saved as keyframe point data.
Page 665
Repeat steps 2 to 5 as required for other devices. Testing an action command To produce a test output of the action command, press [Test Fire]. The action command is output from the 9-pin serial port of the DCU according to the setting in the list on the left of the status area.
Using any of the following methods, select the device. • Press directly on the list on the left of the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Setting Setting values Device ID 0 to 23...
Page 667
Action command for an operation in the keyframe control block or Multifunction Flexi Pad control block • RUN: Trigger 1 • REWIND: Trigger 4 • NEXT KF: Trigger 7 • PREV KF: Trigger 8 Outputting an action command As an example, to output a Recall, use the following procedure. In the numeric keypad control block, press the [EFF] button, turning it on.
Control of GPI Devices You can control GPI devices from the control panel of this system, or through the GPI output port of a DCU. GPI timeline For a keyframe effect controlled from the center control panel, the GPI timeline allows you to set an action (setting a trigger output from a particular GPI output port) at a keyframe point on the GPI timeline.
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The “GPI Output” list (on the left) shows the relation between ports 1 to 8 for the GPI timeline and the trigger pulse output destination ports. The content of this list is saved as keyframe data. The “GPI Port” list (on the right) is for selecting the GPI trigger pulse output destination.
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Press [Set]. This specifies the SCU/DCU GPI port whose number you specified in step 4 as the pulse output destination for the GPI output port selected in the list on the left of the status area. Repeat steps 1 to 5 for other GPI output ports as required. Testing trigger output To test the trigger output, press [Test Fire].
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For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed” in Chapter 19 (Volume 3). Control of GPI Devices...
Control of VTRs, Extended VTRs, and Disk Recorders In this system, for up to 12 VTRs, disk recorders or Extended VTRs connected to a DCU, you can carry out the following manual operations and timeline settings. • Controlling manually from the device control block (trackball or search dial) •...
• VTR, disk recorder or Extended VTR selection • Tape transport and disk drive control: You can use the following tape transport and disk drive control buttons: REC, REW, PLAY, FF, CUE UP, VAR PLAY, SHTL, JOG, STANDBY OFF, STOP, and ALL STOP. (For details of the operation of the buttons, see “Device Control Block (Trackball)”, “Device Control Block (Joystick)”...
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DEV1 DEV2 DEV3 DEV4 CLIP CLIP DEV5 DEV6 DEV7 DEV8 LOOP DEV9 DEV10 DEV11 DEV12 MENU DELAY STOP START STOP SHTL SHFT PLAY STOP Device control block in the VTR/disk recorder operation mode (trackball module) In the device control block (search dial module), there is no such a mode selection button and you can directly select a device.
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When the [MENU] button is On: stop point of the timeline When the [MENU] button is Off: stop point of Cueup & Play VAR (variable speed playback): Pressing this button and turning the Z-ring plays back the tape, disk or frame memory clip at a variable speed and direction proportional to the rotation angle of the Z-ring.
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For details of settings in setup, see “Setting VTR Operation Button Assignment” in Chapter 19 (Volume 3). Controlling the tape/disk transport with the search dial With the device control block, you can play back the material on an external device in variable speed. This section describes the three playback modes, taking the device control block (search dial) as an example.
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Still image speed speed Forward direction Reverse direction Maximum Maximum speed speed Variable mode Press the [VAR] button, lighting the button amber, to switch the dial to variable mode. In this mode, the playback speed varies according to the rotation angle of the dial from –1 to +3 times normal speed.
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Wide operating angle • Shuttle mode: approx. –180 to +180° • Variable mode: approx. –200 to +348°(+1 times normal speed is +200°) Recording to VTRs and disk recorders You can record to the VTR or disk recorder selected in the device control block.
The REMOTE/LOCAL switch Port is not open. of the device is set to LOCAL. Tape Out No tape is loaded (VTR). No file loaded. No file loaded. (Sony disk 9-pin protocol or Extended VTR) Recording. Recording. Cue> Cueing up in the forward —...
Operating When VTR, Extended VTR, or When video disk status display Sony disk 9-pin protocol is communications protocol is used used Fast forwarding. — Rewind Rewinding. — Shtl> Playing in the forward direction — in shuttle mode. Shtl< Playing in the reverse direction —...
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Notes • In an effect register set on the VTR/disk recorder timeline, Cueup & Play settings are not possible. To add Cueup & Play settings to such a register, first clear the VTR/disk recorder timeline setting before carrying out the operation.
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Note Check that the [MENU] button is not lit. If it is lit, press to turn it off. With the device selection buttons in the device control block, select the VTR, Extended VTR, or disk recorder for which you want to make the setting.
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Press the [SET STOP TC] button in the device control block (search dial). The display in the numeric keypad control block shows “STOP TC.” Enter the desired timecode from the numeric keypad control block, and press [ENTER]. • Using the [SET DUR] button of the device control block (search dial): Press the [SET DUR] button in the device control block (search dial).
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The [RCALL] button in the numeric keypad control block lights. With the region selection buttons in the numeric keypad control block, select the region. You can select more than one button. Enter the number of the register to be recalled with the numeric keypad buttons.
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START TC 00:00:00:00 00:00:02:00 STOP TC (DUR 0:02:00) Press the [SET DUR] button, and enter “–100” from the numeric keypad control block. START TC remains the same, and STOP TC changes. START TC 00:00:00:00 STOP TC 00:00:01:00 (DUR 0:01:00) Example 2 Press the [SET DUR] button, and enter “200”...
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In the Device menu, press VF3 ‘DDR/VTR’ and HF1 ‘Cueup & Play.’ The Device >DDR/VTR >Cueup & Play menu appears. The status area shows the device number, register number, status information, current time, start point, stop point, and start delay time. Using any of the following methods, select the device.
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• Turn the knob. Knob Parameter Setting Setting values Device number 1 to 12 Carry out any of the following operations as required. • To clear the start point, press [Clear] in the <Start TC> group. • To clear the stop point, press [Clear] in the <Stop TC> group. •...
VTR/Disk Recorder/Extended VTR Timeline For a keyframe effect controlled from the center control panel, the timeline allows you to set a VTR, disk recorder or Extended VTR action at a keyframe point on the timeline. Timeline actions The actions that can be used on the timeline are as follows. •...
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Example: When the recorded clip for keyframe 1 has a duration of 15 frames 30 frames 30 frames 15 frames 15 frames : Interval for which clip is recorded : Interval in which still frame is displayed In this example, when keyframe 1 is executed, the first 15 frames consist of clip playback and the remaining 15 frames show the 15th frame as a still image.
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Playback Playback at set variable speed a) In keyframe 2, set variable speed only, and do not set the start point. • When using a disk recorder with the VTR/disk recorder timeline, if you carry out the following sequence of operations, the system may freeze on the frame of the start point.
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– Partial operating limitation: KF1 action setting Operating status of file KF2 action setting Start Playing Variable Speed set Variable Speed set Playing at variable speed Variable Speed set Cueup Cueup Variable Speed set a) Failure to operate when variable speed is set to minus value. However, operates when the file B action is set to Start, and then variable speed is set to minus after file B starts playing.
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Knob Parameter Setting Setting values Device number 1 to 12 To set the name of a file when using an Extended VTR or disk recorder, recall the file using the Device >DDR/VTR >File List menu. Notes • There is a limit of eight disk recorder files that can set on a single timeline.
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Set the start point as a timecode value. Press [Enter]. The new start point setting is reflected in the status area. To set the stop point, in the <Stop TC> group press the [Set] button. A timecode window appears. If you do not want to set the stop point, skip to step 11. Set the stop point as a timecode value.
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[START TC] button: Set the start point of the keyframe point to the current time. [STOP TC] button: Set the stop point of the keyframe point to the current time. [SET START TC] button (of the device control block (search dial)): Enable to input the timecode of the start point of the keyframe point with the numeric keypad control block.
Alternatively, you can select the reverse arrangement, whereby when the [REWIND] button is pressed, this executes the action set for the first keyframe, and when the [RUN] button is pressed the first keyframe action is not executed. In this case, the Rewind Action setting is still valid. For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed”...
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Refreshing (recalling) the disk recorder/Extended VTR file list In the Device menu, press VF3 ‘DDR/VTR’ and HF3 ‘File List.’ The Device >DDR/VTR > File List menu appears. In the status area, two lists appear. The upper list shows the selected device name, and the currently selected file name (register number), and set file name.
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Select the device for which you want to recall the file list, using the knob. Knob Parameter Setting Setting values Device number 1 to 12 In the <Sort> group, press one of [File Name], [File No], and [Update]. File Name: Sort in alphabetical order of file name. File No: Sort in ascending file number order.
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The keyboard window appears. Enter a file name and press [Enter]. When using the Sony disk recorder 9-pin protocol: Up to 23 characters. When using the video disk communications protocol: Up to 8 characters (in Fixed 8 Character mode) or 23 characters (in Variable...
Chapter 13 Keyframe Effects Regions .......................701 Registers ....................703 Keyframes ....................705 Effects ....................705 Saving and Recalling Effects ............705 Effect Attributes ................705 Effect Editing ..................706 Time Settings ..................707 Paths ....................711 Effect Execution ................717 Master Timelines ................717 Sequence of Keyframe Operations ............717 Displaying the Timeline Menu ..............719 Interpreting the Timeline Menu ............719 Settings in the Timeline Menu ............721 Recalling a Register ..................723...
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Transition Mode Settings for User Programmable DME ....749 Keyframe Creation and Editing in the Multifunction Flexi Pad Control Block ..................749 Time Settings .....................752 Setting the Keyframe Duration ............752 Setting the Effect Duration ..............753 Setting the Delay ................754 Path Setting ....................755 Basic Procedure for Path Settings .............755 Executing Effects ..................759 Executing Effects in the Keyframe Control Block ......759...
Regions The term “region” refers to some sort of functional block of the system. When saving or recalling snapshot registers and effect registers, or creating or editing effects, you first select the region to which the operation applies. You can also select multiple regions simultaneously. Classification of the regions The regions are classified as follows.
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Notes on saving or recalling a frame memory still image for or by a snapshot/keyframe • The saving and recalling of frame memory images for snapshots and keyframes is restricted to the still images or clips on the eight frame memory outputs.
Registers A register is an area of memory in a device which holds a snapshot, keyframe, macro, and so on. For details of macros, see “Macros” (page 839). Keyframe effect registers Dedicated effect registers There are 99 dedicated registers for keyframe effects in each region, numbered 1 to 99.
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Snapshot registers These are registers for snapshots, and there are 99, numbered 1 to 99 for each region. Master snapshot registers There are 99 master snapshot registers, numbered 1 to 99, for each control panel. They store snapshot regions and the register numbers saved in the regions.
Keyframes A keyframe represents an instantaneous state of an image; it can be saved and recalled for reuse. Effects By arranging a number of keyframes on the time axis, and interpolating between successive keyframes, you can create an effect in which there is a continuous change from each keyframe to the next.
These conditions are called “attributes” of the effect, and can be added when the keyframe effect is saved or recalled. Type of attribute The attribute that can be attached to an effect is as follows. Effect dissolve: The transition from the state before the effect recall to the state at the effect start point is carried out smoothly, by a dissolve.
Duration modes In keyframe editing, there are two duration modes; switch between them in the keyframe operation section. (See “Creating and Editing Keyframes” (page 737).) Variable duration mode: In this mode, inserting or deleting a keyframe increases or reduces the duration. Constant duration mode: In this mode, inserting or deleting a keyframe does not change the duration.
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Keyframe duration: This is the time from the keyframe to the next keyframe. You can set this time in the keyframe control block. (See “Setting the Keyframe Duration” (page 752).) In constant duration mode (see page 707), it is not possible to change the keyframe duration setting.
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Note In constant duration mode (see page 707), the duration of the current keyframe is reduced to zero, and the new keyframe is inserted with the previous duration of the current keyframe. Thus the effect duration does not change. Insertion position Change in effect duration Insertion before the first keyframe...
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Note In constant duration mode (see page 707), the duration of the keyframe before the deleted keyframe is increased by the duration of the deleted keyframe. Thus the effect duration does not change. Deletion position Change in effect duration Deletion of the first keyframe Deletion of an intermediate keyframe...
Paths The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. Images are interpolated from an edit point to the next one according to the path setting. For details of the path setting procedure, see “Path Setting” (page 755). Switcher path settings Carry out path settings in the Key Frame menu.
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User1 to User8 menus The items that can be adjusted depend on the settings in the Setup menu. For details, see “Settings for Switcher Configuration (Config Menu)” in Chapter 20 (Volume 3). Item Paths that can be set User1 All to User8 All Overall path settings for the following items for each “User”...
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Paths relating to DME Note To carry out path operations relating to DME requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 DME Processor. DME 3D Trans Local menu Item Paths that can be set 3D Trans Local All Overall path settings for local channel three- dimensional transform items are made simultaneously.
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Item Paths that can be set Axis Loc Overall path settings for items relating to image rotation axis are made simultaneously. Axis All Axis X, Axis Y, Axis Z Paths for the x-, y- and z-axes DME 3D Trans Global menu Item Paths that can be set 3D Trans Global All...
Page 715
DME Effect menu Item Paths that can be set Effect All Overall path settings for DME effect items are made simultaneously. Edge Overall path settings for edge items are made simultaneously. Edge All Border Path for border Crop/Edge Soft Path for crop/edge softness Beveled Edge Path for beveled edge Key Border...
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a) This cannot be used on the MVE-8000A. DME Global Effect menu Item Paths that can be set Global Effect All Overall path settings for DME global effect items are made simultaneously. Combine Path for combiner Shadow Path for shadow Path for brick Brick Types of path...
Effect Execution By using the [RUN] button in the keyframe control block, you can replay the effect as a continuous sequence of images. This is referred to as effect execution. Range of execution Each time the [RUN] button is pressed, the range of execution of the effect is from timecode 01:00:00:00 or the current time (the position at which the current effect is stopped) to the end point of the effect.
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Recalling a register (see page 723) To create a new effect, recall an empty register; to edit an effect, open the register containing it. Specifying the region and edit points (see page 732) Select the region in which editing applies, and set the edit points. Creating and editing keyframes (see page 737) Create the keyframes that make up the effect, using operations to create, insert, modify, or delete keyframes.
Displaying the Timeline Menu By displaying the Timeline menu, you can view keyframe effects on the timeline for each region, and the associated information. Recalling the Timeline menu In the menu control block, press the top menu selection button [KEY FRAME]. Select HF1 ‘Time Line.’...
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a Keyframe status This shows the region name, register number, register name, number of remaining keyframes, current position and timecode with regard to the reference region. b Region name and register number This shows the region name and the number of the register recalled in this region.
Settings in the Timeline Menu Selecting the region to be displayed The Timeline menu shows a timeline for each region, but you can also restrict the regions to be shown. Recalling the Timeline Assign menu In the menu control block, press the top menu selection button [KEY FRAME].
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Knob Parameter Adjustment Setting values Region Region to be inserted 1 to upwards In the <Priority> group, press [Insert]. This inserts the selected region before the specified precedence order. If the inserted region is already present in a different precedence order, it is deleted from that precedence order.
Recalling a Register Use the numeric keypad control block or Multifunction Flexi Pad control block to recall a register. For each region there are 99 registers dedicated to keyframes, numbered from 1 to 99. When creating an effect as a user programmable DME, use a 3-digit register number which is commonly used for all DME regions (channels).
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Press the button corresponding to the region you want to select, turning it You can also press more than one button. [M/E 1], [M/E 2], [M/E 3], [P/P]: These select the corresponding M/E-1, M/E-2, M/E-3, and PGM/PST regions. [USER 1] to [USER 8]: These select the User regions. [DME 1] to [DME 8]: These select the DME channels.
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range, press [2], [0], [0], [.] (period), and to search for an empty register in the 300 range, press [3], [0], [0], [.] (period). The register number appears in the display. If the number is followed by a letter ‘e’ or ‘E,’ this indicates the following. e: The selected register is empty for the regions selected in step 2.
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EFF button Numeric display XPT HOLD WIPE A B U 1 2 3 4 UNDO STORE STATS SNAP TRANS SHOT RATE BNAK SHOT BANK AUTO BANK DISS TRAN MCRO Bank selection buttons Memory recall section Flexi Pad control block (standard type) In the Flexi Pad control block, press the [EFF] button.
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WIND The selected bank number appears in the numeric display. The memory recall section buttons show the register names corresponding to the selected bank, and the register status. Note that by a setting in the Setup menu, you can select either register names or register numbers to be displayed.
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Recalling a register from the Multifunction Flexi Pad control block Alphanumeric display EFF button Region selection buttons Memory recall section Press the [EFF] button, turning it on. Press the button corresponding to the region you want to select, turning it You can also press more than one button.
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Note The regions that can be selected simultaneously are those assigned to the region selection buttons in the Multifunction Flexi Pad control block, and those displayed on the memory recall section buttons when the [MORE] button is pressed. (See “Assigning a Region to a Region Selection Button in the Numeric Keypad Control Block or Multifunction Flexi Pad Control Block”...
Page 730
This switches the Multifunction Flexi Pad control block to the effect operation mode. Press the [MSTR RCLL] button. This switches the memory recall section to the master timeline recall mode. Press the [BANK SEL] button. This switches the memory recall section to the bank selection mode. Recalling a Register...
Page 731
Press the number of the desired bank. This selects the bank, and the buttons in the memory recall section show the register states as follows. Lit yellow: Last recalled register Lit orange: Register holding data Off: Empty register Press the number of the desired register. The button you pressed lights yellow, and this recalls the master timeline.
Specifying the Region and Edit Points Selecting the Region in Which Editing Applies Selecting by control panel Select the region in which the editing is applied by the effect consisting of keyframes, using the region selection buttons in the numeric keypad control block or Multifunction Flexi Pad control block.
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When using the CCP-6224/6324 Control Panel, the buttons in the <Flexi Pad Module> group appear at the lower left of the status area, and if you press either [Region Sel Btn Area] or [Mem Rcl Btn Area] button, you can select a region assigned to a region selection button in the Multifunction Flexi Pad control block or a button in the memory recall section.
Page 734
Selection screen for regions assigned to buttons in the memory recall section Press a button indication on the left of the status area, to select the button you want to assign. The regions currently assigned to the button you pressed appear on the right side of the status area.
Setting the Edit Points EDIT ENBL button CONST DUR button STOP EDIT NEXT LOOP ENBL TURN NORM PAUSE OVER LOOP NORM CONST AUTO GO TO GO TO DELAY /REV FROM COPY PASTE WIND UNDO PREV NEXT SHIFT Buttons used for editing Keyframe control block To set the edit points, use any of the following operations in the keyframe control block.
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To enter a difference value When moving to a point specified with the [GO TO KF] button or [GO TO TC] button, you can also enter the difference from the current keyframe number or timecode value. Press the numeric keypad [+/–] button, and enter the difference, then press the [TRIM] button.
Creating and Editing Keyframes For this operation you can use the numeric keypad control block and keyframe control block, or the Multifunction Flexi Pad control block. In the following, the case of using the numeric keypad control block and keyframe control block is described as an example.
Insertion Inserting keyframes To insert a keyframe in an existing effect, use the following procedure in the keyframe control block. Press the [EDIT ENBL] button, turning it on. Stop the effect at the desired edit point. Create the image for the keyframe you want to insert. Press the [INS] button.
Page 739
Press the [MOD] button. This modifies the keyframe. Modifying more than one keyframe simultaneously You can modify a number of keyframes simultaneously. There are three different cases for this operation. • Modifying from the edit point to a particular keyframe •...
Page 740
Press the [MOD] button. Alternatively, hold down the [SHIFT] button and press the [MOD] button. For the difference in the result, see “Differences in the changes when a number of keyframes are modified” (page 740). This makes the modification simultaneously to all keyframes in the effect. To modify the keyframes in a specified range Press the [EDIT ENBL] button, turning it on.
Page 741
Modifying the keyframes by pressing the [MOD] button alone The modified parameter values are taken as absolute values, and applied to all of the selected keyframes. : Background A : Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Modify keyframe 2.
: Background A : Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Modify keyframe 2. (Changing the position of background B in the horizontal direction) Select keyframes 1 to 3 and modify simultaneously. Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Result: Background B of keyframes 1 and 3 is moved in the horizontal direction by the same...
To delete a number of keyframes in a single operation, press the [FROM TO] button or the [ALL] button, turning it on. For how to specify a range of keyframes, see “Modifying more than one keyframe simultaneously” (page 739). Press the [DEL] button. This deletes the keyframe.
Copying Copying keyframes Press the [EDIT ENBL] button, turning it on. Stop the effect at the edit point you want to copy. To copy a number of keyframes in a single operation, press the [FROM TO] button or the [ALL] button, turning it on. For how to specify a range of keyframes, see “Modifying more than one keyframe simultaneously”...
Keyframe Loop (Repeated Execution of a Specified Range) By setting the range of the loop within the effect, and the number of loop executions, you can execute the loop range repeatedly. Note It is only possible to set one keyframe loop for each region. Creating a new keyframe loop To specify the loop range and loop count, carry out the following procedure.
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COUNT Press the [ENTER] button to confirm the entry. The start point, end point, and loop count that you have set are reflected in the Timeline menu. If you enter the loop count as “0” (endless loop), the count is shown as “inf”...
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Enter the new loop count, and press the [ENTER] button. Executing a keyframe loop In the keyframe control block, press the [RUN] button. The set loop range is executed repeatedly for the set loop count number of times. The screen shows the total loop count and the number of loops remaining. (If the loop count is infinite (inf), the remaining number is not shown.) If the [REV] button is lit, the loop is played in the reverse order.
Before addition Addition After addition : Loop range Example 3: If the keyframe at the end of the loop range (the end point) is deleted, the keyframe loop settings are all cleared, as follows, and the [KF LOOP] button goes off. The same occurs if the first keyframe in the loop range (the start point) is deleted.
Transition Mode Settings for User Programmable DME To create an effect for user programmable DME, it is necessary to set the transition mode. Setting the transition mode In the Key Frame menu, select HF4 ‘DME User PGM.’ The DME User PGM menu appears. In the <Transition Mode>...
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Buttons in the memory recall section in effect editing mode (first page) Press the [PAGE 1/2] button to switch to the next button display. Buttons in the memory recall section in effect editing mode (second page) Press the [PAGE 2/2] button to switch to the previous button display. In this mode, you can carry out keyframe creation and editing, using the following buttons.
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[INS] button: Insert a keyframe (see page 738) [MOD] button: Modify a keyframe (see page 738). [DEL] button: Delete a keyframe (see page 742). [REWIND] button: Move to the first keyframe in the effect (see page 760). [SHFT] button: Enable the shift function of the button pressed together with this one.
Time Settings You can determine the execution time of an effect by setting either the keyframe durations or the effect duration. For details of keyframe duration and effect duration, see “Keyframe duration and effect duration” (page 707). Setting the Keyframe Duration KF DUR button EDIT ENBL button EFF DUR button...
Stop the effect on the keyframe for which you want to set the duration. The time from this keyframe to the following keyframe is what you set. Press the [KF DUR] button, turning it on. The display in the numeric keypad control block shows “KF DUR” followed by the duration of the current keyframe (seconds:frames).
Note In addition to the above operation, the effect duration may also be changed as a result of inserting or deleting keyframes. See “Time Settings” (page 707). Setting the Delay To set the delay (see “Time Settings” (page 707)), use the following procedure. Press the [EDIT ENBL] button, turning it on.
Path Setting The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. For details of the notion of path, see “Paths” (page 711). Set keyframe paths in the Key Frame >Path menu. To access the Key Frame>Path menu In the menu control block, press the top menu selection button [KEY FRAME], then select HF3 ‘Path.’...
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Changing the path type for Curve In the Path menu, press [M/E-1]. The M/E-1 menu appears. Press the Curve path type indication for the Key1 item that you want to change. A path selection window appears. Press the indication for the desired path type, to select it. OFF: Executing the effect causes no change.
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At this point, depending on the setting for Curve, the effect for Hue and Xpt is also affected as shown in the following table. In the menu, the Hue and Xpt settings do not change, but the path type indication is dimmed out. Curve setting Hue change Xpt change...
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Xpt Hold on: When replaying a keyframe, do not change the inputs. Path Setting...
Executing Effects By means of the [RUN] button in the keyframe control block, you can play an effect as a continuously varying image. This is referred to as effect execution. See also “Effect Execution” (page 717). It is also possible to execute an effect from the device control block, the standard type Flexi Pad control block or the Multifunction Flexi Pad control block (see Chapter 2 (Volume 1)).
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Executing an effect automatically Select the region in which you want to execute the effect, using the region selection buttons in the numeric keypad control block. (See step 2 (page 724) of “Recalling a register.”) With the numeric keypad, enter the number of the register in which the effect you want to execute is saved, and press the [ENTER] button to confirm.
Setting the Run Mode You can set the run mode in which an effect is executed when you press the [RUN] button. Specifying the effect execution direction To specify the effect execution direction, press the [NORM] button or the [REV] button, turning it on. When you press one, turning it on, the other automatically goes off.
Executing an Effect in the Flexi Pad Control Block Executing an effect To execute an effect recalled from the numeric keypad control block in the Flexi Pad control block, use the following procedure. In the Flexi Pad control block, press the [EFF] button. This assigns the Flexi Pad control block to effect operation, and the [REWIND] button and [RUN] button appear in the memory recall section.
Page 763
Press the following buttons to execute the effect. REWIND: Press this button to move to the first keyframe of the currently recalled effect. RUN: Press this button to run the currently recalled effect. Setting the execution mode Press the [EXEC MODE] button to switch the memory recall section to the execution mode setting mode, and set the execution mode with the following buttons, then execute the effect.
Saving Effects When you recall an effect, the currently recalled effect is automatically saved in a register. This is referred to as the auto save function. You can disable the auto save function in a Setup menu. By means of the following operation, you can also specify a register and save an effect in it.
Page 765
This saves the current effect in the specified register, and turns off the [STORE] button. The [RCALL] button and [STORE STATS] button both light. To undo the saving of an effect Immediately after saving an effect, hold down the [STORE STATS] button and press the [UNDO] button to undo the save.
Creating and Saving a Master Timeline Creating and Saving a Master Timeline Using the Buttons in the Numeric Keypad Control Block Creating and saving a master timeline You can save region information (information on any regions, including the register numbers associated with the regions) referred to as a master timeline in a dedicated register.
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The regions selected in step 3 and the register numbers recalled in those regions are saved in the master timeline register, and the [STORE] button goes off. At the same time, the [RCALL] button lights. Notes • It is not possible to undo a master timeline save. •...
Page 768
The display shows the register number last used for master timeline operation. Press the [STORE] button, turning it on. With the numeric keypad buttons, enter the number of the register (here “1”) in which you want to save the master timeline, and press the [ENTER] button.
Page 769
This assigns the memory recall section to keyframe effect editing operations. Press the [STOR] button, turning it on. With the numeric keypad buttons, enter the number of the register in which you want to save the master timeline. To find an empty register, instead of entering a number, press the [.] (period) button.
The display shows the register number last used for master timeline operation. Press the [EDIT ENBL] button. This assigns the memory recall section to keyframe effect editing operations. Press the [STOR] button, turning it on. With the numeric keypad buttons, enter the number of the register (here “1”) in which you want to save the master timeline, and press the [ENTR] button.
Page 771
DME: indicate assignment of DME ch1 (“DME1”), ch2 (“DME2”), ch3 (“DME3”), ch4 (“DME4”), ch5 (“DME5”), ch6 (“DME6”), ch7 (“DME7”), and ch8 (“DME8”). DEV1-8: indicate assignment of Device1 (“DEV1”), Device2 (“DEV2”), Device3 (“DEV3”), Device4 (“DEV4”), Device5 (“DEV5”), Device6 (“DEV6”), Device7 (“DEV7”), and Device8 (“DEV8”). DEV9-12: indicate assignment of Device9 (“DEV9”), Device10 (“DEV10”), Device11 (“DEV11”), and Device12 (“DEV12”).
Page 772
• If the operation is carried out, the region selected in step 3 is registered on the master timeline, and the parameters are now valid. Turn the knob to select the number of the effect register. Knob Parameter Adjustment Setting values Effect Reg Effect register number 1 to 399...
Register Operations in the Menus Using the Effect menu, you can carry out the following effect register operations. • Attribute setting • Status display • Register editing To display the Effect menu Press the top menu selection button [EFF] in the menu control block. The menus for editing registers are divided up by registers.
Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 • To select all registers, press [ALL]. Press [Effect Dissolve], turning it on. Turn the knob to set the duration. Knob Parameter Adjustment Setting values Eff Diss...
Page 775
• Move: Move the contents of one register to another register. • Swap: Swap the contents of two registers. • Delete: Delete the contents of a register. • Name: Attach a name to a register. Write-protecting the contents of the effect register Note It is not possible to write-protect an empty register.
Page 776
• The Copy/Merge menu appears. • The left side of the status area shows the register number of the copy source, and the right side shows the register number of the copy destination. Press the region display in the upper part of the list to display a selection window, then select the region in the selection window.
Page 777
• The Copy/Merge menu appears. • The left side of the status area shows a list for the register coming afterward when merged. The right side shows a list for the register coming before when merged. Press the region display in the upper part of the list, and in the selection window select the region.
Page 778
Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 • To select all registers, press [ALL]. Press [Delete]. Attaching a name to an effect register In the Effect menu, press VF2 ‘Effect 1-99’ and HF7 ‘Rename.’ The Rename menu appears.
CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9 LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 Displaying a List of Effect Registers for Editing You can display a list of effect registers including status information (whether data is present and so on), then carry out lock, copy, delete, and rename operations.
Page 780
Press [Lock]. The register is locked, and the background of the register indication appears in red. To release the lock Press [Lock] once more, turning the contents of the frame to amber. Copying the contents of a register (This applies to all regions.) In the Effect >Status menu, use the following procedure.
Page 781
Renaming a register (This applies to all regions.) In the Effect >Status menu, use the following procedure. Using any of the following methods, select the register you want to rename. • Press directly on the corresponding register indication in the status area. •...
Chapter 14 Snapshots Overview ....................784 Snapshot Types ..................784 Snapshot Attributes ................785 Snapshot Operations From the Numeric Keypad Control Block ..788 Saving and Recalling Snapshots ............788 Snapshot Operations in the Flexi Pad Control Block ......793 Banks and Registers ................793 Saving and Recalling Snapshots ............795 Snapshot Operations in the Multifunction Flexi Pad Control Block ...799 Saving and Recalling Snapshots ............799 Snapshot Operations in the Menus ............806...
Overview The term “snapshot” refers to a function whereby the various settings required to apply a particular effect to an image are saved in memory as a set of data, for recall as required, to recover the original state. You can carry out snapshot operations using the numeric keypad control block (see page 788), the Flexi Pad control block (see page 793), the Multifunction Flexi Pad control block (see page 799), and the Snapshot menu (see page 806).
Note To carry out DME wipe snapshots requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 DME Processor. The rest of this section describes the snapshots that apply to a particular region or regions. Snapshot Attributes An individual snapshot may also have attached special conditions relating to switcher or DME operation when the snapshot is recalled.
Page 786
The trigger type depends on the switcher GPI output settings made in the Setup menu. For details, see “Interfacing With External Devices (Device Interface Menu)” under “Switcher Setup” in Chapter 20 (Volume 3). Clip event: Recall a frame memory clip immediately after the snapshot is recalled.
Page 787
This function is effective when cross-point hold is off, and you want to temporarily maintain the cross-point setting. When cross-point hold is on, the above operation is not necessary. Overview...
Snapshot Operations From the Numeric Keypad Control Block Saving and Recalling Snapshots Snapshot operations with the numeric keypad control block use the following buttons. UNDO button +/–/EFF DISS button STORE STATS button SNAPSHOT button Display CLR/AUTO SNAP SHOT TRANS MCRO UNDO TRANS button SHOT...
Page 789
Press the region selection button corresponding to the region for which you want to save, turning it on. You can select more than one region. [M/E 1], [M/E 2], [M/E 3], [P/P]: These select the corresponding M/E-1, M/E-2, M/E-3, and PGM/PST regions. [USER 1] to [USER 8]: These select the User regions.
Page 790
Attribute to apply Button Effect dissolve [+/–/EFF DISS] button Auto transition [CLR/AUTO TRANS] button TRIM/GPI ENBL] button GPI output a) The GPI port that can be set is 1 (fixed). For details of attributes, see “Snapshot Attributes” (page 785). Note In the numeric keypad control block, it is not possible to apply the cross- point hold.
Page 791
“Assigning a Region to a Region Selection Button in the Numeric Keypad Control Block” in Chpater 19 (Volume 3).) It is not possible to select [MASTR] and other regions simultaneously. If selected simultaneously, the master snapshot takes precedence. The first pressed button lights green as the reference region, and subsequently pressed buttons light amber.
Page 792
Notes • The cross-point hold and key disable settings are maintained until you next press the [XPT HOLD] button. • Applying temporary attributes does not affect the contents of the register. • It is not possible to apply temporary attributes to a master snapshot. Press the [ENTER] button.
Snapshot Operations in the Flexi Pad Control Block In the Flexi Pad control block (standard type or simple type) on each M/E bank and PGM/PST banks, you can only carry out operations on snapshots for that bank. It is therefore not necessary to select a region. UNDO button SNAPSHOT button Numeric display STORE STATS button...
Page 794
Bank number Register numbers Bank 0 1 to 10 Bank 1 11 to 20 Bank 2 21 to 30 Bank 3 31 to 40 Bank 4 41 to 50 Bank 5 51 to 60 Bank 6 61 to 70 Bank 7 71 to 80 Bank 8 81 to 90...
Saving and Recalling Snapshots Saving a snapshot in the Multifunction Flexi Pad control block As an example, to save a snapshot on the M/E-1 bank, use the following procedure. In the M/E-1 bank, make the settings for the state you want to save as a snapshot.
Page 796
Not lit: register not containing anything To apply an attribute, hold down the [SNAPSHOT] button, and in the memory recall section, press a button as follows, turning it on. Attribute to apply Button Effect dissolve [EFF DISS] button Auto transition [AUTO TRANS] button For details of attributes, see “Snapshot Attributes”...
Page 797
To apply temporary attributes, press the following buttons, turning them Control block Temporary Button attribute to apply Cross-point control A/B bus cross-point [XPT HOLD] button in the block hold background A/B bus Key cross-point hold [XPT HOLD] button in the key bus Key disable [XPT HOLD] button in the key bus Flexi Pad control...
Page 798
Select the bank for the register containing the snapshot you want to delete. See step 3 (page 795) in “Saving a snapshot in the Multifunction Flexi Pad control block.” Hold down the [STORE STATS] button, then hold down the button in the memory recall section displaying the number of the corresponding register.
Snapshot Operations in the Multifunction Flexi Pad Control Block Alphanumeric display [EFF] button Region selection buttons Memory recall section Carry out snapshot operations on the Multifunction Flexi Pad control block of the CCP-6224 or CCP-6324 Control Panel as follows. Saving and Recalling Snapshots Saving a snapshot in the Multifunction Flexi Pad control block As an example, to save a snapshot on the M/E-1 bank, use the following procedure.
Page 800
In the Multifunction Flexi Pad control block, press the [SNAPSHOT] button. This assigns the Multifunction Flexi Pad control block to snapshot operations. The numeric display shows the last selected bank number and the register number last recalled on the bank. Press the region selection button corresponding to the region for which you want to save, turning it on.
Page 801
The button you pressed lights yellow, and this completes saving. The [STORESTATS] button lights amber, and the numeric display shows the bank number followed by the number of the selected register. To enter the number of the desired snapshot save destination register using the numeric keypad After step 2 above, press the [10 KEY] button in the memory recall section.
Page 802
• When the reference region is M/E-x (x is a number) or P/P • When the reference region is other than M/E-x or P/P, and effect dissolve settings are possible Add attributes with the following buttons. [TEMP ATTR] button: Set a temporary attribute. Set this to Off to add an attribute.
Page 803
Recalling a snapshot in the Multifunction Flexi Pad control block As an example, to recall a snapshot on the M/E-1 bank, use the following procedure. In the Multifunction bank Flexi Pad control block, press the [SNAPSHOT] button. This assigns the Multifunction Flexi Pad control block to snapshot operations.
Page 804
To add a temporary attribute, press the [EDIT ENBL] button to switch to editing mode, then press the [TEMP ATTR] button; you can now select the temporary attribute with the following buttons. [EFF DISS] button: Effect dissolve. [DUR xxx] button: Effect dissolve duration. The current setting is shown by “xxx.”...
Page 805
To enter the number of the register to be recalled using the numeric keypad After step 1 above, press the [10 KEY] button in the memory recall section. This switches the memory recall section to the numeric keypad input mode, and after pressing the [RCLL] button, lighting it yellow, you can enter the desired register number from the numeric keypad.
Snapshot Operations in the Menus Operations in the Snapshot menu You can also set snapshot or key snapshot attributes in the Snapshot menu, which also displays the status of the registers. To access the Snapshot menu, press the top menu selection button [SNAPSHOT] in the menu control block. In the Snapshot menu, as well as setting snapshot attributes, you can carry out editing operations on snapshots, including copy and delete.
Page 807
The selected region name appears in the upper part of the list. Using any of the following methods, select the register. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
Page 808
A window appears for selecting the router level. Press the level for which you want to set the cross-point hold, turning it on, and press [OK]. To select all levels, press [ALL]. Press [On]. This enables cross-point hold on the selected bus or buses. To switch cross-point hold off, press [Off].
For details of frame memory assignment, see “Setting User Regions” in Chpater 20 (Volume 3). Press [Clip Event]. The Snapshot >Attribute >Clip Event menu appears. In the <Frame Memory Select> group, press the desired button. On the left of the status area, the name and content of the selected region (for example, USER1) are shown.
Displayed Attributes set character codes Cross-point hold is set for video bus selected for 2nd DME channel. FvFkBvBk Cross-point hold is set for all of the DME front video bus, DME front key bus, DME back video bus, and DME back key bus. Cross-point hold is set for one of the AUX buses.
The status area shows the region names, register numbers, and whether the registers are locked or not. Press the region display in the upper part of the list to display a selection window, then select the region in the selection window. Selecting multiple regions is also possible.
The Master Snapshot >Store menu appears. The status area shows the master snapshot register names, register lock status, register number for each region, and so on. If required, press the following buttons in the status area to change the region display. M/E, P/P: indicate assignment of M/E-1 (“M/E1”), M/E-2 (“M/E2”), M/ E-3 (“M/E3”), and P/P (“P/P”).
For details of lock, copy, delete, and rename operations, see “Displaying a List of Effect Registers for Editing” (page 779). Register name displays For the same number, the register name for the M/E-1 region takes precedence. If there is no data for the M/E-1 region, then the register name appears in the sequence M/E-2 >P/P >User1 to User8 >DME ch1 to DME ch8 >RTR.
Page 814
The button lights amber. As required, change the bank (see page 814). Press the button for the number or name you want to save. This saves the snapshot, and the button goes off. Changing the bank Change the combination shown on the memory recall buttons (the bank). Press [Bank Sel].
Page 815
Press the button for the number or name you want to delete. This deletes the snapshot, and the button you pressed goes off. Renaming a snapshot register In the Misc >Snapshot menu, press [Rename]. The button lights amber. As required, change the bank. Press the button for the number you want to rename.
Chapter 15 Utility/Shotbox Utility Execution ..................818 Executing a Utility With the User Preference Buttons (Menu Control Block) ..................818 Executing a Utility in the Utility/Shotbox Control Block ....819 Executing Utilities With the Cross-Point Buttons in the Key 2 Row 820 Shotbox ......................822 Shotbox Register Creation ...............823 Creating a Shotbox Register in the Numeric Keypad Control Block 823 Creating a Shotbox Register in the Multifunction Flexi Pad Control...
Utility Execution The utility function refers to a function whereby you can assign an arbitrary action or a shortcut for frequently used menu to a particular button, then instantly recall the action or menu by pressing the button. The functions you can assign include menu shortcuts, enabling/disabling functions (recalling utility commands), and recalling (shotbox registers or macro registers).
Executing a Utility in the Utility/Shotbox Control Block Bank selection buttons BANK BANK BANK BANK Memory recall buttons Utility/shotbox control block By default, the memory recall buttons in the utility/shotbox control block are assigned to shotbox registers 1 to 96, in banks 1 to 4 (see page 834), but in the setup menu, you can assign these to any 96 actions.
• In the case of a function on/off action, the button you pressed lights green, and this enables the function. To disable the function, press the button once more. • For other actions, the button you pressed momentarily lights green, and then the function is executed.
Page 821
For details of the assignment operation, see “Assigning a Function to the Key 2 Row Cross-Point Buttons” in Chapter 19 (Volume 3). To execute the assigned action When the action is executing a shot box register, follow the procedure “Executing a Shot Box Function With the Key 2 Row Cross-Point Buttons” (page 835).
Shotbox The term “shotbox” refers to a function whereby for each specified region any snapshot or keyframe effect can be recalled simultaneously. The simultaneous recall setting data such as region names, snapshot numbers and keyframe effect numbers are stored in “registers.” There are 99 registers for each control panel.
Shotbox Register Creation You can create (save) shotbox registers in the following control blocks. • Numeric keypad control block (See “Numeric Keypad Control Block” in Chapter 2 (Volume 1).) • Menu control block (See “Menu Control Block” in Chapter 2 (Volume 1).) •...
Page 824
Note Only in [SHOTBOX] operation mode with the [STORE] button lit, the [SNAPSHOT] button or [EFF] button lights green to indicate that a setting operation is in progress for the purpose of saving snapshot data or effect data in a shotbox register. Press the region button for the snapshot you want to save, turning it on.
To check the region saved in a shotbox register During operations to change the contents of a shotbox register, to check which region is saved in the register, use the following procedure. With the [SHOTBOX] button lit, press the [STORE] button, turning it on. Press the required button, as follows, turning it on.
Page 826
This changes the Multifunction Flexi Pad control block to shotbox editing mode. Press the [STORE] button, turning it on. The [SNAPSHOT] button lights green. If not lighted, press the [SNAPSHOT] button to turn it on. Note In shotbox editing mode, when you press the [STOR] button, the [SNAPSHOT] button or [EFF] button lights, to indicate that snapshot data will be saved in the shotbox register, or that effect data will be saved.
This saves the snapshot data, followed by the keyframe effect data, in the specified shotbox register, and the [STOR] button goes off and then the [RCLL] button lights up. To change the contents of a shotbox register After recalling the shotbox register you want to change, referring to the previous item “Creating a shotbox register in the Multifunction Flexi Pad control block,”...
Page 828
Creating a shotbox register In the Shotbox menu, press VF1 ‘Register’ and HF1 ‘Store/Recall.’ The Store/Recall menu appears. In the status area, the settings for each register appear as follows. Region settings: Appear as “Sxxx” when a snapshot is allocated, and as “Exxx”...
Page 829
You can also use knob 1 to select the register in this menu. In the status area, the shotbox register status for each region appears. Using any of the following methods, select the desired region. You may select more than one region. •...
Page 830
To execute the settings to check them Press [Recall] to execute the shotbox. Shotbox Register Creation...
Shotbox Execution You can recall (and run) shotbox registers from the following control blocks. This section describes the various methods of operation. • Numeric keypad control block (see page 831) • Flexi Pad control block (see page 832) • Multifunction Flexi Pad control block (see page 832) •...
In the numeric keypad control block, press the [SHOTBOX] button, turning it on. • This allocates the numeric keypad control block to shotbox operations. • The [RCALL] button lights amber. • The display shows the last recalled register number. With the numeric keypad buttons, enter the desired register number. •...
Page 833
• To select a register in bank 1, press the [BANK 1] button. • Press the [BANK SEL] button, and when the memory recall section display changes as follows, press the button from 0 to 9 corresponding to the bank you want to select. REWIND Flexi Pad control block (standard type) REWIND...
• The numeric display shows the bank number followed by the selected register number. • If the selected shotbox register has auto run set, on recall the effect is immediately executed. When auto run is not set for the recalled register Simply recalling the register does not run the effect.
Press one of the bank selection buttons [BANK1] to [BANK4] to select the bank. • The pressed bank selection button lights amber. • The memory recall buttons show the names and states of the registers corresponding to the selected bank. Off: register in which nothing is saved Lit orange: register holding shotbox settings Lit yellow: last recalled register...
Page 836
Press one of the bank switching buttons (see the figure on page 820), to select the bank. Press the cross-point button to which the desired shot box is assigned. This executes the shot box function. Shotbox Execution...
Shotbox Register Editing You can carry out the following editing on shotbox registers. • Lock: Write-protect the contents of the register. • Copy: Copy data from one register to another. • Move: Move data from one register to another. • Swap: Swap the contents of two registers. •...
Chapter 16 Macros Macros .......................841 Overview ...................841 Macro Creation and Editing ..............844 Macro Execution ................847 Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block ...............848 Recalling a Macro Register and Executing a Macro ......850 Creating and Editing a Macro ............851 Saving a Macro ..................858 Macro Operations in the Standard Type Flexi Pad Control Block ..859 Recalling a Macro Register and Executing a Macro ......860...
Page 840
Macro Timeline ..................910 Creating and Editing a Macro Timeline ..........912...
Macros Overview The term “macro” refers to the function whereby a sequence of signal selections and other operations on the control panel is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations.
Page 842
Control block Event Transition standard type • Auto transition and cut for the transition execution control block section • Auto transition and key on/off for the independent key transition execution section • Next transition setting • Transition type selection • Pattern limit on/off •...
Page 843
Control block Event Flexi Pad standard type Recalling the following data control block • Snapshots • Wipe snapshots • DME wipe snapshots simple type Recalling the following data • Snapshots • Wipe snapshots • DME wipe snapshots Multifunction • Effect type •...
Control block Event Menu control block • Disk recorder/Extended VTR file recalling • Recalling the functions assigned to [PREFS 1] to [PREFS 16] buttons • Execution of a menu macro • Recalling frame memory clips Utility/Shotbox control block Recalling the functions assigned to memory recall buttons a) In the case of an event that inserts or deletes a key, the key state at the time of event registration (inserted or not inserted) is also saved in the macro.
Page 845
Macro AT with Rate (Macro Auto Trans Event with/without Rate): When registering an auto transition macro event in one of the M/E banks or the PGM/PST bank, include the transition rate. Macro AT with A/B Bus (Macro Auto Trans Event with/without A/B Bus): When registering an auto transition macro event in the transition control block, include the background A/B bus cross-point.
Page 846
Event deletion Delete any one event. You can delete all events within a macro, or events within a specified range in a single operation. You can then paste the deleted event using the paste function. Event copy Copy any one event. You can copy all events within a macro, or events within a specified range in a single operation.
Macro Execution To execute a macro, recall the register in which the macro is held. Simultaneous with the register recall, all events stored in the macro are played back (executed) in sequence without pause. Pausing and restarting macro execution It is also possible to execute a macro in the following ways. Pause event To adjust the execution timing of a particular event (to delay the start of execution of the event by a particular time interval), you can store a special...
Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block This section describes macro operations carried out in the numeric keypad control block and the keyframe control block. Note For a macro take operation (see “Macro Execution” (page 847)), the numeric keypad control block and keyframe control block are not used.
Page 849
UNDO button STORE STATS button Display MCRO button SNAP SHOT TRANS MCRO UNDO SHOT RATE STORE MASTR P-BUS STATS DISS AUTO USER USER USER USER TRANS TRIM STORE ENBL ENTER RCALL Numeric keypad RCALL button STORE button For macro operations in the keyframe control block, use the following buttons. (See the following figure.) Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block...
EDIT ENBL button AUTO INS button PAUSE button STOP EDIT NEXT LOOP ENBL TURN NORM PAUSE OVER LOOP NORM CONST AUTO GO TO GO TO DELAY /REV FROM COPY PASTE WIND UNDO PREV NEXT SHIFT Edit point specification buttons Editing buttons Recalling a Macro Register and Executing a Macro To carry out a macro operation, recall a macro register.
Press the [ENTER] button. This recalls the specified register. When you recall an empty register This assigns the numeric keypad control block and keyframe control block to macro editing. For details of macro editing, see “Creating and Editing a Macro” (see below). When you recall a register holding a macro This immediately executes the macro.
Page 852
Note When you start macro editing using the numeric keypad control block with the macro execution mode set to “Normal” (see “Setting the Macro Execution Mode” in Chapter 19 (Volume 3)), the auto insert mode is automatically on. When “Step” is selected as the macro execution mode, the auto insert mode is automatically off.
Page 853
When auto insert mode is off, press the [INS] button in the keyframe control block to register the event. Repeat steps 2 and 3 to register the required events in the macro. This registers the events in the macro, in the order the operations were carried out on the control panel.
Page 854
Using any of the following methods, specify the edit point. • To move the edit point to the event immediately following the current macro event, press the [NEXT KF] button in the keyframe control block. • To move the edit point to the event immediately preceding the current macro event, press the [PREV KF] button in the keyframe control block.
Page 855
Press the [FROM TO] button in the keyframe control block, turning it on. The numeric display in the numeric keypad control block shows the current event number and the indication “TO.” To set the start of the range to other than the current event number, press the [CLR/AUTO TRANS] button in the numeric keypad control block, then enter the desired event number with the numeric keypad and press the [ENTER] button.
Page 856
Moving events Specify the edit point for the start of the range to be moved. (See page 853.) To move multiple events simultaneously, press the [FROM TO] button in the keyframe control block, then specify the range in the numeric keypad control block.
Page 857
Inserting a pause event Press the [PAUSE] button in the keyframe control block, lighting it green. The indication “PAUSE” appears in the numeric keypad control block display. If required, press the [AUTO INS] button in the keyframe control block to toggle the auto insert mode on or off.
In place of steps 2 to 4, you can specify the register with the Flexi Pad control block. (See “Recalling a Macro Register and Executing a Macro” (page 860). The same effect is obtained if you use a button which has a macro attachment set.
Macro Operations in the Standard Type Flexi Pad Control Block This section describes how to carry out macro operations in a standard type Flexi Pad control block. For an overview of macros, see “Macros” (page 841). Using the <Flexi Pad Edit Mode> group buttons in the Engineering Setup >Panel >Operation >Macro menu, you can set the macro execution mode to “Pause Only”...
When entering macro editing mode with “Full Editing” selected Numeric display UNDO button STORE STATS button XPT HOLD WIPE UNDO A B U 1 2 3 4 STORE AUTO STATS EXIT STOR ?? SNAP TRANS SHOT RATE PAUS BNAK SHOT BANK <...
Page 861
This assigns the Flexi Pad control block to macro operations. The numeric display shows the previously selected bank number and the last recalled register number. Use any of the following operations to select the bank for recall. To select bank 0: Press the [BANK0] button. To select bank 1: Press the [BANK1] button.
Page 862
• During macro execution, recalling the same register again stops the macro being executed. • Individual events stored in a macro are executed according to the settings in setup. If you change the settings in setup, a saved macro may not have the expected effect.
XPT HOLD WIPE A B U 1 2 3 4 UNDO STORE STATS SNAP TRANS SHOT RATE BNAK SHOT BANK Take BANK MCRO Take button Status display (Number of events executed/ total number of events) Press the [Take] button. This executes one event within the macro, then stops. The number of events executed, as shown in the memory recall section status display, is incremented by one.
Page 864
This assigns the Flexi Pad control block to macro editing, and the auto insert function is enabled. The [MCRO] button lights red. As an example, when register 12 is specified, the buttons in the memory recall section appear as in the following figure. Example: Press to set a pause length.
Page 865
• During macro editing, if you press a button for which a macro attachment is set, the macro within the register assigned to the button is merged into the macro being edited. However, the macro assigned to the button is not executed.
Page 866
Select the bank of the register holding the macro you want to delete. For details of the method of operation, see step 2 (page 861) of “Recalling a Macro Register and Executing a Macro.” Hold down the [STORE STATS] button, and then press the button in the memory recall section showing the corresponding register number.
Macro Operations in the Simple Type Flexi Pad Control Block This section describes the macro operations carried out in the simple type Flexi Pad control block. Use the following buttons. Memory recall section Numeric display XPT HOLD A B U 1 2 3 4 WIPE SNAP...
Recalling a Macro Register and Executing a Macro Executing a macro in normal execution mode In the simple type Flexi Pad control block, press the [MCRO] button, turning it on. This assigns the Flexi Pad control block to macro operation. The numeric display shows the number of the last recalled register.
Executing a macro in step execution mode After recalling the macro register, to execute a macro in step execution mode, use the following procedure. Note To execute a macro in step execution mode requires setting the step execution mode in the Setup menu. For details of the method of setting, see “Setting the Macro Execution Mode”...
Page 870
As an example, when register 1 is specified, the memory recall section buttons appear as in the following figure. “1” is register number STOR EXIT PREV NEXT Carry out the control panel operation to be registered as an event in the macro.
Page 871
Specifying an edit point In the Flexi Pad control block, press the [MCRO] button, turning it on. This assigns the Flexi Pad control block to macro operation. While holding down the [MCRO] button in the Flexi Pad control block, press the button in the memory recall section showing the desired register name.
This deletes the event specified in step 1. Deleting all events within a macro register Specify the edit point. (See page 871.) Press the [ALL] button, lighting it green. Press the [DEL] button. This deletes all events within the register. Saving a Macro In the memory recall section, press the [STOR X] (X=register number) button to save the edited macro in a register.
Macro Operations in the Multifunction Flexi Pad Control Block This section describes macro operations carried out in the Multifunction Flexi Pad control block. Use the following buttons. Numeric keypad buttons [MCRO] button [DRCT MODE] button Recalling a Macro Register and Executing a Macro Press the [MCRO] mode selection button, turning it on.
Page 874
Press the [DRCT MODE] button, to switch to the direct recall mode in which a macro can be recalled with the buttons in the memory recall section. The button indications in the memory recall section change as shown in the following illustration.
• The individual events registered in the macro are executed according to the setup settings. If you change the settings in setup, the registered content may not be reproduced. • During macro execution, if you switch the control panel to macro editing mode, this stops the executing macro.
Page 876
In this mode, you can use the following buttons for macro creation, editing, saving, and deletion. [EXIT] button: Forcibly exit editing mode. [UNDO] button: Undo the last macro event insertion, modification, deletion, paste, or other operation. [PAUS] button: Insert a pause event (see page 857). [AUTO INS] button: Toggle auto insert mode on or off (see page 851).
Macro Editing Using Menus Using any of the menus in the following table, you can edit macro registers and macro events. Menu Function Operations Register menu (macro Carry out macro register editing. • Locking a register register editing) • Copying a register •...
Page 878
In the On Line Edit menu, you can check the control panel operating sequence in the menu. You can also carry out editing using the control panel and menu. To display the On Line Edit menu Recall the macro register you want to edit with the control panel, and select the macro editing mode 1) With the numeric keypad control block, keyframe control block, Flexi Pad control block, or Multifunction Flexi Pad control block assigned to macro editing (see step 2 in...
Page 879
On Line Edit menu 1 Register number 4 Remaining Memory 2 Register name 5 Macro register listing 6 ALL button 3 Event number qd >Next button qs <Prev button qa Modify button 0 Delete button 9 Insert After button 8 Insert Before button 7 Macro creation event list a Register number Shows the number of the register being edited.
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The event number reflects the position of the cursor in the macro register listing. d Remaining Memory Shows the percentage of memory still available for recording events. e Macro register listing When a macro is stored in the register, this shows a list of the macro events. Each macro event consists of the following components, which you can check in the list.
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l <Prev button Moves the cursor to the event immediately before the selected event in the macro register listing. m >Next button Moves the cursor to the event immediately after the selected event in the macro register listing. Carrying out online editing of macro events In the On Line Edit menu, you can carry out the following editing operations on the events in the macro register.
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• When multiple events are selected. • When the number of events has reached 99. • When not in macro editing mode. 1) While a macro is being executed on the control panel, when macro saving has been executed, or when the [EXIT] button in the Flexi Pad control block or Multifunction Flexi Pad control block has been pressed Operate the control panel to save the editing result.
Note If not in macro editing mode , [Modify] is disabled, and it is not possible to modify the event. 1) While a macro is being executed on the control panel, when macro saving has been executed, or when the [EXIT] button in the Flexi Pad control block or Multifunction Flexi Pad control block has been pressed Operate the control panel to save the editing result.
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Off Line Edit menu 1 Register or file number 2 Register or file name 3 Macro listing 4 Editing button group qa Exit button 0 Store button 9 Set button 8 Delete button 7 Append button 6 Insert Before button 5 Macro editing candidate list a Register or file number Shows the number of the register or file being edited.
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• Contents: Event statement, Continue statement, comment (#), or event number, as selected in the editing button group [Contents] • Symbol: Event type (ASCII character string), as selected in the editing button group [EVNT] • Data: Parameters and data as set in the editing button group For more details of the event components, see “Macro File Editing Rules”...
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You can also create a new macro. To insert an event In the macro listing, select the event immediately after the position where you want to insert an event. Press [Insert Before]. This inserts a blank row before the event selected in step 1. Press [Contents] in the editing button group.
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macro editing candidate list. For example, if “MEAutoTransition” is selected, a button for the parameters and data for the MEAutoTransition appears. Note If you select an item from the macro editing candidate list, be sure to press [Set]. If [Set] is not pressed, the selection is not confirmed. Repeat steps 5 and 6, to edit the event components.
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This deletes the selected event. If a deleted Event statement is followed by a Continue statement, the Continue statement is converted to an Event statement. To close the Off Line Edit menu without saving the editing results Press [Exit] to return to the File Edit menu. Press [Store].
Macro Attachment Assigning Macro attachment is a function whereby a macro register is assigned to a control panel button or a particular position of a fader lever, linking the execution of the button function or a fader lever operation with a macro execution.
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Block Button PGM/PST or M/E bank • Background A row cross-point buttons • Background B row cross-point buttons • Key 1 bus cross-point buttons • Key 2 bus cross-point buttons • Key 3 bus cross-point buttons • Key 4 bus cross-point buttons •...
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Block Button Independent key transition a) g) • [KEYx ON] button control block (simple type) • [TAKE] button • [MIX], [WIPE], [DME], and [CUT] buttons Multifunction Flexi Pad control • [AUTO TRANS], [KEY ON], [RUN], [REWIND], block [NORM], [REV] and [NORM/REV] buttons a) In the case of an event that inserts or deletes a key by an independent key transition, the key state at the time of event registration (inserted or not inserted) is also saved in the macro.
Setting a macro attachment to a fader lever You can set a macro attachment to any particular position of a fader lever in the transition control block. Notes • In macro-only mode it is not possible to set a macro attachment. •...
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PRE MCRO button POST MCRO button KEY3 SHIFT HOLD SHIFT KEY4 HOLD POST SHIFT MCRO MCRO MCRO SHIFT ATTCH HOLD ENBL SHIFT UTIL HOLD Background B row MCRO ATTCH ENBL button Background A row The cross-point button you pressed flashes amber, and the register you recalled in step 1 is assigned to the button.
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Recall the macro register you want to assign to the button. For details of recall, see page 850. Press the button to which [MCRO ONLY SET] is assigned, turning it on. Hold down the cross-point control block [PRE MCRO] button or [POST MCRO] button, and press the desired button in the background A row.
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Hold down the [PRE MCRO] or [POST MCRO] button in the cross- point control block, and press the [LIMIT SET] or [PRIOR SET] button in the control block containing the fader lever operated in step 2. 1) Only when setting a macro attachment to the start point or end point of fader lever operation, use [PRE MCRO] and [POST MCRO] in distinction, as follows.
Displaying the Macro Attachment List In the Macro >Attachment menu, you can display the macro attachment list to check the macro attachment settings. The macro attachment list includes the following columns. • Block: Shows the names of control panel blocks. •...
Knob Parameter Adjustment Setting values Macro attachment settings scrolling 1 and upwards Executing a Macro by Macro Attachment Note For execution on any of the M/E and PGM/PST banks, use the [MCRO ATTCH ENBL] button in the cross-point control block. To execute a macro according to a macro attachment set elsewhere, assign “MCRO ATTCH ENBL”...
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• During macro editing, pressing a button for which a macro attachment is set does not execute the macro. To disable macro attachment settings Depending on the location of the button you want to disable, press the [MCRO ATTCH ENBL] button, turning it off. In this state, pressing a button for which a macro attachment is set does not execute the macro.
Menu Macros The term “menu macro” refers to the function whereby a sequence of menu operations is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations. Using any of the menus in the following table, you can edit menu macro registers and menu macro events.
Recalling a Menu Macro Register and Executing a Menu Macro Menu macro operation is carried out by recalling a menu macro register. Notes • Menu macros and macros recalled with a control panel button operate independently. Therefore, to synchronize these, adjustment of the execution timing is required.
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Register number and name Selected event number / total number of events Currently recalled L/E indication: “L” indicates “the register is register locked.” “E” indicates an empty register. Number of register selected on the menu macro register list Menu macro configuration list Using any of the following methods, select the register to be recalled.
Executing a menu macro In the Macro >Menu Macro Register >Recall & Run menu, check that you are not in macro editing mode, then use the following procedure. Using any of the following methods, specify the event from which you want to execute.
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Note It is not possible to execute a menu macro during editing. To run the macro, first press the [Store] button to end editing. Creating a new menu macro In the Macro >Menu Macro Register >Recall & Run menu, select an empty register in the menu macro register list.
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In the auto insert mode, when you carry out a menu operation, this is automatically recorded as an event in the menu macro. Create an event (carry out the menu operation you want to record as an event in the menu macro). For details of menus that can be recorded, see page 899.
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In the Macro >Menu Macro Register >Recall & Run menu, select the desired register on the menu macro register list. For details of the menu macro register list, see “Recalling a Menu Macro Register” (page 900). Press [Menu Macro Edit]. The Menu Macro Edit menu (see previous figure) appears.
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Scrolling event display using the menu macro listing Move the cursor to the event you want to display. Turn the knob. Knob Parameter Adjustment Setting values H Scroll Scroll the characters in the 1 and upwards “Data” field. About the menu macro editing mode display If while in menu macro editing mode you switch to another menu, the display is as shown in the following figure.
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Screen when the keyframe status is displayed The keyframe status section appears as follows. • Menu macro register number • Menu macro register name • Current event number / total number of events • Remaining memory Menu shortcut button to Menu Macro Edit menu The Previous page button shows one of the following: •...
Screen when the keyframe status is not displayed The Default Recall button shows the The Previous page button shows one of following. the following: Menu shortcut button to Menu • When [Auto Insert] is on, “Menu Macro Auto Insert” appears. Macro Edit menu •...
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The operations for menu macro register editing are the same as those for effect register editing (see page 774) except the region selection operation, which is not necessary for menu macro register editing. Menu Macros...
Macro Timeline By recording macro recall and execute action on a timeline, in the same way as for key frames in an effect, you can automatically execute them in a sequence. This timeline is called a “macro timeline,” and one macro timeline can have up to 99 macros being executed simultaneously in parallel.
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Note An action set for a key frame is only executed when the key frame effect is executed in the forward direction. It is important to remember that the action is not executed in the reverse direction when executing simultaneously with switcher and DME key frame effects.
• On a macro timeline, only macro recall and execution actions are stored. The data for a macro to be recalled on the macro timeline is not held on the timeline. It is necessary to create the macro data first. •...
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To execute an action when the [REWIND] button is pressed, it is necessary to set this action (Rewind Action). To carry out this setting, in the Macro >Timeline >Timeline menu, press [Rewind Action] to recall the Rewind Action menu. In this setting screen, use the same setting method as in the screen for setting an action on the macro timeline.
Overview of File Operations You can save register data, including setup information and snapshot information, as a file on a hard disk or memory card, and recall it as required. You can operate on individual files or registers, or together in a batch. Regarding frame memory, it is possible to capture image data stored in an external device into frame memory.
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Notes on transferring multiple frame memory files together to a memory card • Transferring all of the files within frame memory together fails if the capacity of the memory card is too small to hold all of the images. In this case, replace with a larger capacity memory card, or delete files until saving is possible.
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Note This functionality has been tested and confirmed to work with TIFF files created by Photoshop, but it may not be possible to use TIFF files created with some other software. (Photoshop is a trademark of Adobe Systems Incorporated.) About import image size Pay attention to the following, depending on the signal format which you use.
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Directory operations You can create a new directory within a hard disk or memory card, and carry out other operations, such as renaming and deleting. For details of operations, see “Directory Operations” (page 937). File copying between different unit IDs Switcher and DME files within the hard disk or memory card are managed by unit ID.
Operations on Individual Files You can save or load the contents of an individual file or register. Carry out these operations in the File menu. Displaying the Individual File Operation Menus In the menu control block, press the top menu selection button [FILE]. Depending on the type of file to be manipulated, select the following ‘VF’...
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File Edit buttons Press [File Edit]. The file details appear (reference region file name, creation date, regions including data) in table form. Device selection area Region selection area Detail display area Operations on Individual Files...
Selecting a particular file displays more detailed information about that file in the detail display area at the top right of the file list. In the Frame Memory menu, the following items are also shown. Pair: In the case of a pair file, “P” is shown. Selecting Regions You can carry out a file operation on a number of regions simultaneously.
• Format a memory card before using it for the first time. For details on formatting a memory card, see “Using a Memory Card” in Chapter 18 (Volume 3). As an example, to select a memory card, use the following procedure. In the File menu, press the device selection indication above the file list (default is [HDD] (hard disk)).
Knob Parameter Adjustment Setting values List L Select the first register whose data is to 1 to 99 be saved List R Select the first file to which data is to be 1 to 99 saved Number of registers to be selected 1 to 99 •...
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In the device selection area on the right, select where the file is held ([HDD] or [Memory Card]), and then specify a directory. See “Selecting a Device for Operations” (page 922). Using any of the following methods, select the register to which you want to load, and the file to be loaded.
Copying Files You can copy files either within a directory or between directories, on the hard disk, or memory card. As an example, to copy a snapshot file from memory card to hard disk, use the following procedure. In the File menu, select VF3 ‘Snapshot’ and HF1 ‘Snapshot.’ In the device selection area on the left, specify the location of the file to be copied (in this case [Memory Card] and a directory).
Carry out the same operations as in steps 1 and 2 on the list on the right. Select the type of data to be displayed. • To display still image files, press [Still]. • To display clip files, press [Clip]. Renaming Files You can rename a file on the hard disk or memory card and a register.
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CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 Renaming frame memory files In the File menu, select VF5 ‘Frame Mem’ and HF1 ‘Frame Memory.’ The Frame Memory menu appears.
Note If you select [Register] in the operation device selection block, then with [Still] select multiple files and change a file name, these still images are converted to a clip. Deleting Files You can delete data from the hard disk or memory card and snapshot or effect data from a register.
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A pull-down menu appears. Press the required folder name. Select the type of data to be displayed. • To display still image files, press [Still]. • To display clip files, press [Clip]. Creating a frame memory folder on the device (HDD or Memory Card) In the File menu, press VF5 ‘Frame Mem’...
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Knob Parameter Adjustment Setting values List L Folder selection 1 and upwards Press [Rename]. A keyboard window appears. (See the section “Menu Operations” in Chapter 2 (Volume 1).) Enter a name of up to eight characters, and press [Enter]. The name entered appears in the status area as a frame memory folder. To delete a frame memory folder With the same operations as in step 1 of the procedure “To rename a frame memory folder,”...
File Batch Operations You can batch process all files or registers. Carry out these operations using the File>All, External File>All menu. Displaying the Batch Operation Menu Press the top menu selection button [FILE]. Select VF6 ‘All, External File’ and HF1 ‘All.’ The All menu appears.
frame memory is selected, it is not possible to apply settings to the <Category> group data. Press [t Save]. A confirmation message appears. • Select “Yes” to carry out the batch save. • Select “No” to cancel the batch save. Batch Loading Files To load files from hard disk or memory card, use the following procedure.
Batch Copying Files To copy files between the hard disk and a memory card, use the following procedure. In the operating device selection section to the left of the All menu, select the storage location ([HDD] or [Memory Card] and directory) of the source files (see page 922).
Importing and Exporting Files You can import or export frame memory image data from or to external media. Import: to transfer a file in a different format from hard disk or memory card to frame memory as image data. Export: to change the file format of register data and save the data on hard disk or memory card.
• Press the arrow keys to scroll the reverse video cursor. • Turn the knobs. Knob Parameter Adjustment Setting values List L Register selection 1 and upwards List R File selection 1 and upwards Press [T Import]. This transfers the external file to the frame memory register. Exporting Frame Memory Data As an example, to save image data from frame memory in a bitmap format on a memory card, use the following procedure.
Directory Operations You can create a new directory on hard disk or memory card, rename, or delete a directory. To carry out these operations, use the File >Configure >Directory menu. Displaying the Directory Menu In the File menu, select VF7 ‘Configure’ and HF1 ‘Directory.’ The Directory menu appears.
Renaming a Directory In the device selection pull-down menu, select [HDD] or [Memory Card]. (See page 922.) Using any of the following methods, select the directory. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
Copying Files Between Different Unit IDs Switcher and DME files on the hard disk or a memory card are handled separately for each unit ID. With the normal file copy operation, it is not possible to copy files between different unit IDs. To copy files between different unit IDs, use the following procedure.
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Press [tCopy]. A confirmation message appears. • Select “Yes” to carry out the copy to the specified destination of the selected file categories. • Select “No” to cancel the copy. Note If there is already data present in the copy destination, note that this will overwrite all of the data.
Saving Files Recalled by Autoload If you save effect setting data, frame memory image files and so on in the PWON_LD directory on the hard disk, then when the system is powered on this data is recalled automatically. This is known as the autoload function. To save the data to be recalled by the autoload function, use the menu for operations on individual files.
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• To select a single file, press the arrow keys to scroll the reverse video cursor, or directly press on the list in the status area. Press [tSave]. The data from the selected registers is saved in the specified destination. If the specified destination already contains data, a confirmation message appears.
Functional Differences With Models of DME Function Menu MVE-8000A MVE-9000 BKDS-9470 number Selection of signal 4111 Flat Color only Flat Color Flat Color page 534 to insert in the Ext Video Ext Video border Mix Color Mix Color Key Border 4113 Cannot be Cannot be turned...
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Function Menu MVE-8000A MVE-9000 BKDS-9470 number Combine process 4154 page 618 for Keyframe Strobe Wind 4155 page 619 Spotlighting 4156 page 621 Selection of signal 4161 Flat Color only Flat Color Flat Color page 637 to insert in the Ext Video Ext Video background Mix Color...
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Function Menu MVE-8000A MVE-9000 BKDS-9470 number Setting AUX bus 7337.7 It is not When using It is not possible “Setting the AUX output/re-entry possible to the DME to make settings Bus Output and input make settings dedicated for DME 1 to 8 Reentry Input”...
Macro File Editing Rules When editing a macro file, follow the rules described below. Macro File Syntax The macro file syntax is as follows. File format The file is in CSV (comma-separated value) format. Newline code CR (ASCII code 0D), LF (ASCII code 0A), or CRLF may be used. Statement syntax There are four types of statement, each terminated by a newline code.
Some events cannot be used. (See “Correspondence Between Events and Symbols” (page 952).) Syntax of Event and Continue Statements An event can be written with an Event statement only, or with an Event statement followed by any number of Continue statements. The Event statements and Continue statements have the following syntax.
To specify more than one argument for a region parameter, follow the Event statement by a Continue statement on the next line. File Name Set the file name as follows. Example: nnnnnnnn.PNL_rrrr.PMR nnnnnnnn: In a file created on the switcher, this is a register name automatically set by the switcher.
Path example: Memory Card\Sample\MACRO\CTRLCPU\ nnnnnnnn.PNL_rrrr.PMR Errors If any of the following problems occur, it is not possible to recall the file. Attempting to recall the file will produce an error message. • If there is a syntax error. • If a required parameter is not present. For details of error messages, see “Error Messages”...
Symbols and Parameters n: indicates a numeral 0 to 9. x: indicates an alphanumeric character. Symbol Parameter name Arguments Description MEXpt ME1 to ME3, PP Control blocks on the applicable bank MEBus? A, B, Key1 to Key4, Applicable bus Key1Source to Key4Source, Utility1, Utility2, DMEExternalVideo...
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Symbol Parameter name Arguments Description MEAutoTransition ME1 to ME3, PP Control blocks on the applicable bank Time? Current (a), 0 to 999 Transition rate (number of frames) (a): Mode in which the current value set on the transition control block is used ABusXpt? Current (a), 1 to 128...
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Symbol Parameter name Arguments Description Play Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip Mode? Normal (a), Playback mode Recue (b), (a): Normal mode Loop (c) As for Frame Memory 1 Clip to Frame Memory 8 Clip, settings are ignored and operation mode is fixed to “Normal.”...
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Symbol Parameter name Arguments Description Snapshot Region? ME1 to ME3, PP, Applicable region User1 to User8, DME1 to DME8, Router Register? 1 to 99 Applicable register number Attribute? Off, Dissolve, Applicable snapshot AutoTransiton, attributes Dissolve&AutoTransiti Time? Current (a), 0 to 999 Duration of effect dissolve (number of frames) (a): Mode in which the...
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Symbol Parameter name Arguments Description Shotbox Register? 1 to 99 Applicable register number Pause Time? 0 to 999 Time for which macro is paused (number of frames) StartTc Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip MasterSnapshot Register? 1 to 99 Applicable register number MasterTimelineRecall Register?
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Symbol Parameter name Arguments Description NextTransition ME1 to ME3, PP Control blocks on the applicable bank All? On, Off Applicable next transition KeyPriority? On, Off Applicable next transition BKGD? On, Off Applicable next transition Key1? to Key4? On, Off Applicable next transition FadeToBlack Time? Current (a), 1 to 999...
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Symbol Parameter name Arguments Description MenuMacroRun Register? 1 to 99 Applicable register number KeyBusUtilityButton ME1 to ME3, PP Control blocks on the applicable bank BANK? Bank1 to Bank5 Applicable bank KeyBusUtilityButto 1 to 32 Applicable button UtilityStatus? On, Off, Current (a) Status of function assigned to button (a): Operates according to...
Example of File Contents Line Content Description PNL 0001PNL_0000.PMRMACROREG File header #,Sample, Comment Event?,Snapshot,Region?,ME1,Register?,1,Attribute?,Off,Time?,Current Simultaneously recall snapshots Continue?,Snapshot,Region?,DME1,Register?,1,Attribute?,Off,Time?,Current from register number 1 in the M/E-1 and DME1 regions. Event?,MEXpt,ME?,ME2,MEBus?,A,Xpt?,121,VideoKey?,Video Select button number 121 on the M/E-2 A bus. Macro File Editing Rules...
About the Macro Attachment List Display The Button column in the macro attachment list displayed in the status area of the Macro >Attachment menu screen shows character strings which identify macro attachment assigned buttons. Each of these character strings is in fact a combination of characters shown in the Button(1), Button(2), and Button(3) columns in the following tables.
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Block Select Block Button(1) Button(2) Button(3) P/P XPT A Bus (nothing) XPT 1 B Bus Shift DSK1 Bus XPT 128 M/E 1 DSK4 Bus M/E 2 DSK1 Src Bus M/E 3 DSK4 Src Bus Sub A Bus Sub B Bus Sub DSK1 Bus Sub DSK4 Bus Main&Sub A Bus...
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Block Select Block Button(1) Button(2) Button(3) P/P XPT Utility/Shotbox Bank 1-1 (nothing) Sub Utility/Shotbox Main&Sub Utility/ Bank 1-32 Shotbox Bank 2-1 Bank 2-32 Bank 3-1 Bank 3-32 Bank 4-1 Bank 4-32 Bank 5-1 Bank 5-32 P/P Trans (blank) DSK1 SUPER MIX DSK4 PST COLOR MIX WIPE...
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a) For the standard type or compact type transition control block. b) For the simple type transition control block. c) For the standard type transition control block. d) These buttons can be assigned with their functions in the setup menu. The assignable functions include four clip transition functions (FM1&2, FM3&4, FM5&6, FM7&8) besides the above functions (MIX, NAM, SUPER MIX, PST COLOR MIX, WIPE, DME).
Auxiliary Bus Control Block Block Select Block Button(1) Button(2) Button(3) AUX-1 EDIT PVW XPT 1 AUX-2 AUX 1 V Shift XPT 128 AUX 48 K Shift M/E 1 Mon1 V 2nd Row M/E 2 K 2nd Row M/E 3 Mon8 V 2nd Row Shift K 2nd Row Shift (nothing)
Menu Operations Not Recorded in a Menu Macro The menu operations not recorded in a menu macro comprise some operations common to all menus and some operations inhibited in individual menus. Operations not recorded in menu macros, common to all menus •...
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The material contained in this manual consists of infor- mation that is the property of Sony Corporation and is intended solely for use by the purchasers of the equip- ment described in this manual. Sony Corporation expressly prohibits the duplication of...
DVS-9000/9000SF System (With CCP-8000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 3 2nd Edition Software Version 8.00 and Later...
Chapter 18 System Setup (System) Setup for the Whole System ..............976 Network Settings (Network Config Menu) ..........977 Making the Network Settings ............977 System Settings (System Config Menu) ..........978 Selecting the System Operation Mode ..........978 Specifying the Switcher Controlled by the Control Panel ....979 Specifying the DME Connected to the Switcher .......980 Setting the Signal Format (Format Menu) ..........981 Setting the Signal Format ..............981...
Setup for the Whole System Carry out operations relating to setup for the whole system in the Engineering Setup menu. To access the Engineering Setup menu, press the top menu selection button [ENG SETUP]. Here the “whole system” refers to all devices connected on the Control LAN. The DCU is connected through the control panel, but is also included in the “whole system.”...
Network Settings (Network Config Menu) This provides automatic configuration of all devices connected to the Data LAN (excluding the DCU), and displays a list of them. To make the network settings, use System >Network Config menu. To display the Network Config menu In the Engineering Setup menu, select VF1 ‘System’...
Notes • Single Simul mode is disabled for a DVS-9000 system. • When operating an MVS-8000 system and a DVS-9000 system in Dual Simul mode, simultaneous operation may not be possible because of differences between the systems in some functions.
Specifying the Switcher Controlled by the Control Panel In the System >System Config menu, press the [Panel Assign] button. The Panel Assign menu appears. Select the switcher to be controlled by the selected control panel, as follows. • If there is only one switcher on the network, in the <1st Switcher> group, set [SWR1] to On, and in the <2nd Switcher>...
Specifying the DME Connected to the Switcher In the System >System Config menu, press [Switcher Assign]. The Switcher Assign menu appears. Using either of the following methods, select the switcher to which the settings apply. • In the list appearing in the menu, press the desired device name. •...
Setting the Signal Format (Format Menu) To set the format, that is, the frame frequency and number of scan lines handled by each device, use the System >Format menu. To display the Format menu In the Engineering Setup menu, select VF1 ‘System’ and HF3 ‘Format.’ Note After changing any of the following settings, be sure to press [Execute] to save the new values.
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Press the button for the desired signal format. Setting the Signal Format (Format Menu)
Setting the Screen Aspect Ratio (Format Menu) Switch the screen aspect ratio to 4:3 or 16:9. To set the screen aspect ratio, use the System >Format menu. Setting the screen aspect ratio In the System >Format menu, press [Aspect]. The Aspect menu appears. In the <Screen Aspect>...
Selecting the State After Powering On (Start Up Menu) Set the initial state of the devices when the system is powered on. For each device, you can select Resume mode or Custom mode. Resume mode This resumes the setting state at the previous power-off operation. This setting is only available for the switcher processor and panel.
Saving and Recalling Setup Data Hard disk / memory card User setup data Load Save File menu: File menu: [Save] [Load] Current setup data (If in Resume mode, settings data is saved.) Store Initialize In Custom mode, power on or reset Setup Setup menu: menu:...
each device is recalled when a reset is made or the power is turned back on. (See “Selecting the State at Start-up” (page 986).) Note that the setup data in RAM can also be saved to the control panel hard disk or memory card.
Select [Yes]. The start-up state settings are saved. Saving User-Defined Settings Saving the Setup settings After selecting the devices to which the settings apply to, in the System >Start Up menu, press [Setup Define]. A confirmation message appears. Press [Yes]. This saves the setup settings for the selected devices in non-volatile memory within the respective devices.
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When the autoload function is enabled, a directory “PWON_LD” appears in the corresponding File menu. About saving data which can be loaded by the autoload function, see “Saving Files Recalled by Autoload” in Chapter 17 (Volume 2). Selecting the State After Powering On (Start Up Menu)
Reset and Initialization (Initialize Menu) To carry out a reset or memory initialization for a device, use the System >Initialize menu. • Reset: Reset to state after powering on. • All Clear: Clear the memory, and carry out initialization. The Network Config, System Config, Format, and Start Up setup values are set by reference to data stored in non-volatile memory, and the system automatically starts up.
Installation and Device Setup (Install/Unit Config Menu) To install software or firmware in a device, use the System >Install/Unit Config menu. This installs the software and firmware in all devices (including the DCU) connected to the Data LAN. To display the Install/Unit Config menu In the Engineering Setup menu, select VF1 ‘System’...
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installed (Install, Title). OK: Installation already completed. On: For installation, but not completed. Error: An error occurred during installation. Cancel: Installation canceled. Lower list: For the device selected in the upper list, this shows an automatically detected list of software that can be installed on the particular device.
(If the software has been factory installed, the install key is not required.) For the method of obtaining an install key, contact your Sony representative. To obtain a key, you may be required to submit the unique device ID of the switcher you are using.
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Device name Unique device ID Whether or not software licensed List of software option model names and numbers Entering the install key When you have the install key, carry out the following procedure. In the System >Install/Unit Config menu, use either of the following methods to select the device for which you want to register the license.
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Press [License Management]. The License Management menu appears. Press [Activate License]. A keyboard window appears. Enter the 16-character install key you have been given, and press [Enter]. A license registration completed message appears. Press [OK]. The status area Condition box shows “Active.” Using either of the following methods, restart the device.
A confirmation message appears. Press [Yes]. A license registration canceled message appears. Press [OK]. The status area Condition box showing “Active” changes to blank. Using either of the following methods, restart the device. • In the System >Initialize menu, select only the device for which you registered the license, and press [Reset] in the <Initialize>...
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Example: wood_01.bmp Image size (horizontal × vertical): 128 × 128 to 1024 × 1024 pixels The maximum number of texture files that can be handled by the system is related to the image size of the texture files, as shown in the following table (when all images are the same size).
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1 The rest of the capacity 2 Texture number list 3 Directory selection button 4 Texture file list 8 Make Package button 7 Delete button 6 Select button 5 Grid display of memory capacity a The rest of the capacity (available memory space) This shows an available memory space in units of 128×...
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c Directory selection button By pressing this button to display the popup window, you can select a directory on the memory card. d Texture file list This shows the texture files stored on the memory card. If a texture file is stored in a directory, press the directory selection button and select the directory in the popup window, to show a list of files.
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• Turn the knob. Press [Texture Package]. Note If you select a device for which the spotlighting license is not enabled, then [Texture Package] is not enabled. The Texture Package menu appears. For details of the Texture Package menu, see page 996. In the texture number list, select the number for which you want to register the texture package, by any of the following methods.
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not possible to assign the same texture file to two or more different texture numbers.) • In the following cases, texture file assignment is not possible. – If there is no available memory space (“The rest of the capacity:0” appears) –...